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View Poll Results: Would you like a single person mech in the game? (Please read the thread before posti
I don't like single person bipedal mechs and don't want them in the game 153 75.37%
I want single person mechs, but don't like this implementation. (Explain below) 11 5.42%
I support this implementation 28 13.79%
Other Reason (Explain below) 11 5.42%
Voters: 203. You may not vote on this poll

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Old 2012-01-22, 08:41 PM   [Ignore Me] #346
sylphaen
Lieutenant Colonel
 
Re: New single person mechs designed from scratch for PS2


Single person mech >> MAXes are not 1-person mechy enough ?
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Old 2012-01-23, 01:20 AM   [Ignore Me] #347
Justaman
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Re: New single person mechs designed from scratch for PS2


We already have single person, bipedal mechs. They're very small, so small in fact, they're a class of armor, called MAX's. :P
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Old 2012-01-23, 03:30 AM   [Ignore Me] #348
DxC
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Re: New single person mechs designed from scratch for PS2


MechWarrior 5 is out soon - so can play that if you want to get your mech on
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Old 2012-01-23, 04:16 AM   [Ignore Me] #349
Vancha
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Re: New single person mechs designed from scratch for PS2


MAXs are exo-armour at best.
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Old 2012-01-23, 04:26 AM   [Ignore Me] #350
sylphaen
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Re: New single person mechs designed from scratch for PS2


For all I care, if they ever decide to implement such an idea, I would not mind it as long as they keep the mech fights in outer-space, in a galaxy far far away...
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Old 2012-01-23, 06:56 AM   [Ignore Me] #351
Mastachief
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Re: New single person mechs designed from scratch for PS2


Any walking vehicle in planetside should be avoided at all cost regardless of balance. It brings back the horror of BFR and that should be enough reason.

The vemon in this thread alone should show the DEVs the level of strong opposition they would face.

All these "oh but this time they will be done right"............ What track record with SOE are you basing that assumption on?

OOOO but it looks cool!!!!!!!!!!

So do tanks........................ more tanks

Last edited by Mastachief; 2012-01-23 at 06:59 AM.
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Old 2012-01-23, 08:03 AM   [Ignore Me] #352
Shogun
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Re: New single person mechs designed from scratch for PS2


Originally Posted by sylphaen View Post
For all I care, if they ever decide to implement such an idea, I would not mind it as long as they keep the mech fights in outer-space, in a galaxy far far away...
that´s the exact location of auraxis.

i would not mind to see totally overpowered 4 legged mechs only usable on the icy continent as long as a reaver can bring it down by flying circles around it and wrapping some cable round the legs ;-)

would at least counter those "ps2 is just a halo ripoff!" shouts
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Old 2012-01-23, 08:33 AM   [Ignore Me] #353
Qwan
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Re: New single person mechs designed from scratch for PS2


I actually like this idea, a single man mech. I mean of course the layout of damage and skill tree certs should be balanced to make it usfull but not over powering. But hey the more vehicles the better. Having a load of options to choose from makes the game fun, I can say this about planetside 1, every vehicle that was availible was used. And had its advantages in different types of battles, from indoors (maxes), to bridges, (libarators and tanks), as well as air with the misquito and reavers all the way to the galaxy for those troop drops. So my question is were would you deploy a vehicle like this, not open terran, tanks would rip it apart, forest is no no, cant menuver, but maybe lightly wooded. Well it sounds cool to me, throw it in im sure well find a good use for it, some where and if not well just put at the top of hill and use it for connan fodder.
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Old 2012-01-23, 08:42 AM   [Ignore Me] #354
Canaris
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Re: New single person mechs designed from scratch for PS2


I can feel my bile rising again and I'm sure 77% of people agree with me
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Old 2012-01-23, 08:43 AM   [Ignore Me] #355
EVILoHOMER
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Re: New single person mechs designed from scratch for PS2


They looked dumb in Planetside and they'll look dumb in Planetside 2, keep them out.
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Old 2012-01-23, 09:00 AM   [Ignore Me] #356
Knocky
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Re: New single person mechs designed from scratch for PS2


ATTN: Everyone that wants Mech....er....Biffers.

Delete your accounts here.

This is not the game you are looking for.

THIS is the game you want to troll forums at.


http://mwomercs.com
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Old 2012-01-23, 10:05 AM   [Ignore Me] #357
Hmr85
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Re: New single person mechs designed from scratch for PS2


I'm not gonna read the other 23 pages. However, NO NO NO NO NO..... Keep frigging mech's out of the game. NO!!

I agree with the poster above me. Also NO NO to Mech's.
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Old 2012-01-23, 10:36 AM   [Ignore Me] #358
Princess Frosty
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Re: New single person mechs designed from scratch for PS2


Single user mechs are just a bad idea IMO, no vehicle should really be effective with one person controlling the whole thing, in fact the new tank system where the driver gets the main gun I also disagree with.

A lot of the suggestions for having mechs I think can just be equally applied to the tank system, things like locational damage. I just don't see a helpful niche for mechs to fill.
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Old 2012-01-23, 10:58 AM   [Ignore Me] #359
Vancha
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Re: New single person mechs designed from scratch for PS2


Oh, now I remember why I started supporting mechs in this thread...

I swear, it's like a community of rape victims who can no longer be intimate with the opposite sex.
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Old 2012-01-23, 11:21 AM   [Ignore Me] #360
Grognard
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Re: New single person mechs designed from scratch for PS2


Originally Posted by Vancha View Post
Oh, now I remember why I started supporting mechs in this thread...

I swear, it's like a community of rape victims who can no longer be intimate with the opposite sex.
LOL, it sure does seem that way

I did not like BFRs at all... and I am spoiled by the mechwarrior games... but even I will not discount the possibility that they could be a viable addition to PS2. In a nut shell (hopefully not nutcase), I am open minded... no problem getting intimate with a mech here...

But if they dont, I am OK with that too. Maybe I am in the minority here, but my issues with BFRs was not the "OPness" or like Sky said... 250->0 kill ratio... It was the way they looked standing on a hillside, the bad animations, the horrendous handling (even for a mech...yes), the mid-air hangtime, and the silly look of the VS... thing...

I always have the above mentioned new Mechwarrior encarnations for my "Jade Falcon time"...
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