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Old 2013-11-12, 12:49 PM   [Ignore Me] #16
ChipMHazard
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Re: Phase 1 Optimization Patch Today. Updated with Notes! (Nov 12)


Originally Posted by maradine View Post
What's the verdict? Anything on fire?
No, but apparently the optimization patch and subsequent masses of people trying to log in at once has created a new warp entity.



BEHOLD YOUR NEW GOD!


Edit: Sadly I haven't been able to stay logged on. I hope this is just the rush of players making the server hamster choke and not a sign of the EU servers still not having been fixed.
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Last edited by ChipMHazard; 2013-11-12 at 01:05 PM.
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Old 2013-11-12, 01:24 PM   [Ignore Me] #17
Carbon Copied
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Re: Phase 1 Optimization Patch Today. Updated with Notes! (Nov 12)


So they knew this was going to/does happen after major updates but still didn't plan according overheads; I feel I might be being alittle harsh here but it seems all abit fly by your seat amateurish from where I'm sitting but there's time to correct that.

I'll see what the optimizations are like but I want these effectively short term achievements mean bigger and better things long term design/content wise and if they fail to deliver there then my wallet is sticking firmly in my back pocket - no more financing the "what ifs" and "hopefully to be's".
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Old 2013-11-12, 03:06 PM   [Ignore Me] #18
Taramafor
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Re: Phase 1 Optimization Patch Today. Updated with Notes! (Nov 12)


Turret fixes? I'm a very happy man. :o
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Old 2013-11-12, 03:15 PM   [Ignore Me] #19
Babyfark McGeez
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Re: Phase 1 Optimization Patch Today. Updated with Notes! (Nov 12)


Yeah, bugs are to be expected, i don't really have a problem with those.
Some were amusing (like a short grenade-throw animation when switching aimed weapons), and some were annoying (like a constant "elevator" buzz noise i caught at some point).
Gotta give them credit for finally fixing the one irksome turret at west highlands though, that one was sitting in mid-air for like half a year lol.
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Old 2013-11-12, 03:19 PM   [Ignore Me] #20
BlaxicanX
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Re: Phase 1 Optimization Patch Today. Updated with Notes! (Nov 12)


For me, I haven't seen much of an FPS increase whatsoever (in fact, sitting in the warpgate my FPS seems lower, hovering around 45-50 frames when before I used to get 50+).

But, what I have noticed is that my FPS seems to be much more consistent and stable. I went to a Biolab during an Esamir alert a few hours ago, and the combat was pretty heavy but my FPS never dropped below 25, whereas before it would frequently dip into 10-20 range.

So I guess that's a decent improvement.

The new HUD is... okay. I need more time to acclimate. I can say for sure though that the new "jagged lines" we have instead of the sleek bars are pretty fugly to look at. The jury's still out on the backlight behind people's names.
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Old 2013-11-12, 03:20 PM   [Ignore Me] #21
Vashyo
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Re: Phase 1 Optimization Patch Today. Updated with Notes! (Nov 12)


Welp, decide to give it a go after about 2 months break. It's really nice right now especially with my new setup. Didn't notice any issues really from my 30 minutes of playing.

Game is still as boring as ever so I'll propably wait for some gameplay changes and Hossin before I'll really get into the game again. :P
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Old 2013-11-12, 03:32 PM   [Ignore Me] #22
bjorntju1
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Re: Phase 1 Optimization Patch Today. Updated with Notes! (Nov 12)


Hmmm, Lets try the game again then

[edit]

Alright, looks like the performance is better. I get less frames in the warpgate, but it does feel like the frames are more constant. I got about 45 FPS in a moderate fight. So we're getting there
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Old 2013-11-12, 03:58 PM   [Ignore Me] #23
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Re: Phase 1 Optimization Patch Today. Updated with Notes! (Nov 12)


Is the Striker still FUBAR? Last night I was emptying mag after mag at Vanoob air and armor, and mag after mag zoomed into the stratosphere and detonated like fireworks. First time I've ragequit since early release.
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Old 2013-11-12, 04:16 PM   [Ignore Me] #24
Blynd
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Re: Phase 1 Optimization Patch Today. Updated with Notes! (Nov 12)


Originally Posted by ChipMHazard View Post



BEHOLD YOUR NEW GOD!
Behold the vanu have risen
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Old 2013-11-12, 04:39 PM   [Ignore Me] #25
Hamma
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Re: Phase 1 Optimization Patch Today. Updated with Notes! (Nov 12)


Going to jump in tonight and see what happens!
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Old 2013-11-12, 06:23 PM   [Ignore Me] #26
ChipMHazard
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Re: Phase 1 Optimization Patch Today. Updated with Notes! (Nov 12)


A general note: It might be a good idea to delete your useroptions.ini and having the game create a new one. (Generally a good idea to do this every time a big patch is available)
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Old 2013-11-12, 06:31 PM   [Ignore Me] #27
OCNSethy
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Re: Phase 1 Optimization Patch Today. Updated with Notes! (Nov 12)


Originally Posted by ChipMHazard View Post
A general note: It might be a good idea to delete your useroptions.ini and having the game create a new one. (Generally a good idea to do this every time a big patch is available)
Thanks ChipMH. Since its been awhile since the last big patch, I forgot about that tip.

Thanks for fixing up the Nanowave / Sniper thread for me... appreciate it
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Old 2013-11-12, 11:57 PM   [Ignore Me] #28
typhaon
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Re: Phase 1 Optimization Patch Today. Updated with Notes! (Nov 12)


Seriously hate the new BioLab.
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Old 2013-11-13, 12:46 AM   [Ignore Me] #29
Belhade
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Re: Phase 1 Optimization Patch Today. Updated with Notes! (Nov 12)


Oh fark me. I should have fired up the patch hours ago.
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Old 2013-11-13, 07:22 AM   [Ignore Me] #30
Plaqueis
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Re: Phase 1 Optimization Patch Today. Updated with Notes! (Nov 12)


Originally Posted by ChipMHazard View Post
A general note: It might be a good idea to delete your useroptions.ini and having the game create a new one. (Generally a good idea to do this every time a big patch is available)
Have to try that.. considering this was supposed to be a performance patch and yet my FPS dropped from 40's to 20's aand toning graphics down from ultra/everything max to medium/low has no effect whatsoever, i'm not amused...

EDIT: So, i did this.. game created new options (everything at medium) and ran just fine eventhough there was no noticeable difference in fps.. but looked butt-ugly. I guess i need to find some sort of middleroad between performance and looks. Sucks cause it used to run fine with everything maxed, now its unplayable with those settings.

Last edited by Plaqueis; 2013-11-13 at 07:41 AM.
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