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2014-03-13, 12:15 PM | [Ignore Me] #16 | ||
Captain
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It is pay 2 win since day one.
Now take a cup o STFU and let's move on to the game.
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In planetside since the close beta of the first game! Outfit Brasileira de Planetside 2 |
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2014-03-13, 08:40 PM | [Ignore Me] #18 | ||
Sergeant Major
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The definition here is that you get an advantage by paying real money that somebody who doesn't pay real money wont have. As such it COULD be seen as pay to win doing this as it gives you a definite advantage having mods and scopes compared to people who don't, however as they can be bought with certs fairly cheaply its not that bad right now.
However this is how it starts, how long is it going to take from mods until you can buy everything with SC? Its just something I'd rather they stay away from, I don't trust any company to do it properly And of course even though you can buy these things with certs and its not a lot for 1 mod you can mod every gun you own in a few minutes and you are using real money to buy things that simply make you more powerful.... Theres plenty of games making money with fair F2P systems like path of exile which do so as they are good games constantly adding content and because their f2p model is fair. If people aren't buying stuff then most likely its because they don't think the model is fair or the game isn't good enough for most people to want to pay money into it. If thats the case then you should be looking at whats making that the case instead of adding new ways for people to spend money which will just make people trust them even less. |
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2014-03-14, 05:24 PM | [Ignore Me] #20 | ||
Second Lieutenant
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Pay 2 win by it's very defintion is buying power that players have 'no' way of obtaining through in game means without money. There's nothing pay2win about planetside. You want to see an example of pay2win? Go look up Hero Online where you could buy gear that was flat better than everything else in the game for money. That is pay2win.
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2014-03-14, 10:14 PM | [Ignore Me] #21 | ||
Sergeant
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Your definition of "Pay To Win" is fucked up. Pay to win is getting stuff that isn't cosmetic that you can't get in any other way, with real money or real money equivalents (Station Cash). Because these items are easy to get with certs, this certainly does not make PS2 "Pay To Win".
I'm ok with re-defining marriage, but re-defining Pay To Win? Hells no. The most Pay To Win thing in PS2 are the camos, assuming you believe they actually work. If you're going to make a Pay To Win rant, at least target something that is plausible. Last edited by Boildown; 2014-03-14 at 10:18 PM. |
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2014-03-15, 03:29 AM | [Ignore Me] #22 | |||
Sergeant Major
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Now that's not to say it shouldn't be free to play. What I'm saying is that people should be rewarded more for, say, taking down the spawn points instead of farming them (A higher XP reward for being in an area where an enemy sun is destroyed perhaps). bases are however another matter as one could camp before taking the base regardless. Last edited by Taramafor; 2014-03-15 at 03:42 AM. |
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2014-03-15, 10:32 AM | [Ignore Me] #23 | ||
Sergeant Major
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The only way to make farming not a thing would be to make the game subscription-based, so that people could get easy access to everything.
As it is now, the cert cost for items is deliberately fuckhooge to provide incentive to pay real money for items- that's necessary for the game to make any money. But if the game was getting the bulk of its money from subscriptions rather than micro-transactions, SOE wouldn't have to make the items as difficult to get in-game. Wrel did a really good video on this topic. |
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2014-03-16, 06:11 AM | [Ignore Me] #25 | |||
Sergeant Major
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I mean, if TF2 can be free and earn its money on little else then lots of hats (which can also be gained free yet not in PS2), then why can't PS2? Anyway, I say give higher XP rewards the quicker suns are removed and bases are taken. That alone would probably go a long way to fixing the farming issue. Up to a point of course, if there's a 50-50 pop and a fight drags on, slowly raise the XP back up after it drops for not being fast enough. Last edited by Taramafor; 2014-03-16 at 06:14 AM. |
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2014-03-16, 06:23 PM | [Ignore Me] #27 | |||
Sergeant Major
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You know what progression-based shooter does have a problem with farming, though? Call of Duty. Did you watch the video? Haven't a lot of servers died already? The server-merge (which was due to low-pop) killed, what, ~half of the game's servers? Last edited by BlaxicanX; 2014-03-16 at 06:24 PM. |
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