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View Poll Results: Battle over Air, Land, and SEA? | |||
"Sounds good to me." | 38 | 76.00% | |
"I hate the water!" | 2 | 4.00% | |
"I Dunno man," | 10 | 20.00% | |
Voters: 50. You may not vote on this poll |
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2003-05-14, 03:47 PM | [Ignore Me] #16 | ||
Private
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Well, if there was scuba gear or a frogman suit, basically anything that allows individual troops to go underwater for long periods of time, the water needs to be more murky or dark. As it is the water is completely seethrough to the bottom really, and in rivers that is just preposterous, you can't see to the bottom of a river over 2 or 3 feet deep. My point is if you could see a squad of enemy troops clearly coming up the river from the coast then your squad could just start at them and it would be like a shooting gallery even if the physics of water are taken into account. The squad in the river would have definitly decreased mobility and their guns might not work in the water instead of gaining an advantage this squad has put itself in a very vulnerable position. In order to take them by surprise the water must be less translucent.
There should also be guns that work in the water and but most normal guns shouldn't. Just some thoughts. Spydy |
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2003-05-14, 03:50 PM | [Ignore Me] #17 | ||
Staff Sergeant
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Yea the water should eb a little darker... and maybe even almost impossible to see into at night. Oh and about the guns not working underwater... a flechette/dart gun (included with the cert) would fix that problem.
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BMW: the ultimate driving machine. The Z Series: Drive with your heart Visit The TR Elite Guard Join The TR Elite Guard TReG Pwnz j00 like a Car |
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2003-05-14, 04:30 PM | [Ignore Me] #19 | ||
Staff Sergeant
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Maybe add a little more water on continents, but I dont think too much modifying would be needed.
EDIT: I think it is assumed all this would be an expansion.
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BMW: the ultimate driving machine. The Z Series: Drive with your heart Visit The TR Elite Guard Join The TR Elite Guard TReG Pwnz j00 like a Car Last edited by BlakkyZ8; 2003-05-14 at 04:32 PM. |
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