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2013-01-15, 03:16 PM | [Ignore Me] #16 | |||
Sergeant Major
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2013-01-15, 03:29 PM | [Ignore Me] #17 | ||
Lieutenant General
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One acquires a weapon on the basis that it is useful. If you get something because it is overpowered, or even very powerful, you should still realise you signed an agreement that allows SOE to alter stuff.
When it comes to world of tanks, they only reimburse for replacement and tier changes by giving extra tankslots and/or free tanks. A purchase however, is a purchase. |
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2013-01-15, 03:51 PM | [Ignore Me] #20 | ||
Private
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Though it's not fun for the buyer when a particular purchase is either:
1) Directly nerfed in a post-purchase patch 2) Rendered obsolete by new items and shifting Metagame IMO the balance and/or progression of the game calls for such things, regardless if it's a F2P title or not. PS1 had this as well, and the results were generally acceptable as feedback was presented (though agonizingly slow at times, like most games). The Devs assemble a game and let it loose, and even though PS2 needed more months of Beta, inevitably various weapons would need further attention anyways. Think of it as a Subscription in a sense - buying a new rifle every few months for $7 (or less with SC deals) is still cheaper than $15/month, every month. Sure, there are other things to spend SC on, but you aren't compelled to do so. I personally wish the TTK would be raised to make room for more distinct weapon variation - SOE should have tried this in Beta, even if for just a month. Hopefully they'll try it in the future; which would mean most weapons would have a different feel entirely, as an example of a potential game improvement that would leave some purchases feeling underwhelming. Last edited by Sleepy; 2013-01-15 at 03:54 PM. |
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2013-01-15, 04:04 PM | [Ignore Me] #22 | |||
Second Lieutenant
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PS1 did that. You can't do anything from PS1, no matter how awesome it was. You had a timer, but you could forget anything and learn somehting else of the same value. Pretty sure after major patches you got a "forget all" (I know you got a forget all sometimes, I'm just not sure when) WoW does it. You have to pay, but you can do it. But this game is not WoW or PS1. So can you re-spec in BF or CoD? |
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2013-01-15, 04:06 PM | [Ignore Me] #24 | |||
Sergeant Major
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2013-01-15, 04:10 PM | [Ignore Me] #26 | ||
Lieutenant Colonel
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Are dumping points into something that you have realized is awesome?
Are you dumoing points into something that most people think is awesome? In either case you should know what might be coming.
__________________
Wherever you went - Here you are. |
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2013-01-15, 04:28 PM | [Ignore Me] #29 | ||
Private
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I don't see why there is any need to get refunded in any way. Maybe it would be appropriate to reset some certs and gain back some of the cert points. However, at the end of the day if you bought that cert because of some precocieved value and then the value is changed by a balancing pass you still have the cert and full use of it so whats the problem?
Flavor of the month/week/patch certs are just that, and offering a refund just reinforces that tactically migratory playstyle. Which, complicates overall game balance. |
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2013-01-15, 04:34 PM | [Ignore Me] #30 | |||
Example: Liberator body gets a nerf, because of how many Dalton and Zephyr Liberators there are. But that renders Shredder Liberator worthless and while it was perfectly balanced before the pass, it got totally UP after it. In PS1 every vehicle had a preset number of weapons, thus all vehicles had one niche defined for them as their birthright. In PS2 Skyguard Lightning is not a Cannon Lightning, the two take completely different niches, while still being the same vehicle. |
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