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2003-04-25, 03:41 PM | [Ignore Me] #16 | ||
Corporal
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Everyone in the CC room get the BEP and all the commanders get CEP if in the CC room when it gets hacked. That way if you come in on a lone hacker you set up defenses and protect him cuz he can probably hack it faster thatn you can. Everyone is happy.
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2003-04-25, 03:43 PM | [Ignore Me] #17 | ||
Lieutenant Colonel
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but who are you to say that he/she didnt fight their way in..
and most of the problems with it, they are in a squad, and both fight their way in, then 1 side decides they did *more* of the work, and kills the other group that got there 1st...
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2003-04-25, 03:51 PM | [Ignore Me] #18 | |||
Sig Mastah!
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[ Been a while, desu ne? ] |
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2003-04-25, 07:44 PM | [Ignore Me] #20 | ||
Sergeant
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Anyone have some opinions on this? Do you think the lattice system will lessen or make worse the problem of the lone hacker? In other words, does fixing the phantom hacker problem help or hurt the lone hacker problem?
I'm not sure since I'm not in beta. It could make TKing in the CC room a bigger problem since more focus will be certain bases, so now there will most definately be more than one squad trying to take over a base (Maybe entire same empire squad vs. squad wars in a CC room ). On the other hand, maybe the lone hacker problem was really only at the remote bases where there wasn't much defense in the first place, and the lattice system will mostly eliminate those undefended bases, and maybe do away with this problem.
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(aka Daedalus - Jumpgate/Neocron) |
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2003-04-25, 07:56 PM | [Ignore Me] #21 | ||
Corporal
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It seems to me like they try and fix one thing and then that fix brings up another issue. But I have faith in the devs and I think that the phantom hacker as well as TKing in the CC room will be taken care of.
Also, the platoons haven't even been implemented yet. This might help too. Cuz squads attacking one base could link up and then whichever squad hacks it, the rest of the platton gets it too. This is how platoons will work right? |
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