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Old 2003-09-25, 07:41 PM   [Ignore Me] #31
SandTrout
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What kind of dumbass infiltrator is in a spawn room and kills people with boomers instead of blowing the tubes?

Try playing an an infil, the ones that get that far inside an ocupied base useualy took about 5 minutes just to get 1 or 2 kills. If you want kills, you don't get them with stealth.
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Old 2003-09-25, 07:47 PM   [Ignore Me] #32
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Yeah, a whole lot of people who haven't spent much time in that suit who have pretty strong opinions. If you got killed by an infil one of two things happened:

He was really good and you deserved to get owned.

You weren't paying enough attention.

The first one happens pretty rarely.

For the record, I have never seen an infil boomering 'defenseless' people as they come out of the spawn tubes. Since an infil glows red as you spawn in, it's also your own damn fault for not hitting 2 and mowing them down with your supressor. Good lord, they don't even have armor.
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Old 2003-09-25, 07:54 PM   [Ignore Me] #33
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I have a great idea, you try and shoot a surging infiltrator in a room full of friendlys. Woo fucking hoo i can see them for a third of a second right after i spawn, when i can't shoot them and when they can stay out of my los with insane ease.

And trout, talk to Charlamegnecf or eLOT, just as bad as any spawn camping moron with a HA weapon, but they can slip in much easier.
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Old 2003-09-25, 11:30 PM   [Ignore Me] #34
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It's not a matter of effectiveness, but that's just a realy dumb thing to do if you're in that possition. And about being able to slip in easier, hell yeah, its the only thing we can do, and since the Interlink radar makes you targeted by spitfires and motion sensors AT ALL TIMES, so we can't even do that much of our job.

HA guys still have powerful weapons and a decent amount of armor. Not to mention the range on HA weapons is much greater than pistols or grenades.

About the surgeing infil in a croud of friendlies, even if you don't pop on DLV, the infil almost always ends up dead, doesn't it?

Some might say, "But they have to get an interlink facility first, when they don't you are still just as invisible as before." This is true, but has no bareing whatsoever. Why? Because the Infiltrator was designed to get past the enemy lines and sabotauge/assassinate the enemy. This means that it is an Offensive unit, and when you're attacking, chances are there will be a latice link to a interlink facility. The infil suit's deffencive ability is next to nil.

The infiltrator's main sabotage ability has also been practicly scapted. You can no longer place a boomer close enough to a spawn tube to destroy it. Try it and you'll see what I mean.
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Old 2003-09-26, 04:39 PM   [Ignore Me] #35
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unless your at a base far away from the target base, as soon as some1 spawns if your there and there not a noob, your dead like max with a striker 2 your face. and yester day a striker took out my fully armored, fully healthed, max in 1 missle.
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Old 2003-09-26, 10:03 PM   [Ignore Me] #36
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Originally posted by STEALTHKILLER
and yester day a striker took out my fully armored, fully healthed, max in 1 missle.
Simply not posible. You probably got shot by a Vangaurd while a stiker had a missle lock on you, unless there is some new striker damage hack(which dispite other things in the game, I doubt).

The funny thing is, if you're infiltrating a populated base and the enemy has an ILF(InterLink Facility), you are dead faster than an agile pretty much 100% of the time. If you're not in a populated base, you're better off in agile or reinforced for the larger backpack.
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