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View Poll Results: What kind of server do you want to see most? | |||
One main world wide international server (Medium-High ping), optional region servers (Low Ping) | 28 | 16.77% | |
One server for all regions (Current Planetside) [Medium - High Ping] | 14 | 8.38% | |
Region servers only (not locked) [Low Ping] | 116 | 69.46% | |
Region-Locked servers only (Ip locked to your region) [Low Ping] | 9 | 5.39% | |
Voters: 167. You may not vote on this poll |
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2012-02-22, 12:10 PM | [Ignore Me] #32 | ||
Sergeant Major
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Games have done this befor. City of Hero is one they have two editions of the game E.U or U.S
The EU would have a few severs like England, Germany ect and US was east coast west coast ect. You was not locked but if you wanted to play us and eu you wod have to buy two copy's of the game Also Gunz did this, US and international the only problem with that is a company called ijji toke over the US game adding updates and a cash shop But leaving internatonal game left out and has now died an everyone uses ijji There proby more games out there like that but planetside 2 can go two ways Two to three game editions, US, EU and Asia and what ever copy of the game you buy you get use of the severs. But I hope all editions of the game get the same cash shop and then same updates |
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2012-02-22, 12:20 PM | [Ignore Me] #34 | ||
As few as possible while maintaining decent network connections.
For example, I'd imagine NA could get by with one server as long as it was well designed and hosted on a good ISP. But would European players be served well by a global server that is likely in the US? It's possible but it might not be ideal. I've had decent connections to BF3 servers in the UK, Germany and elsewhere, those are rare exceptions to the rule. Sure, EVE has one global server (well, and china, but that's an entirely different thing)...but it's not nearly as highly dependent on the connection quality as an FPS is. Plus they're got some pretty crazy server hardware going on. I've never really seen SOE explain what they do on that end. And, while I would like to be able to join any PS2 server that existed, without some kind of automatic boot for terribly laggy players, it sucks for players with good connections to play those with shitty connections. Force regionalization minimises those issues.
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All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others. |
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2012-02-22, 01:15 PM | [Ignore Me] #37 | ||
Master Sergeant
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voted for multiple unlocked regional servers
oh and this decision makes excellent business sense from an accountant / executive perspective. You are socialising the risk and cost of maintaining the product with a partner; reducing the cost of ownership and run whilst optimising profit, which has a positive impact on the liquidity ratios. The sad thing here is what makes an mmo is the community which support it and the interactions of those people. They create the intangible content and breath life into what is at the end of the day pixels and scripts. When you start to stop seeing those people as a community or tribe of individuals more of a commodity which can be sold then your on the path to failure. If you don’t like this and feel passionate about it then you should express your concerns legally across the internet. After all this community did keep the lights on and have given a lot to Planetside 2. Last edited by Nephilimuk; 2012-02-22 at 01:26 PM. |
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2012-02-22, 02:32 PM | [Ignore Me] #40 | ||
Sergeant
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Global warfare on a massive scale or Regioncide?
If Regioncide, then SOE should plan on changing the PS2 home page to say Regional warfare on a massive scale, and not "Global." Could be false advertising otherwise. |
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2012-02-22, 02:36 PM | [Ignore Me] #41 | ||
Staff Sergeant
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I think its global as in you're fighting all over the planet of Auraxis. Not you're fighting people from all over Earth. Otherwise any multiplayer game would be "global" warfare. I don't think anyone would mistake the two.
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2012-02-22, 02:57 PM | [Ignore Me] #42 | ||
Captain
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I don't mind EU servers. But only if they are unlocked. What is happening now is going to split the player base up. I just absolutely don't see the benefits of this. I wouldn't mind if p7 only handled the servers, and nothing else. But what I also don't like is that a different company is in charge of the accounts, payment and such. And things like updates coming later to the game, even through the F.A.Q. states that we will get update's at the same time (not counting time zone differences) I still don't trust it. Especially since other companies have screwed up with that.
And what I am also worried about (I know I asked it many times already, but I just really want to know :P ) is that EU people won't get in the beta because an other company is in charge. I would be pretty pissed off because Smedly said back when it still was PS Next, we were told that PlanetSide subscribers will get first access. Not US PlanetSide players, PlanetSide players. I and many people in Europe just subscribed to get into the beta. But now it looks that we don't get access at all? This has been asked several times by many people. But we still haven't got a response. So I am thinking of the worst. However it is good to know that they are going to discuss the problems with prosieben. Lets hope everything will be alright in the end. Last edited by bjorntju1; 2012-02-22 at 02:58 PM. |
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2012-02-22, 03:39 PM | [Ignore Me] #43 | ||
Lieutenant General
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You know... I wonder if it'd even be possible to have "roaming" servers. I'm not saying this is the best thing ever, or even possible for PS2, as it is a big compromise and only possible within one company license.
Say you'd have a server in Vienna (...fine, let's call it "Heinrich"), one in Amsterdam ("Werner"), a server on the US east coast (Virginia "Emerald") and a server on the US west coast (San Diego SOE HQ - aka Markov). During prime time in Eastern Europe, the server used is the one in Vienna. Then, at prime time in western Europe, the server of Amsterdam kicks in. Later in the evening in Europe and prime time on the US east coast, the server switches to the one in Virginia. Then the server switches to Markov again after a few hours, to end up in Vienna the next morning. Hell, you could have a stop over in Moscow at "Boris". That would provide continuous 24 hour fight. Ping would be locally optimized and those playing would always have good connections during prime time. Though at the cost of having the worst ping they could get when most of their countrymen are asleep. Perhaps a bit silly idea. Just thought it funny to theorize on the option. |
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2012-02-22, 03:43 PM | [Ignore Me] #44 | |||
Sergeant Major
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