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Old 2013-04-05, 04:16 PM   [Ignore Me] #16
Ghoest9
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Re: PlanetSide 2 should not track how many times you die


I agree that the death stat should not be tracked.
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Old 2013-04-05, 04:16 PM   [Ignore Me] #17
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Re: PlanetSide 2 should not track how many times you die


They should continue to track deaths because there are stat junkies that love that sort of thing HOWEVER the deathstats should not be public.

Take a leaf from EVE and have tiered api access for player information, this would allow players to pick and chose if they want a public K/D.
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Old 2013-04-05, 06:48 PM   [Ignore Me] #18
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Re: PlanetSide 2 should not track how many times you die


I think it should be tracked only because it shows you how someone plays. I think the higher K/D ratio shows that someone is primarily focused on defense.

I have low XP/Min but higher K/D because I love playing base defense.

I also like to see how many times I get certain enemies and how many times they get me. I have a kind of fun rivalry going with a couple guys.
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Old 2013-04-05, 07:13 PM   [Ignore Me] #19
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Re: PlanetSide 2 should not track how many times you die


Originally Posted by hammsammich View Post
II think the higher K/D ratio shows that someone is primarily focused on defense.
Then you are quite wrong.


I decided to raise my K/D this last month from a an umimpressive .86 just for a change - but still playing infantry.

And its going up steadily. But it has nothing to do with playing defense.
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Old 2013-04-05, 08:00 PM   [Ignore Me] #20
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Re: PlanetSide 2 should not track how many times you die


I didn't say you couldn't raise it on offense.

I just said it is much easier to get a large K/D ratio on defense.
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Old 2013-04-05, 08:37 PM   [Ignore Me] #21
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Re: PlanetSide 2 should not track how many times you die


Originally Posted by hammsammich View Post
I didn't say you couldn't raise it on offense.

I just said it is much easier to get a large K/D ratio on defense.
eh, it's not really related to attacking or defending bases I don't think. It has more to do with being an aggressive player or being one of the 'sit back and wait' players.
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Old 2013-04-05, 11:08 PM   [Ignore Me] #22
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Re: PlanetSide 2 should not track how many times you die


score/hour is also affected by boost and membership. so that's ultimately pay to win.

in general i agree with the OP but i think it would be better if it tracked unadjusted score.

then again, there is an argument for tracking absolutely nothing at all and raise the stakes for empire gains.

honestly i even think outfits and outfit stat tracking are more of a divisive force than a unifying one as well, because people project that competitive need onto group play and exclude outsiders.

i understand that FPS players as a culture would probably reject this idea though, just because it's been the norm to be ranked in so many ways for so long. but for the sake of a better overall gaming experience maybe they can just suck it.
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Old 2013-04-06, 04:24 AM   [Ignore Me] #23
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Re: PlanetSide 2 should not track how many times you die


Score per hour will never catch on for a couple of reasons.

1 its effected by boosts and membership - making it a worthless measure

2 to many people go afk from time to time and/or spend time forming up in the warp gates - this is an MMO - so no one would take the "per time" aspet of it seriously.
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Old 2013-04-06, 12:20 PM   [Ignore Me] #24
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Re: PlanetSide 2 should not track how many times you die


Originally Posted by maradine View Post
Track everything. Derive your own meaning. Play how you want.
I would fully agree to that in an ideal world. But reality is that this game is generally more enjoyable to play for everybody if people weren't so obsessed with kill farming and K/D ratio. It's an objective based game after all, not a giant team deathmatch.

I like the Tribes, Ascend system where they only show the kills, not the deaths. And mind you, this is a very competitive shooter.
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Old 2013-04-07, 09:07 AM   [Ignore Me] #25
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Re: PlanetSide 2 should not track how many times you die


Originally Posted by Rolfski View Post
But reality is that this game is generally more enjoyable to play for everybody if people weren't so obsessed with kill farming and K/D ratio. It's an objective based game after all, not a giant team deathmatch.

I like the Tribes, Ascend system where they only show the kills, not the deaths. And mind you, this is a very competitive shooter.
I Agree

All this stats tracking is the bane of modern fps shooters.
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Old 2013-04-08, 12:08 AM   [Ignore Me] #26
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Re: PlanetSide 2 should not track how many times you die


of course it should be tracked, players just shouldn't have access to it.

obviously devs need that sort of info
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Old 2013-04-08, 12:27 AM   [Ignore Me] #27
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Re: PlanetSide 2 should not track how many times you die


I'm happy for everything to be tracked. I know my play style and really don't care about what inferences other people may draw from the data.
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Old 2013-04-08, 05:38 PM   [Ignore Me] #28
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Re: PlanetSide 2 should not track how many times you die


This has been talked about a ton since we first heard about K/D and they still added it in. I don't like it either, but it's a metric all FPS players understand. They did reduce the focus on it a bit anyway.
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Old 2013-04-09, 08:43 AM   [Ignore Me] #29
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Re: PlanetSide 2 should not track how many times you die


My K/D Ratio sucks then again I'm also new. I would add allot of this is through playing support roles, I flit between Medic and Engineer, trying to decide what I enjoy playing. I'd like to think I'm selflessly supporting others in their pearsute of higher K/D.

I'm not personally bothered by my low K/D but I do know it wonders around 0.1 or 0.2 and i'd like to see some way to track Healing, or Mending or re-arming done as well. This is because it feels as though they aren't appreciated as roles worthy of tracking. Somebody only got some kills because they had a round to shoot or health to be alive, obvious but sometimes it needs saying, though probably not to anyone who posted here judging by their responses so far.
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Old 2013-04-09, 09:47 AM   [Ignore Me] #30
Obstruction
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Re: PlanetSide 2 should not track how many times you die


My K/D Ratio sucks then again I'm also new. I would add allot of this is through playing support roles
your medic and engi ribbons will start stacking up bud. people will know.

also remember that medic's other job is to watch where the other guys aren't looking. a lot of people get massive kills by running behind where 3 or 4 guys are all looking towards the objective. you can be the one that sees him and that's a way to get your kills.

medic is super strong in combat with it's self-heal and assault rifle. hang in there.
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