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View Poll Results: SHould SOE start making a new game called PlanetSide 2?? | |||
Yes it sounds great REAL great | 12 | 33.33% | |
Yes... | 8 | 22.22% | |
No... | 12 | 33.33% | |
Nah the game is way too shit for that | 4 | 11.11% | |
Voters: 36. You may not vote on this poll |
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2004-11-21, 02:51 PM | [Ignore Me] #32 | ||
First Sergeant
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Yeah, but i think hitboxes would be awesome, give you someTHING to shoot for, make aiming require skill. For some reason i would find shooting someone who was running from base to base inthe leg and having them hobble at half speed as funny. Headshots would make sniping and the use of cover much more necessary.
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2004-11-21, 03:15 PM | [Ignore Me] #33 | ||
Ejaculator
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About aiming..
I used to be a hardcore halo player before I bought planetside. any hardcore halo player would know that brilliant aiming+pistol=ownage. I was kind of disappointed when I played planetside. It has more to do with how big ur gun is than how good ur aiming is. Sniping is about the only thing that requires you to aim good. If PS2 were to be made they could remodel lots of aspects, such as aiming =). Also I think they cud do with better landscapes. the conts we have now sure they're ok but nothing spectacular. We cud do with more stuff like the Giant Ceryshen Bridge or Searhus's Volcano. Also Facilities could do with remodelling. Ladders, lifts, towers, domes, facilities submerged in water, gripped to the side ofa cliff, suspended above the ground with huge pillars. More of towers, or those tiny little house thingies u see, only with more designs. =D |
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2004-11-21, 11:49 PM | [Ignore Me] #35 | ||
Lightbulb Collector
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They can't even handle PlanetSide, and you already want a sequel?
Once PS is more or less phasing itself out, PS2 would be nice. I vote No, not yet.
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The gun katas. Through analysis of thousands of recorded gunfights, the Cleric has determined that the geometric distribution of antagonists in any gun battle is a statistically predictable element. The gun kata treats the gun as a total weapon, each fluid position representing a maximum kill zone, inflicting maximum damage on the maximum number of opponents while keeping the defender clear of the statistically traditional trajectories of return fire. By the rote mastery of this art, your firing efficiency will rise by no less than 120%. The difference of a 63% increase to lethal proficiency makes the master of the gun katas an adversary not to be taken lightly. |
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