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Old 2003-06-03, 02:23 PM   [Ignore Me] #16
Vipre
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Ducimus,

Your posts about the organizational nature of the NC really had me thinking...and reflecting. As was stated a couple posts earlier, there is no NC figurehead to speak of. But, as your investigation came to show, there are a number of large NC outfits on Markov and that one point is the defining element of the NC's "perceived" organzation.

By way of example:

Saturday: I'm curious about infiltrators, so I start one. I then "instant action" him into a fight. After assisting with the CC hack on whatever base I was in, I receive an invite to a squad. Hack finishes, mop up some Vanu resistance and we move on. During our 2nd battle, I get invited to join the outfit that all of the squads' members belong to. Now, I'm used to EQ guilds as command structures for organized raids...but I never, ever, could've imagined what happened next: Our squad gets "orders" to recall to the Sanctuary, by a senior outfit officer. He then splits pilots out of squads (of which 3 full squads appeared in the Sanc) and with haste, makes an all-air squad and two ground-assault squads. He "orders" the creation of AMSes for each ground squad, armor, hacking personnell, etc and before I knew it, we were a force of 30 people. All in roughly 20 minutes of fast-paced messaging. For the next 4 hours, we're unstoppable as we steam-rolled our way across whatever continent we were on and all the while, the Outfit's leader is quite literally barking orders: go here, secrure this, cover that, pull out. But perhaps even more importantly, each of the 3 squads leaders would enforce the Outfit leader's orders with motivating lines like "You heard the man!! Move it!" and the only-heard-once comment of "It took you all too long to get out of the base, make it snappier next time". And you know what? We did make it snappier. And the more we did the better we got and the better we got the more "new" soldiers who would join us via Instant Action and before I knew it there were over 100 NC blitzkrieging the continent...together. It was amazing.

And if scenarios like the above are rare to non-existent for the TR...then I feel really lucky to have gone NC on Markov...really, really lucky.
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Old 2003-06-03, 02:35 PM   [Ignore Me] #17
Matri00
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hey duc what do u call an auraxis freedom fighter? a terrorist?a contra killer?a murderer? from what i know TR only wants more power and control....they dont care about their citizens SO the citizens rise up for freedom
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Old 2003-06-03, 02:40 PM   [Ignore Me] #18
Matri00
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http://www.planetside-universe.com/f...ex.php?file=57

dl it and listen it till the 3rd min

NOW what do u think?
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Old 2003-06-03, 04:08 PM   [Ignore Me] #19
Ducimus
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I dont have to read it. My point was to get off your moral high horse. It has no place. How you or I view an empire is irrelvant. Because ultimatly its just 3 sides slugging it out in a merry go round of musical bases. While its possible to argue the backstory, its really moot. It has very little to do with the game itself. This is not an RPG. What it is, is 3 sides that are technologically different slugging it out, for what?

Opression? What oppression? Each side seems to be about equally opressed to me. Fight for freedom? Freedom from what? The place you "liberate" or "opress" will just change hands again later on. Let me ask you this. Lets say you have two nations at war. Naturally both sides think they are fighting on the right and just side. No one after all, goes into battle thinking they are the bad guys. But if everyones on the right, who's in the wrong? Who's to make that determination, and by who's standards do they use? Think about that for a bit. You may find it a very hard question to answer.
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Old 2003-06-03, 07:43 PM   [Ignore Me] #20
Searo
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Playing TR on Emerald made me realize, it seems like 60% of all TR DON'T FIGHT! They wait until little red flags appear under a base, and haul ass to that spot to get XP. Then they dissipate instantly. Sure 40% busted their butts to take that base, and then go on to hit other base, but the rest are moochers. The NC don't have 200+ people waiting around at bases most of the time, usually its 2-4 squads trying to take a base, with another squad coming in for XP. Just more observations...
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Old 2003-06-03, 08:44 PM   [Ignore Me] #21
Ducimus
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Well im hoping we see more teamwork and organizatin from TR here on makov. Vipre, in his post has confirmed my supicions and observations, to the letter. THanks for relating your experience.

