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Old 2013-01-02, 04:53 PM   [Ignore Me] #16
FireWater
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Re: Waterson Has 45% TR global


Yeah I play for the Sentinels, I enjoy the challenge. We mostly mow down who we go against, so maybe better pops will kind of even things out.
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Old 2013-01-02, 05:03 PM   [Ignore Me] #17
Ghoest9
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Re: Waterson Has 45% TR global


Originally Posted by GraniteRok View Post
It's called "Chicken Little Syndrome" and the sky is falling. Morning and daytime TR is high on Waterson. Primetime and late evening the numbers even out. Nothing new here, happens on Waterson, happens on other servers, happened in PS1.
They dont "even out." Rather they they heavily favor TR as opposed to be totally absurd.

Its standard in the evening to see numbers like TR having 2-6% advantage.



EDIT: But to be fair a lot of the TR on Watersom arent very good. They probably shoot straight enough but its much harder to pull a back hack or any other tactical.strategic manuver on the VS than the TR.
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Old 2013-01-02, 05:09 PM   [Ignore Me] #18
Illtempered
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Re: Waterson Has 45% TR global


Originally Posted by krnasaur View Post
I know its his server

But when one empire almost has the same amount of population as the other 2 combined, its kind of unfair. How do we combat this?
It's simple really. While TR retain such a huge advantage in pop, NC and VS have to basically leave each other alone, and at times, go as far as work together.

My outfit has rushed to an NC continent many times just to keep TR from taking the benefit from you. And, many times, I've been in 'debates' on the command channel with other VS 'commanders' about said strategy.

Me: "Dude, we came here to help NC and keep TR from taking the benefit. TR have 50% global pop and are zerging the world. Could you please stop attacking NC"

VS 'commander': "F#%^ You man. I don't know who the #%^& you think you are. Me and MY outfit will do whatever the #^^& we want!"
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Old 2013-01-02, 05:18 PM   [Ignore Me] #19
krnasaur
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Re: Waterson Has 45% TR global


Originally Posted by ziegler View Post
DVS (largest NC faction on Waterson) isnt complaining....

We like having a target rich enviroment.

ziegler come back to WM
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Old 2013-01-02, 05:23 PM   [Ignore Me] #20
Ghoest9
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Re: Waterson Has 45% TR global


Right now at 5:20 EST it is

31% VS
40% TR
29% NC
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Old 2013-01-02, 05:25 PM   [Ignore Me] #21
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Re: Waterson Has 45% TR global


Looks like a typical day on Gemini circa 2008-2011
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Old 2013-01-02, 05:39 PM   [Ignore Me] #22
Rbstr
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Re: Waterson Has 45% TR global


On a single continent fight it's not a huge issue.

But when you get to all three continents at once it pretty much means we're fighting TR all the time. NC only when it gets to a 3-way and the TR are the only ones capable of holding or even taking more than one continent.

So we're stuck defending Indar, maybe attacking another one with modest success and 0% pop on the third because it's TR swamped. That's not so bad...except we're always on freaking Indar and I'm kinda bored of it.
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Old 2013-01-02, 06:13 PM   [Ignore Me] #23
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Re: Waterson Has 45% TR global


Originally Posted by Ghoest9 View Post
EDIT: But to be fair a lot of the TR on Watersom arent very good. They probably shoot straight enough but its much harder to pull a back hack or any other tactical.strategic manuver on the VS than the TR.
Ghoest, your idea of a Back hack is blowing Generators on the other side of the Continent for the XP...
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Old 2013-01-02, 07:07 PM   [Ignore Me] #24
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Re: Waterson Has 45% TR global


Originally Posted by Whiteagle View Post
Ghoest, your idea of a Back hack is blowing Generators on the other side of the Continent for the XP...
lol

I did that everywhere during double XP
But to be clear the gens are little xp - just icing on the cake. The real xp comes from destroying 3/4s of the turrets.
Going for the gens alone is only worth it from the perspective of helping your side if you think thay are going to to move up.

