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Old 2004-01-13, 01:48 AM   [Ignore Me] #31
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I hope they have an answer to the subject of CEP.

When the bases you need to cap for cr5 are all protected by zealous people who can appear at that base nearly instantly, I don't see sweeping a continent as an option.
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Old 2004-01-13, 10:26 AM   [Ignore Me] #32
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personally, the idea was sound, but it should ONLY be used as an upgrade to an outfit base.
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Old 2004-01-13, 10:50 AM   [Ignore Me] #33
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IMO I always thougha the domes should be atcivated according to the enemy presence on the cont, but all in all I was sort of a neutralist on this one, but in the end iam glad they posponed it for the future
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Old 2004-01-13, 08:24 PM   [Ignore Me] #34
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I was neutral to the idea as well. I think giving the defenders more incentive to defend would be more effective than force domes.

Base defense is weak because of how the BEP and CEP are awarded... why spend all night defending a base that is getting zerged when you can just go zerg another base and get CEP and more BEP?

Now I know what you are thinking "But defenders get a 25% bonus on kills"... yeah and when zergs clash and HA is firing all over the place the front line troops have a LOW life expectancy... so woohoo I got a 25% bonus on that 8 bep Rexo/HA/Deci trooper I just waxed... that bumps me 2 bep to a whopping 10 bep!

Meanwhile our Zerg attackers get a nice 1,500 to 3,000 bep reward and a CEP reward for SLs all in addition to regular kill bep.

So bases crumble and fall over and over...

Now let's say during heavy fighting when "massive enemy force" indication is on the map defenders got a bonus for holding the base say every 30 or 45 min of action roughly equal to half a base capture paid in BEP for fighters and CEP for SLs... then you'd see more than 10 defenders at a base... then you'd see zergs fail.
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