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Old 2013-12-17, 09:51 AM   [Ignore Me] #16
deadmanwalking
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Re: PU02 Patch Notes


Balance?, I guess I need to re-read it all, I kept seeing the words reduce and decrease across the board, not sure this will do anything. My take on this is that battles will take longer as more shots will be needed to kill anything.

Although I like the snowman feature, it would be even better if the snowmen fought back.
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Old 2013-12-17, 10:10 AM   [Ignore Me] #17
Emperor Newt
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Re: PU02 Patch Notes


Originally Posted by deadmanwalking View Post
Balance?, I guess I need to re-read it all, I kept seeing the words reduce and decrease across the board, not sure this will do anything.
Wait? What? I don't even...
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Old 2013-12-17, 10:23 AM   [Ignore Me] #18
Artimus
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Re: PU02 Patch Notes


Phoenix nerf is the only thing im not liking I thouggt it was perfectly balanced the way it was.. ill be pissed if this makes it useless..
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Old 2013-12-17, 10:33 AM   [Ignore Me] #19
War Barney
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Re: PU02 Patch Notes


When is this patch meant to be? it said it starts at 2pm GMT and is 1.30 hours but its not 3:30 and unless the patch was so tiny I missed it downloading its not happened yet.
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Old 2013-12-17, 10:45 AM   [Ignore Me] #20
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Re: PU02 Patch Notes


Originally Posted by Artimus View Post
Phoenix nerf is the only thing im not liking I thouggt it was perfectly balanced the way it was.. ill be pissed if this makes it useless..
The way i read it, the only way it's changed is a faster reload; the bullet-pointed 'Mana Anti-Vehicle Turret Changes' under that line looks like a formatting error. Phoenix minibuff woo
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Old 2013-12-17, 11:59 AM   [Ignore Me] #21
Emperor Newt
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Re: PU02 Patch Notes


Originally Posted by War Barney View Post
When is this patch meant to be? it said it starts at 2pm GMT and is 1.30 hours but its not 3:30 and unless the patch was so tiny I missed it downloading its not happened yet.
They changed it two times. Now it's: TBA
Most likely patching will happen during EU prime-time. As always
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Old 2013-12-17, 12:34 PM   [Ignore Me] #22
VikingKong
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Re: PU02 Patch Notes


Yay. All my fav guns are getting buffed, and the Harasser is getting nerfed. Merry Christmas, me.
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Old 2013-12-17, 12:45 PM   [Ignore Me] #23
Plaqueis
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Re: PU02 Patch Notes


Originally Posted by Emperor Newt View Post
They changed it two times. Now it's: TBA
Most likely patching will happen during EU prime-time. As always
On Cobalt just now:
"Server shut down in 15 minutes; maintenance"

So yeah, on EU primetime once again.
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Old 2013-12-17, 12:51 PM   [Ignore Me] #24
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Re: PU02 Patch Notes


Originally Posted by Mordelicius View Post
Some interesting things on preliminary read:

- Higby's haircount is 599,687,0498 (under Pounder)
Plus:
- Tweaked the code that unlocks the secrets of Vanu. It is now 593-754-8133. (under Flare)
- Recalculated the number of NC killed by C4'ing themselves. The new total is 591,432,0499. (AC-X11)
- Removed 1 from each digit in the Terran Republic's ethics hotline. Please now call 442-225-0360 to report any violations. (CARV-5)
- Reversed the order of digits to make this code more unique 5963-466-855 (C85 Canister-H)
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Last edited by Red Ketchup; 2013-12-17 at 01:06 PM.
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Old 2013-12-17, 01:29 PM   [Ignore Me] #25
Blynd
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Re: PU02 Patch Notes


So under these changes is nanoweave worth the certs anymore or are there better options finally or rather different options
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Old 2013-12-17, 01:51 PM   [Ignore Me] #26
CanVer
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Re: PU02 Patch Notes


Saron LC max damage is decreased by 120
M20 Mustang max dmg is by 150
M18 Needler max dmg is by 115

Hailstorm max dmg by 130
NC vortek max dmg by 180 (you gotta be kidding me)
M18 Rotary max dmg by 115

NC is getting hit very hard here. TR gets the least damage decrease. A very balancing nerf indeed.

At least they did something for AC-X11 and Reaper DMR so they won't be so useless anymore.
------------------------

So nanoweave will have no effect on resist shield anymore?

Last edited by CanVer; 2013-12-17 at 01:53 PM.
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Old 2013-12-17, 01:57 PM   [Ignore Me] #27
KesTro
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Re: PU02 Patch Notes


A lot of things looking really harsh here on paper but I'll still have to wait until it goes lives to pass any judgment. Could this be the death of UBGL spamming though? I imagine we'll still see it by if people can't 1 shot folk with it anymore I think that'd be a huge selling point to find another gun hehe.
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Old 2013-12-17, 02:08 PM   [Ignore Me] #28
Redshift
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Re: PU02 Patch Notes


I'm concerned that they seem to be increasing ROF of some guns and increasing their COF to compensate, that just scream low skill spray and prey.
I'm worried with the fracture projectile change too, it seem like they're making hitting anything moving more about luck than skill, imo that reduces fun.
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Old 2013-12-17, 02:26 PM   [Ignore Me] #29
Verrijden
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Re: PU02 Patch Notes


Its nice to see they aren't ruining my beloved SVA-88. I was a bit worried before reading the actual numbers. Thanks for posting all this in one thread!
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Old 2013-12-17, 03:50 PM   [Ignore Me] #30
Kenshiken
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Re: PU02 Patch Notes


I wonder what that title name would be by slaying those lovely Snowman's.
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