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PSU: discourages the use of ANT traps.
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View Poll Results: Do you like this idea? | |||
Yes, but may need some refinemen. | 11 | 44.00% | |
No. | 14 | 56.00% | |
Don't care. | 0 | 0% | |
Voters: 25. You may not vote on this poll |
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2004-08-24, 01:21 PM | [Ignore Me] #31 | |||
Major General
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<Doop> |
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2004-08-24, 01:22 PM | [Ignore Me] #32 | ||
Private
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I'm in definite agreement over adding some rifle-style weapons. Big shot, good, slow speed, but unscoped. I seriously would use those over the MA SMG-style guns any day, just because my personal skills are akin to that instead of the shoot 'em ups.
I think 4 shots to kill a PShielded rexo sounds fair. And 3 shots to kill an unpshielded rexo, as well. The guns should have a 1-second cycle time (so fire once every second) for balance against the heavy-hitting shot. TTK is then 2-3 seconds (Agiles obviously only take 2 shots, but if they have Pshield, they can take 3). I'd like to seem them have an instantaneous or near-instantaneous travel time. |
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2004-08-24, 01:34 PM | [Ignore Me] #35 | |||
Corporal
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666th SH4D0W 0wnZ J00! |
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2004-08-24, 05:59 PM | [Ignore Me] #37 | |||
Corporal
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Anyways, on with the original topic of the acuracy implant, I'd have to say no. The last thing we need, IMO, is everyone and their brother with MA holding eachother off at great distances because no one can leave cover long enough to do anything useful.
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2004-08-24, 08:42 PM | [Ignore Me] #39 | ||
Lieutenant General
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I would like having a semi-auto rifle (empire specific maybe). small clip, powerful shots, could help make the game more tactical. its hard to play planetside a little strategically when everyone is using automatic weapons, all the time.
btw atlas great sig. |
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2004-08-25, 02:37 AM | [Ignore Me] #44 | ||
Private
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last time i checked this was a futuristic game and seeing how even today semi auto rifles are obsolete on the battlefield makes me wonder why anyone would want a bolt action or semi auto rifle. go play a WW2 game if you want that.
anyway the whole issue about breathing and trigger squeeze are non exsistent in PS. i have yet to see the crosshairs move with my breathing or noticed a difference no matte rhow hard i click my mouse. until PS implements actual breathing like in Call of Duty and other FPS games and has support for a controller with triggers like xbox then it doesnt matter does it? |
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