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Old 2012-07-06, 11:46 AM   [Ignore Me] #16
Shepherdx
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Re: Gal to hold 2 full squads ? video inside


I imagine the Sunderer won't be able to hold MAX units. The Gal probably will (although I imagine no more than one or two).

They said they were even playing around with the Galaxy being able to carry Lightnings -- at the cost of some transport capacity. Can you imagine a nicely spec'd Gal landing near an outpost and tossing out two maxes, a lighting, and a dozen infantry? Better yet, can you imagine TEN such galaxies?
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Old 2012-07-06, 11:51 AM   [Ignore Me] #17
Deadeye
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Re: Gal to hold 2 full squads ? video inside


Originally Posted by Shepherdx View Post
I imagine the Sunderer won't be able to hold MAX units. The Gal probably will (although I imagine no more than one or two).

They said they were even playing around with the Galaxy being able to carry Lightnings -- at the cost of some transport capacity. Can you imagine a nicely spec'd Gal landing near an outpost and tossing out two maxes, a lighting, and a dozen infantry? Better yet, can you imagine TEN such galaxies?
Can you imagine the kill spam when you shoot down a full galaxy? If the points scoring is similar to BF3 and we assume 100xp per kill, that like 2000 points for a full galaxy. In either planetside or Battlefield, that's a lot of points to put in one box.
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Old 2012-07-06, 11:55 AM   [Ignore Me] #18
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Re: Gal to hold 2 full squads ? video inside


If youre carting twenty guys around without air support then you and all those guys deserve to get shot down.
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