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2013-02-05, 09:46 AM | [Ignore Me] #16 | ||
Major
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I agree that badassification of the current weapon arsenal could use more priority. These are the guns we currently use and improvement of their look and feel does way more for improving the overall game experience than the introduction of some generic spin-off gun nobody is waiting for.
In other words: I'd rather have my go-to carbine LC2 Lynx feel and sound like a killing machine (vs the pea shooter it resembles now) than have an uninspiring and completely redundant pump action shotgun introduced into the game. |
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2013-02-05, 10:10 AM | [Ignore Me] #17 | ||
First Lieutenant
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I think we're more likely to get new sounds for weapons than we are new visuals, considering the art/animation peoples are tied up doing new continents but the sound people likely have more time to go back and redo stuff.
I could be (probably am ) wrong though. |
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2013-02-06, 12:02 AM | [Ignore Me] #19 | ||
Major
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He may have misspoke but a badassification pass on LMG/Carbines that people use 90% of the time is a good idea anyway. I imagine T-Ray is just trying to cool down people's hopes cause he knows it means a whole lot more work for him if they do end up having to do it heh.
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2013-02-06, 05:45 AM | [Ignore Me] #20 | ||
Private
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Weapons definitely need another art pass. It will make the game feel better, provide more reasons for people to buy weapons ("I use it cause it looks/sounds cool") and help in marketing the game to new players ("look at the variety of weapons!").
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