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Old 2004-09-28, 01:28 PM   [Ignore Me] #31
Incompetent
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Moving the towers only opens up so much of the playing field.
It opens up quite a bit if they make the right moves.
As I said. Capping towers and Bases gets old anyways. Having temporary outposts makes the game more interesting.
I never said having temporary outposts would be a bad idea, I simply stated the best way to get the battles to the field would be to move the towers. Once people HAVE to go out there to accomplish there primary goal (taking bases) then the possibilities created by the addition of temporary outposts expand exponentially.

And, furthermore, I stated that the up-gunned Deliverers won't be able to haul the Guns, just the Common Pool ones.
Same cert, if you add the ability to gain deployable weapons from it it becomes an extremely desirable cert. Perhaps a 2 point defensive emplacement cert would allow the use of common deliverers for towing but not allow the aquisition of empire specific Dels? A trade off. Leave the Emp Spec Dels in the package and it's a better deal then SA was when it had the Deci.
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Old 2004-09-28, 02:53 PM   [Ignore Me] #32
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Originally Posted by Incompetent
Same cert, if you add the ability to gain deployable weapons from it it becomes an extremely desirable cert. Perhaps a 2 point defensive emplacement cert would allow the use of common deliverers for towing but not allow the aquisition of empire specific Dels? A trade off. Leave the Emp Spec Dels in the package and it's a better deal then SA was when it had the Deci.
now i'm starting to agree with you. THAT may be the winning idea there.

EDIT: Outposts would be cool, but i just don't want to see them EVERYWHERE. it would become more frustrating and ridiculous if they were everywhere.

I have an Idea upcoming for a type of Towable Sensor Grid/Relay/Station that would make a kind of field around the guns that would significantly diminish OS effectiveness in the field. Or, maybe make them Null and Void altogether. But, this may be a bit of an unrefined and weird idea at the moment. I'll figure it out. Don't jump all over me just yet, I'm trying to tweak this idea and i have to go to Macroeconomics. I hate this class and i have an Exam.. blah.. BBL
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Old 2004-09-28, 04:27 PM   [Ignore Me] #33
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Not knowing the location of one of these bases is absolutely not a workable barrier against these outposts being annihilated by orbital strikes. With the amount of aircraft we always have flying around alone these outposts wouldn't be safe for long. For this to work, you would absolutely have to have some kind of anti-OS shield generator that creates a small SOI under which no OS can be targetted. Otherwise this is all for naught.

Last edited by Warborn; 2004-09-28 at 04:30 PM.
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Old 2004-09-28, 05:13 PM   [Ignore Me] #34
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Originally Posted by Warborn
Not knowing the location of one of these bases is absolutely not a workable barrier against these outposts being annihilated by orbital strikes. With the amount of aircraft we always have flying around alone these outposts wouldn't be safe for long. For this to work, you would absolutely have to have some kind of anti-OS shield generator that creates a small SOI under which no OS can be targetted. Otherwise this is all for naught.
like i said. it's in development.
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Old 2004-09-28, 05:16 PM   [Ignore Me] #35
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While reading the text, I imagined one or two guys with an artillery peice going out into the middle of nowhere and blowing some crap up.

Then, after the article, I realized you could make a SICK base out of that. Artillery in hte back, AA near the Artillery, Manner emplacements all around, and cover everywhere. A CDL artillery outpost
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Old 2004-09-28, 05:23 PM   [Ignore Me] #36
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Originally Posted by Spee
While reading the text, I imagined one or two guys with an artillery peice going out into the middle of nowhere and blowing some crap up.

Then, after the article, I realized you could make a SICK base out of that. Artillery in hte back, AA near the Artillery, Manner emplacements all around, and cover everywhere. A CDL artillery outpost
There you go. That's the idea, chief.
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Old 2004-09-28, 06:25 PM   [Ignore Me] #37
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I love this shit. Can just imagine an organized squad with two full deli's one towing AA one towing Artilery. Both posting up in the middle of no where. The drivers hop out and man the guns while the SL grabs the Binoc's and the rest set up defences, (spits, mines, run emplacements). Then everyone goes to town, ROCK THE FUCK ON!

One thing though, the binoculars should have a HUD linked to the gun that shows the area of effect of the cannon so he can direct the fire.
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Old 2004-09-28, 07:32 PM   [Ignore Me] #38
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Mkae the guns have a long timer. Not as long as the BFR's, but long. maybe 10-15 minutes. That way people are careful with their pieces. And I like the mobile OS blockerthingy. I can see a few of those posted in a base to keep off OS from key parts of the defence...

Maybe a Mobile Sensor Array? I think you mentioned earlier something about a giant towable Motion Sensor? just combine that with the ability to jam OS's and you get a neat little defensive devise.

I like the idea of needing a add-on cert to GT to aquire these pieces. sort of like CE, only for GT. cool.


And the raider roxxorz your boxxorz.
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Old 2004-09-28, 07:51 PM   [Ignore Me] #39
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Now when you say GT do you mean everything that comes with it (minus the Emp. specific Deli) like Sunderers. If your not going to have buggies transport them atleast have Fat Albert (aka Sunderer) do something, they need lots of love (the kind of love you can only get from your wife when she lets you sleep with her and her sister ).
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Old 2004-09-28, 08:56 PM   [Ignore Me] #40
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You know, OSes are fairly useless tools as is, and not particularly powerful considering what they are supposed to be. Maybe there should be a deployable ion generator that scrambles the radar, cont map, and anything that would allow for precise targeting with coordinates.
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Old 2004-09-29, 06:19 PM   [Ignore Me] #41
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Sweet idea! i agree on the sunderers. perhaps a bigger trailer in which they can haul 2 guns?

Plus, the more troops in the sundy also = more ammo and mgs!
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