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PSU: My quotes never get submitted. h4x
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2012-01-18, 09:53 PM | [Ignore Me] #31 | |||
First Sergeant
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If anything, big and bulky means teamwork. ALOT of teamwork. You have to keep this bad boy from dying, so you station your entire push from a gal. It's now less about a sneaky spot that the enemy hasn't found yet and more about a coordinated attack into a region. |
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2012-01-18, 09:53 PM | [Ignore Me] #32 | |||
Corporal
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Can't believe no one has talked about this piece of information, so I will highlight it,
I'm also curious what kind of "complications" they are talking about when using parachutes. |
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2012-01-18, 09:55 PM | [Ignore Me] #33 | |||
Major
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2012-01-18, 09:57 PM | [Ignore Me] #35 | ||
Sergeant Major
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The second an AMS was found, it's bubble was useless. They weren't very hard to find, just look for the source of the stream of foot mobiles.
I always knew Galaxies would be deployable on the ground. Never made sense to require a pilot to always be circling an area to allow spawning considering SOE's philosophy for PS2. I imagine now forward locations will need to be actually secure, instead of just ramming the mobile spawn point into position, hoping no one saw you shift into park. On the upside, hopefully it packs a lot more armor. We also don't need to worry about that jack ass with a laser pointer of a spray can recoloring the thing because people are too stupid to take 2 seconds to check for it. I'm thinking removing the cloaking bubble is for balance reasons. |
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2012-01-18, 10:03 PM | [Ignore Me] #36 | ||
Major
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At least with the AMS's there was usually a backup that was hidden nearby people would start using the moment the first was destroyed.
And as the orbital strike is in PS2 I think a cloaked AMS would have a longer lifespan than a parked galaxy will have. |
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2012-01-18, 10:06 PM | [Ignore Me] #37 | ||
Colonel
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I hope one of the upgrades is a cloaking bubble.
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[Thoughts and Ideas on the Direction of Planetside 2] |
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2012-01-18, 10:15 PM | [Ignore Me] #39 | |||
Master Sergeant
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Oh I like that idea too. I think this will be a nice mobile "base", that will have to be right at the heart of the empire on the field at its most well-defended and difficult to get to point. But I also think the smaller, more mobile sneaky spots would have been great together with this. Oh, and I don't think a cloaking bubble would do much more than shield it from casual eye. It'll be pretty obviously where it is even if it's invisible, considering how big it is. Things will be entering and exiting all the time. With AMS', they were tucked in between trees and in cracks in the ground and it was difficult to necessarily spot infantry leaving the cloaking device. |
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2012-01-18, 10:22 PM | [Ignore Me] #41 | ||
Major General
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Love the look! I do have concerns about no cloak bubble to, but who's to say they don't have an engineer ability like the aegis shield generator that allows you to deploy something to cloak it?
Another engineer ability they may add is to deploy vehicle pads... Those combined with the deployed GAL, yeehaw... Last edited by Crator; 2012-01-18 at 10:28 PM. |
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2012-01-18, 10:24 PM | [Ignore Me] #42 | |||
Colonel
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And then there are the people who seem to know exactly where your AMS is even when everyone is already inside the base... |
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2012-01-18, 10:28 PM | [Ignore Me] #43 | |||
Colonel
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Or as I always did it: Cloaker -> find AMS -> Suicide -> Liberator perfectly over waypoint -> Kills
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[Thoughts and Ideas on the Direction of Planetside 2] |
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2012-01-18, 10:46 PM | [Ignore Me] #45 | ||
Private
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I like it taking the place of an AMS. I would especially like to see flying battlestations in the future though, ones that are semi-rare and can be walked around on (could be small or big either way).
The new galaxies look reminds me of firefly (serenity). Or a pretty girl with a little too much junk in the trunk. |
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