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2009-09-27, 06:01 PM | [Ignore Me] #1 | ||
Lieutenant Colonel
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I don't want:
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2009-10-17, 08:05 AM | [Ignore Me] #6 | ||
Major
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Don't want:
Last edited by Tikuto; 2009-10-17 at 08:23 AM. |
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2009-10-17, 12:08 PM | [Ignore Me] #8 | ||
Lieutenant Colonel
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Warp gates were very cool, but I can see the appeal of continents linking to one another through their borders, and the players could pick out a location on the corresponding border to spawn at, without the protection of the bubble.
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2009-10-18, 10:50 AM | [Ignore Me] #10 | ||
Lieutenant Colonel
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Lattice is a good idea, without it you were endlessly fighting lone backhacks and the main fight remained pitifully small.
However, with the lattice fights remained in the same place all the time, and you ignored the majority of the terrain as there was little reason to travel through it. Compromise is needed; make the lattices shift from one day to the next, changing the bases that need to be captured next, or perhaps add small forts around the landscape that are linkled into the lattice and extend it, giving players more options for routes to capture bases. |
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2009-10-19, 11:32 AM | [Ignore Me] #13 | |||
Contributor General
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@Sobe : I prefer an infiltrator to carry a gun. They only get a small pistol, and can fit a total of 80 rounds between the clip and extra ammo. We had so many other things to carry. I don't mind the warp gates, but I can see the interest in setting continents closer to eachother. So you can take a galaxy from one continent to the next, over water, and not through a warp gate. |
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