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Old 2012-02-21, 09:59 AM   [Ignore Me] #31
Azren
Sergeant Major
 
Re: Tank Combat.


Originally Posted by polywomple View Post
I don't think ANYONE attempted to destroy a MBT with a rifle even with AP rounds in PS1, unless it was out of boredom
Woot, I remember my tank being blown up by a sniper. *True story*
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Old 2012-02-21, 03:03 PM   [Ignore Me] #32
sylphaen
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Re: Tank Combat.


Originally Posted by Warborn View Post
I think they added different armor values for different vehicle sides of their own volition. As for why it was added, no, it wasn't realism. It's about tactics and depth of gameplay. If you've ever played World of Tanks, you will appreciate how much of a gameplay impact directional armor can have. It will make using vehicles in general and tanks especially much more involved, and place a greater emphasis on team work so as to avoid enemies flanking you.
Let's hope it will still be exciting in PS2.

I'll still add that flanking in PS1 was already rewarding by giving your crew a lead, damage-wise.
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Old 2012-02-21, 03:29 PM   [Ignore Me] #33
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Re: Tank Combat.


Originally Posted by sylphaen View Post
I'll still add that flanking in PS1 was already rewarding by giving your crew a lead, damage-wise.
That's true. Attacking where you're not expected is always helpful. But it really wasn't decisive as it should be. Getting to the side or rear of an enemy tank generally isn't easy, and as such its rewards should match the difficulty of the action. Hits being themselves more severe is a pretty good reward for exploiting the enemy's poor position or lack of cohesion.
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Old 2012-02-21, 10:31 PM   [Ignore Me] #34
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Re: Tank Combat.


Originally Posted by ThirdCross View Post
What are you asking for here? Weak rear armor is a weak point system.
We already had that with BFR's. A cloaker could kill a BFR with a pistol, couldn't he?

No thanks to weak spots like some giant Japanese TV kid's show dragon.
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Old 2012-02-22, 06:48 AM   [Ignore Me] #35
Azren
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Re: Tank Combat.


Originally Posted by Traak View Post
We already had that with BFR's. A cloaker could kill a BFR with a pistol, couldn't he?

No thanks to weak spots like some giant Japanese TV kid's show dragon.
It is a good addition. If you don't like it, you can just add extra armor plating to the rear.
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Old 2012-02-22, 07:37 AM   [Ignore Me] #36
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Re: Tank Combat.


Originally Posted by Traak View Post
A cloaker could kill a BFR with a pistol, couldn't he?
No, you'd never be able to kill a BFR with a pistol.

Weak spots don't mean "shoot your photon torpedoes into the ventilation tube and the thing instantly explodes". It means "you outmaneuvered the enemy and your shots will do bonus damage because you're awesome and a great person in general".
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Old 2012-02-22, 08:50 AM   [Ignore Me] #37
sylphaen
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Re: Tank Combat.


As long as it doesn't make the firefight boring, any system is fine with me.

I would take "exciting" over "methodical" gameplay any day.
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Old 2012-02-22, 09:48 AM   [Ignore Me] #38
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Re: Tank Combat.


Originally Posted by Traak View Post
We already had that with BFR's. A cloaker could kill a BFR with a pistol, couldn't he?

No thanks to weak spots like some giant Japanese TV kid's show dragon.
No. Wrong. A cloaker could get inside a BFR's bubble and toss a Jammer at the little shield unit and disable that shield. If the pilot got out, then yes the cloaker could kill the BFR with a pistol, in the most technical sense that he killed the driver, rendering it inoperable.

The common tactic was to either Mossie-bail over a BFR (if the Mossie pilot was dumb enough to let it get close) and get inside its shield with a Decimator or something else AV, or to get an infantry squad to deal with it - with a cloaker chucking Jammers at it.
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Old 2012-02-22, 11:16 AM   [Ignore Me] #39
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Re: Tank Combat.


Originally Posted by Warborn View Post
No, you'd never be able to kill a BFR with a pistol.
Wrong, I've done it.
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Old 2012-02-22, 02:14 PM   [Ignore Me] #40
Warborn
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Re: Tank Combat.


Nobody cares if you've done it. Killing a BFR with a pistol isn't any different than killing a tank or galaxy or any other big vehicle with a pistol is the point. Some random fluke occurrence isn't important.
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Old 2012-02-22, 02:16 PM   [Ignore Me] #41
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Re: Tank Combat.


Originally Posted by Warborn View Post
Nobody cares if you've done it. Killing a BFR with a pistol isn't any different than killing a tank or galaxy or any other big vehicle with a pistol is the point. Some random fluke occurrence isn't important.
Other big vehicles don't have a shiny generator to shoot at.
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Old 2012-02-23, 04:39 AM   [Ignore Me] #42
Traak
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Re: Tank Combat.


Originally Posted by Azren View Post
It is a good addition. If you don't like it, you can just add extra armor plating to the rear.
You never played Planetside, or saw a BFR, I take it?
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