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View Poll Results: Does the API offer too much information?
Yes 9 19.57%
No 37 80.43%
Voters: 46. You may not vote on this poll

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Old 2013-03-01, 01:21 PM   [Ignore Me] #16
Tatwi
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Re: Is the API invasive?


But they are revealing exactly when you play, how long you play for, and who you associate with. Sadly this is ammo for anyone who knows your characters (which Are easy enough to determine), such as a disgruntled ex or an employer (who you shouldn't be working for anyway).

And indeed, it's not about who owns what, it's simply a matter of offering customers products and features that meet their needs.

EQ2 offers a privacy opt out, Hamma.
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Old 2013-03-01, 01:45 PM   [Ignore Me] #17
Ghoest9
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Re: Is the API invasive?


EVE handles their API better.
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Old 2013-03-01, 01:47 PM   [Ignore Me] #18
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Re: Is the API invasive?


Originally Posted by Ghoest9 View Post
EVE handles their API better.
In what way?

Good points brought up by others regarding the ability for those you may not want to know your gaming status. Should you have the option to not allow just anyone to see when and how much you are online?
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Old 2013-03-01, 01:51 PM   [Ignore Me] #19
maradine
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Re: Is the API invasive?


EVE API keys have a granular permissions model. Players generate them on the CCP web interface and hand them out to parties they want to have access to the specific bits the player added to the API key.
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Old 2013-03-01, 01:52 PM   [Ignore Me] #20
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Re: Is the API invasive?


I voted no. But as a caveat I think there needs to be a /anonymous command that would obscure your characters stats from the general public.
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Old 2013-03-01, 02:04 PM   [Ignore Me] #21
Figment
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Re: Is the API invasive?


Don't think things like friendslists and alternate characters should be visible. Outfit activity perhaps only for outfit members.

On top of that, I think in general players should be asked in game if it is okay to disclose their own information in public in the first place.
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Old 2013-03-01, 02:06 PM   [Ignore Me] #22
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Re: Is the API invasive?


Originally Posted by Figment View Post
Don't think things like friendslists and alternate characters should be visible. Outfit activity perhaps only for outfit members.

On top of that, I think in general players should be asked in game if it is okay to disclose their own information in public in the first place.
I wasn't aware that alternate characters were available. That is a huge no no in my book.
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Old 2013-03-01, 02:20 PM   [Ignore Me] #23
Figment
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Re: Is the API invasive?


Originally Posted by EVILPIG View Post
I wasn't aware that alternate characters were available. That is a huge no no in my book.
Don't think they are, but just saying where I'd draw the line. Haven't really taken a good look at the API, no time.
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Old 2013-03-01, 02:29 PM   [Ignore Me] #24
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Re: Is the API invasive?


Originally Posted by EVILPIG View Post
I wasn't aware that alternate characters were available. That is a huge no no in my book.
Originally Posted by Figment View Post
Don't think things like friendslists and alternate characters should be visible. Outfit activity perhaps only for outfit members.

On top of that, I think in general players should be asked in game if it is okay to disclose their own information in public in the first place.
They have no way to know who your alts are. There is no access to station names. Your alts are in the API but there's no way to know who they are.
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Old 2013-03-01, 02:39 PM   [Ignore Me] #25
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Re: Is the API invasive?


Originally Posted by Hamma View Post
They have no way to know who your alts are. There is no access to station names. Your alts are in the API but there's no way to know who they are.
Phwew. Frankly, that would be upsetting. Sometimes it is nice to just play and not be recognized.
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Old 2013-03-01, 02:54 PM   [Ignore Me] #26
ringring
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Re: Is the API invasive?


I think it will only be problematical for those outfits that have 'operations nights' but are fairly inactive at other times, ie there is a big difference in numbers online - AND - when on their ops nights have enough numbers to roll whichever enemy they target.

Otherwise no.
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Old 2013-03-01, 02:57 PM   [Ignore Me] #27
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Re: Is the API invasive?


I don't see that as a huge flaw. If an Op is successful, it's going to be fairly obvious that it occurred. Plus if the bad, evil guys (those in Blue and Purple) figure out your op tempo the only real downside are huge fights.
I don't really see that as a downside anyway. Unless I missed your point completely.
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Old 2013-03-01, 03:07 PM   [Ignore Me] #28
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Re: Is the API invasive?


Its a team game. If it is a worthwhile target, other outfits will show up there.

Outfit members online does not reflect the composition of the platoon(s) they are running, so it isn't really a useful indicator of incoming enemy strength.
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Old 2013-03-01, 04:07 PM   [Ignore Me] #29
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Re: Is the API invasive?


I don't think the API is invasive.

Knowing how many are online doesn't matter much because thre can always be other players in a different outfit there as well
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Old 2013-03-01, 04:18 PM   [Ignore Me] #30
EVILPIG
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Re: Is the API invasive?


Originally Posted by Neurotoxin View Post
Its a team game. If it is a worthwhile target, other outfits will show up there.

Outfit members online does not reflect the composition of the platoon(s) they are running, so it isn't really a useful indicator of incoming enemy strength.
Don't speak in absolutes. Also, don't get too caught up on that example. There is other information that may be too invasive.

Unrelated, I hope you are in Vegas I never got my Chocolate Stout!
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