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PSU: more grief points is good right?
RIGHT???
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2013-09-04, 04:22 PM | [Ignore Me] #17 | ||
Major
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I have not been able to get the game to load for about 3 weeks now. It's like the last update broke something critical that leads to problems worse than crash to desktop - the inability to leave the desktop in the 1st place.
Maybe "optimization" means "less players"? |
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2013-09-04, 04:37 PM | [Ignore Me] #18 | |||
Contributor Lieutenant Colonel
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Also noticed a lot less people playing or am I just not seeing as many in the immediate area. |
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2013-09-05, 10:25 AM | [Ignore Me] #20 | ||
Staff Sergeant
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Sorry, I thought the sarcasm in a couple of those statements was thick enough. But no I doubt all are gone. I mean how many employees does SOE have tho? And the reports are that 200 were let go. Mostly in EQ2 from what I gather. But with PS2 in release now and they're adding content like it's going out of style, well to the point that they need to halt all content production to optimize (read integrate all the new content properly), you hardly need playtesters. I mean why pay playtesters when an unfinished game has a full community of playtesters (many who pay money to play)? Real players test out much of the content on the test server already - for free.
But like one comment in the thread i posted earlier said: "Oh good, I was tired of games having so much Quality Assurance and Customer Support." Kinda funny tho that the time they need testing the most, they can some of them. yea it's probably focused on other games, but you can't tell me that the QA teams are only hired for a single game. They test all new content and server tweaks. Or they should. But that's what got us here in the first place isn't it. The pushing out of content without studying the full impact that the changes were having on performance and gameplay. |
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2013-09-05, 10:38 AM | [Ignore Me] #21 | ||
The report stated, afaik, that 200 were let go and out of that 100 from QA and CS. Of course we have no idea if it's actually true.
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Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
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2013-09-05, 12:48 PM | [Ignore Me] #23 | |||
Captain
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The problem is with the amount of people
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2013-09-05, 01:56 PM | [Ignore Me] #25 | |||
Contributor Major
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Here's a recent thread about it, https://forums.station.sony.com/ps2/...issues.132596/ My thread from Feb, https://forums.station.sony.com/ps2/...d-video.90033/ And the 58 page thread about it, also from Feb, https://forums.station.sony.com/ps2/...rywhere.87669/ I still can't play the game because of this problem. It's literally impossible to interact with the world when it happens and it happens pretty much every time there is a decent sized fight. With the population so low, it's hard to find a small fight where this issue might not occur. Apart from that, in my testing the game plays just as poorly now as it did last December and not quite as well as it did last September. Any improvement you may feel is placebo, because it still sucks. Not being negative, just honest. |
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2013-09-05, 07:21 PM | [Ignore Me] #26 | |||
Corporal
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What exactly are the processor/graphics cards equivalents for Intel Processor users we are talking about in this optimization? I really like to know their progress to making the game more optimized for nonAMD users. |
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2013-09-05, 08:52 PM | [Ignore Me] #27 | |||
Major
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2013-09-06, 07:49 AM | [Ignore Me] #28 | |||
Corporal
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Try ping the server when you play (IP adress of all servers here) with -t at the end (will ping until you stop the thread with "ctrl+C"). When you start to have the bug take a look at the ping you have and answer here if it's all about the ping or not. |
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2013-09-06, 08:37 AM | [Ignore Me] #29 | |||
Contributor General
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The test will be when there are a lot of people etc. etc. etc. Last December at quiet times and all alone I could get 110 fps on live, etc etc. I'm not saying I get anywhere near that in a fight. All pella was saying was it's dangerous to compare an empty server and an empty region with a full one. |
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2013-09-06, 01:13 PM | [Ignore Me] #30 | |||
Staff Sergeant
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Wait and see. I'm all for more optimisation, so let's have it.
I managed to fix it however: My MSI laptop has a Turbo Boost function. When activated, I would get the aforementioned symptoms very often. As I mentioned with my Reaver, I would fly normally, but others watching me would see a Reaver flying backwards/sideways and warping all over the place. Thinking about it though, the people/vehicles flying in the sky and all over the place might be related to my ping at the time. The Turbo Boost did definitely make my minimap go haywire, though. |
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