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PSU: PUSHICON IS BANNED.
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2012-02-02, 04:51 PM | [Ignore Me] #376 | |||
Lieutenant Colonel
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2012-02-02, 04:57 PM | [Ignore Me] #378 | |||
Corporal
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The fact is there is no point in having an on/off option because it is heavily biased towards the person with the off option. The only way around this for me would be to have off as the start position. BTW, I would rather not have killcam, but there's no way a 2-tier system would work |
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2012-02-02, 04:57 PM | [Ignore Me] #379 | |||
If it was just an objective third person view like from above or an exact replay of what you saw as you died, it could work without damaging the tactical element. Of course the option to disable any kill cam would have to exsist, no one who is pissed off for getting owned wants to relive that moment. I personally hate kill cams. They are just annoying and a waste of resources that could have been utilized elsewhere like: VEHICLE ANIMATIONS. |
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2012-02-02, 04:59 PM | [Ignore Me] #380 | |||
Corporal
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Player with off - knows he cannot be viewed in killcam, knows he won't get one, all good for him. Player with on - May or may not get a killcam, not sure if the person he just shot gets a killcam. It ultimately unbalanced. |
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2012-02-02, 05:02 PM | [Ignore Me] #381 | |||
General
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The player with it on just doesn't always see himself die all the time. |
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2012-02-02, 05:20 PM | [Ignore Me] #385 | |||
Lieutenant Colonel
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Nobody was there on day 1 of PS1 to teach me what did what. Nobody was there on day1 to teach anybody else in the game that just started what was what. We all managed to some how survive. What SOE has implemented into PS1 imo is more than enough. If your a new player starting out. Every time you run to a terminal or select this vehicle or that. A nice little box pops up explaining what it does. I myself feel that is more than enough. As for education and learning how to play. Little jimmy will pick up fast enough that running out across the field like its BF3 spraying everywhere and not taking cover is going to get you killed every time. He will notice his teammates hiding behind rocks and advancing slowly. He should be more than capable of picking this up himself. In regard to outfits, your kidding your self if you do not think the first 3 months of this game general/local chat is not gonna be spammed with outfits recruiting. I would imagine new players will be like. Ohh those must be like guilds. I can assure SquadX will be recruiting. So if you wanna join a proper outfit with 30+ guys on starting day send me a message on here. There shameless promotion. But will be bringing in new guys left and right. Last edited by Hmr85; 2012-02-02 at 05:28 PM. |
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2012-02-02, 05:36 PM | [Ignore Me] #386 | |||
Brigadier General
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Constantly getting your ass kicked is never fun, and that is one of the concerns and complaints I've heard about mmofps games. It's that there is sooo much going on, so much chaos, so many different ways to die compared to the 8v8 games fps players are so used to. Hell there are threads in this forum of people asking for help in this regard. Now, those of us who have played PS know that you can get over that initial hump and increase your lifespan, but it takes time to learn that. I don't care how awesome you think you are, surviving in Planetside has a steeper learning curve than most shooters. While there are certainly other ways that can be employed to help with that initial shock, kill cams are an immediate and helpful resource. Simply dismissing them out of hand is short sighted. |
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2012-02-02, 05:45 PM | [Ignore Me] #387 | ||
Colonel
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Well that was sort of the implication I was making. Would kill cams honestly cause someone to climb the learning curve when they would otherwise have quit? I kind of doubt it. The reasons that PS has it's learning curve isn't down to it's combat mechanics. Though even if it were, I think there'd be better alternatives for educating players that didn't come with the downsides of a kill cam.
Last edited by Vancha; 2012-02-02 at 05:47 PM. |
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2012-02-02, 05:49 PM | [Ignore Me] #388 | |||
Sergeant Major
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Kill cam having any kind of teaching ability? Right... please explain to me how seeing the guy who gave the _last shot_ into me (while other 10 were doing likewise) will have any benefits? Maybe in using some very special tactics? Well, those should be outfit secrets, something to look forward to if you join a well known team of players, not something to copy from a video. For me a killcam simply takes away the reality feel fo the game. You know, the immersion of it being a constant world. While you see a killcam you are removed from the actual gameworld, and just see some recording from the past. |
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2012-02-02, 05:55 PM | [Ignore Me] #389 | |||
First Sergeant
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Those who want to see a killcam and want to be shown on a kill cam can see each other, that must be enough. They just don´t see a kill cam from killers who don´t want to be revealed and have turned this game breaking "feature" off. |
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