Right now im looking at joining an outfit or two, hopefully my game expereince will change. Hopefully TR gets an outfit going as large as the NC's 666th. I sure am hopeful aren't i? lol If things don't pan out in that direction i think ill switch servers (and empires) or quit PS altogether. Being part of an unorganized mob (or seemingly so) isn't appealing for 13 bucks a month. I'd have as much fun playing DoD for free.
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Old 2003-06-05, 06:34 AM   [Ignore Me] #22
Matri00
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well its ur problem u dont like the game/empire/outfit....
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Old 2003-06-05, 11:51 PM   [Ignore Me] #23
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and you just like NC because its stonger, come to our side of things and see if you like it.


I pla on TR because first off i like red and black...along with goggels .....second its the newb place. have you ever read Ender Game? Ender gets a team of very new newbs, he's like shit. Bean is the tough 1 of the group. Then later on his team is the best on the ship. I'm looking for that group of dumbasses, they dont know a shit. I found that team. Tho in the beginning of the book i was a very newb myself. i'm gona work it, then once i get up enough (meaning br's and faster computer(damn aol), i'm gona grab that shit load of newbs and make them strong. I agree that NC is powerfull and i would bow for that, but since we never die, i shall not. I will fight till some1 gets bored and apperently i'm not bored. I fight because i want to server my empire, i dont want to give up. I mean for christ sakes look at vanu, they got the smallest empire and still fight for what they think is right. Yes we got lonewolves and you got outfites waiting to be platoons, but still soe1 will come and change it all. I hope i change TR.
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Old 2003-06-06, 01:11 AM   [Ignore Me] #24
Matri00
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lol i like freedom better then "loyalty until death"....fine loyalty....but what if u die on auraxis and u respawn somewhere...now u can just be a traitor legaly?
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Old 2003-06-06, 09:32 PM   [Ignore Me] #25
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But notice something, we aint betraying that, we betraying what we both believe.. We all respawn and use warpgates, old vanu shizniz. And we both hate vanu becuse they think that techno will help the human race, we both use it, now aren't we both traitors?
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Old 2003-06-06, 10:22 PM   [Ignore Me] #26
Ducimus
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How exactly does dying make one a traitor?

Hmmm ok i can play with words...

Loyalty until death... hmm lets see.

It means im loyal until i die...
Ok so i die.
and sit there.
for 25-30 seconds
Ohh im alive again, and still loyal.

So, we have 25-30 seconds to which im not obligated to be loyal. What to do? Well lets see, could i go grab a soda? hmm yes yes. Chips? sure, take a leak.. ya why not. What about being a traitor?

well lets see.

Traitor:
- one who, in breach of trust, delivers his country to an enemy,


Hmm gonna be a little hard to do since im dead.

surrenders an army or body of troops to the enemy, unless when vanquished;

Hmm im dead for 25 seconds, does that mean im vanquished? Ya think it does.

also, one who takes arms and levies war against his country;

Since im dead, that would be a real neat trick, how do i do this? I'd lke to be the first TR on the block to pull this one off, someone tell me
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Old 2003-06-07, 05:38 AM   [Ignore Me] #27
Matri00
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lol dude u never get it do u? u die EVEN ONCE ur not loyal anymore....
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Old 2003-06-07, 08:20 PM   [Ignore Me] #28
Ducimus
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Originally posted by Matri00
lol dude u never get it do u? u die EVEN ONCE ur not loyal anymore....
Loyalty UNTIL death.

To say it again, im loyal until a die, at which time i have a 25 second grace period to do what i like. Your point is kinda. well.. you have none.
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Old 2003-06-10, 03:56 AM   [Ignore Me] #29
ZionsFire
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Been playin for about three weeks now and i have seen 2 prowlers only 2!That is messed up
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Old 2003-06-10, 12:01 PM   [Ignore Me] #30
Ducimus
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Two problems with the prowler off the top of my head:

1. It takes 3 people to man it properly. Where as a vanguard only takes 2 people. The amount of soldiers it takes to equip 2 prowlers, NC can equip 3 vanguards.

2. Splash damage on the main guns, kinda sucks i hear. Haven't used it myself though, so i can't verify that, but thats the rumor on it.
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