But I was referring above to cases where you are actually prepping for the main push.
I did a good deal of that.
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Old 2013-01-03, 11:15 AM   [Ignore Me] #25
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Re: Waterson Has 45% TR global


Originally Posted by krnasaur View Post
ziegler come back to WM
Sorry man, just wasnt enough people in the outfit that was active enough for me. I play most every night and found myself being a DVS squad most of the time, and Hex is a great leader.
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Old 2013-01-03, 11:25 AM   [Ignore Me] #26
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Re: Waterson Has 45% TR global


This doesn't matter. If the issues in the game aren't fixed, there won't be enough players for a small fight. Right now, Point farming is the only thing keeping this game from going under.
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Old 2013-01-03, 11:31 AM   [Ignore Me] #27
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Re: Waterson Has 45% TR global


I watched something amazing last night on Waterson.

The vs had one really organized zerg. They flirted near the TR's warp gate on Indar most of the night, but, as usual, it was a damn merry-go-round.

The zerg would move and conquer anything it encountered, and I would imagine there were enough defenders to satisfy this zerg as they camped from one base to another.

The TR would follow behind it and recap some of those bases, and around and around we went.

The vs wouldn't defend, neither would the tr as it was far easier capping empty bases. There would be, of course, a few defenders that got caught, and it's funny seeing twenty vehicles trying to pound five defenders on foot, but that's more or less what happened.

I often wonder, if no one defended, if the zerg couldn't overwhelm people as there's no one there to overwhelm, would this continue? Boredom? It's already getting boring.

I admit, I was happy to vehicle camp the few defenders left and it made it worthwhile to zerg cap these bases because I got easy kills. What would happen if this completely stopped? These defenders were there on accident I would imagine, for whatever reason, as the vs wouldn't defend a thing. Neither would the tr.

This game needs better bases and less vehicle spam. The burden needs to be on the attackers. Bases should be force multipliers, allowing a smaller group of defenders to hold off a larger group of attackers. People would defend more if vehicle spam was eliminated and bases provided the level of protection they are supposed to.

Edit: as soon as a base ran out of easy infantry to farm, I would move on, regardless of the disposition of the base. So would many others. People look for easy bases to conquer because we know it's easy pickings. We can farm relatively unscathed. Those infantry who got stuck there or went there by choice had no chance and everyone knows that.

Also, I usually don't pay attention to k/d ratio, but my character's stats are going up and up. My tr character is on pace to reach 4 in a few weeks. Something is broken if I can pull that off. Vehicles are overpowered.

Last edited by Beerbeer; 2013-01-03 at 11:51 AM.
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Old 2013-01-03, 02:37 PM   [Ignore Me] #28
Fear The Amish
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Re: Waterson Has 45% TR global


Ugh... Waterson... We the VS finally capped Esamir again and defended it against the TR zerg for hours... Then DVS decided to throw a monkey wrench in the works and tried to take indar so we had to leave esamir to defend Indar so we lost Esamir... now TR has 2 conts again... you NC know you could have capped amerish right? we wont stop you actually we usually try and help you.
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Old 2013-01-03, 02:50 PM   [Ignore Me] #29
GLaDOS
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Re: Waterson Has 45% TR global


Originally Posted by Beerbeer View Post
Stuff about vehicle spam
This is a problem, we all know it is a problem, and I absolutely agree it has to be emphasized to the devs and fixed as soon as possible. But do you really have to shoehorn it into every post you make? Really, it has nothing to do with this thread, and it's just annoying.

On the topic of the OP, yeah, it's pretty annoying, but we can deal. I haven't fought NC (aside from a little skirmish or two, with just a few players) in a while, and I suspect many people are the same. I should also probably mention that another Youtube "celebrity" named Angry Joe is TR on Waterson, from what I've heard. That can't help.
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Old 2013-01-03, 03:24 PM   [Ignore Me] #30
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Re: Waterson Has 45% TR global


Originally Posted by GLaDOS View Post
I should also probably mention that another Youtube "celebrity" named Angry Joe is TR on Waterson, from what I've heard. That can't help.
Yeah, but the Angry Joe Army is a bit more limited in their recruiting, so they only have about three squads online at max.

...Plus they are rather casual to begin with.
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