CR4 Abilities: Orbital Strike and Jamming, etc;) - Page 2 - PlanetSide Universe
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Old 2003-04-12, 09:26 PM   [Ignore Me] #16
Revenant
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Originally posted by OneManArmy
jesus, CR4 better be damn hard to get to...
Well no matter how hard it is to get. A day will come when eventually everyone will be CR4......
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Old 2003-04-12, 09:29 PM   [Ignore Me] #17
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I WANT BETA!!!






I WANT BETA!!!


EDIT: This is the ultimate "I WANT BETA" post, ever.
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Old 2003-04-12, 09:30 PM   [Ignore Me] #18
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yea, that kind of sucks because I think its actually a pretty good idea... I just think it will suck when half the people on the server are blasting everything from space...
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Old 2003-04-12, 09:30 PM   [Ignore Me] #19
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it said it was very localized and to chose ur targets carefully...

i would take this to mean once its used there's a super long time before it can be used again... plus we have no idea how local locally is... dont know that we need to worry about an uber weapon being over used just yet
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Old 2003-04-12, 09:31 PM   [Ignore Me] #20
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From what I read, I think the orbital strike will be something like the old C&C Ion cannon. It will be pretty powerful, but it will have such a small range that it won't be able to 0wnz0rz a battle. Might be good for taking out a group of snipers, or a couple tanks moving side-by-side, but I guessing that it wouldn't be very effective against infantry, given that most people would be moving around. It might be a help in larger battles, but I doubt in a small 10 on 10 skirmish an orbital strike would help much at all. And it wouldn't help assault a base, except maybe take out a few turrets...

Just listing possible negatives. Still, it kinda sounds cool. I'd love to see a group of 5 full Galaxies being taken out by massive firepower from the heavens...

Edit: Oh, and grief. Nothing like poorly aimed indirect fire to take out a squad of friendly MAXs.
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Old 2003-04-12, 09:31 PM   [Ignore Me] #21
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Even if it did happen the next patch would fix it. The Devs aren't dumb, they want people to stay happy.
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Old 2003-04-12, 09:40 PM   [Ignore Me] #22
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Originally posted by Dharkbayne
nahh... just the TR and the NC
Yeah, while you crash your mosquito!!
(yes i saw that yesterday)
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Old 2003-04-12, 10:00 PM   [Ignore Me] #23
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Yeah, while you crash your mosquito!!
if i were gay: Details, Details ::flapping a limp wrist::
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Old 2003-04-12, 10:11 PM   [Ignore Me] #24
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Originally posted by Derfud
Yeah, while you crash your mosquito!!
(yes i saw that yesterday)

Anyway, sounds like the strike (complete assumption here) will totally annihilate anything within a small (5-10 ft.) radius of the point of impact, with a long (hell of a lot longer than the 20 min. of all enemies snapshot) recharge time. Will probably be a lot better at CR5, however. Remember Extreme Mega Blast (sounds corny, I know) in Black & White?
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Old 2003-04-12, 10:19 PM   [Ignore Me] #25
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plus the fact that the group of enemy tanks can be moving u might have to lead the target whcih can come out a success or turn into a distress. Another fact thatit makes loud noises, people are gonna know what ur doing!
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Old 2003-04-12, 10:57 PM   [Ignore Me] #26
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So what's the deal with jamming and the other CR3 ability?
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Old 2003-04-12, 11:42 PM   [Ignore Me] #27
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Originally posted by OneManArmy
jesus, CR4 better be damn hard to get to...
Trust me, it is
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Old 2003-04-12, 11:45 PM   [Ignore Me] #28
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There's only 5 Command Ranks, so it has to take forever to get to 4, much less 5.
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Old 2003-04-12, 11:45 PM   [Ignore Me] #29
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Indeed
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Old 2003-04-13, 12:38 AM   [Ignore Me] #30
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It does say "Empires station" as in one station. Maybe it can only be called down one at a time with a long timer for individual commanders.
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