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2012-12-13, 10:12 AM | [Ignore Me] #16 | ||
Private
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Tested it out yesterday using a magrider with no upgrades on front, sides, and rear hits vs the Hades. Damage output was nearly the same in all instances with only a slight advantage going to the decimator. Certainly not worth the 700 smed-bucks.
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2012-12-13, 11:23 AM | [Ignore Me] #17 | ||
Corporal
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Oh good, I can't wait for every heavy assault unit in the game to start using this to dominate vehicles.
Personally I didn't think the heavy assault needed another more powerful rocket launcher, considering their default one is annoying enough due to their infantry mobility and 'hit & hide' tactics. I've had more problems dealing with heavies than other vehicles whenever I decide to hop in a tank. Now I can envision every single HA grabbing this and two-shotting tanks/libs all day long. Don't know if that's such a good thing or not in my opinion.... |
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2012-12-13, 11:41 AM | [Ignore Me] #19 | ||
couldn't agree more Blood, it needs to be returned to it's former glory
__________________
"Don't matter who did what to who at this point. Fact is, we went to war, and now there ain't no going back. I mean shit, it's what war is, you know? Once you in it, you in it! If it's a lie, then we fight on that lie. But we gotta fight. " Slim Charles aka Tallman - The Wire BRTD Mumble Server powered by Gamercomms |
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2012-12-13, 12:26 PM | [Ignore Me] #20 | ||
Sergeant
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It looks shit like every other gun in this game, GIVE US THE UNDERSLUNG MCG SOE!
That said I found it to make MAX units even more useless like I thought it would. I was constantly one shotting MAX units with it. What are the point of MAX units again? They're too slow, they're weak, you cannot heal yourself at no cost like you can any other class and HA is much stronger, press F for the shield and pull out ur AV weapon and MAX units have no chance... they can even easily die to small arms fire. The worst thing is their guns suck, the AV weapon does no damage, it takes two burster cannons to have any impact on aircraft and the AI weapon isn't accurate and the range sucks....... |
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2012-12-13, 12:27 PM | [Ignore Me] #21 | |||
Sergeant
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The worst thing put into this game is directional damage to vehicles, like some on you'd have thought with the tech they have that they'd put the same strength armour all the way around the tank. Not only that but it means you cannot retreat, as soon as you try you get one shotted up the arse. |
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2012-12-13, 12:30 PM | [Ignore Me] #22 | ||
Lieutenant Colonel
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Anything from PS1, they are Deathly afraid of, or something. Even if that means making something appear more like its predecessor.
Its becoming irrational. We told them about footholds and what they would cause. We told them about making attacks the only thing that mattered. We told them about proliferation of vehicles with the class system. We told them bout mass on point and why its stupid for this kind of game. We told them about no cont-locks, and only three conts. We told them about a lack of an SOI system. Now the decimator looks like something out of, well, Planetside 2. Where everything looks the same, and the MCG being under slung is apparently too much for the player-base to figure out. Last edited by MrBloodworth; 2012-12-13 at 12:32 PM. |
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2012-12-13, 01:11 PM | [Ignore Me] #24 | |||
GamesBeat: What do players do when they join up? From what I hear, they have to find protection pretty quickly. Smedley: Usually what happens is, somebody’s thrown into the game, and we deliberately put them into the fight fast. In terms of game mechanics, it’s exactly like every other FPS out there. If you play Battlefield 3 or Call of Duty, you know our controls. You know immediately who to shoot at. That, I think, is the single biggest reason we’re successful. We didn’t try to change the core gameplay. What we did is we made that core gameplay massive. They never intended to make it like PS1... they intended to make a BF clone with massive battles, that's basically what he is saying. Last edited by Sturmhardt; 2012-12-13 at 01:12 PM. |
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2012-12-13, 01:23 PM | [Ignore Me] #25 | ||
Major
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I regret buying this.
To anyone who has not purchased it yet, I would recommend not getting it as the damage difference to the default dumb rocket isn't that much more. That, and it looks bland, sounds bland, etc. I miss the old ps1 whistling decimator of doom. |
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2012-12-13, 02:09 PM | [Ignore Me] #27 | ||
Major
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Sounds change in the game frequently and to some extent weapon models. At some point it could be close to it's former self. Usefulness wise any power increase seems like a solid win unless you were expecting the BFG from Quake. That little damage tick could be the difference in killing a vehicle or MAX. The travel time doesn't appear to be that bad in the vid.
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