Dominations and Revenges are in, thoughts? - Page 3 - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Hamma - godfather of nerds everywhere
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
Click here to go to the first VIP post in this thread.  
Thread Tools Search this Thread Display Modes
Old 2012-03-07, 04:36 AM   [Ignore Me] #31
Coreldan
Colonel
 
Coreldan's Avatar
 
Re: Dominations and Revenges are in, thoughts?


Don't care about them either way. I see them a bit arcadey which I dislike, but as if I would care about some text on the screen?
__________________

Core - Lieutenant | HIVE | Auraxis
Visit us at http://www.wasp-inc.org and YouTube
Coreldan is offline  
Reply With Quote
Old 2012-03-07, 04:36 AM   [Ignore Me] #32
StumpyTheOzzie
Second Lieutenant
 
Re: Dominations and Revenges are in, thoughts?


Originally Posted by Malorn View Post
Dominations and revenges encourage personal killwhoring and detract from team play.

I see K and other teamplay discouraging stats to be bad for the game.

There are plenty of better alternatives, namely "Score", since "Score" is something that can be generated from doing many types of activities, like having people spawn at your well-placed galaxy, or giving ammo, or reviving/healing, or capturing objectives, or defending objectives, as well as killing.

Score and Score/Min should be the universal "Stat" that people strive to maximize, not Kills or K. This isn't deathmatch.

I know many common FPS games have K stats - but much like the running of the bulls, just because its always been done doesn't mean its not incredibly stupid.

There's an awesome demotivator poster illustrating this point.

http://www.despair.com/tradition.html

K is bad for teamplay. Axe it. You won't lose any players over it, and the game as a whole will be better.
So many good ideas in this thread.
StumpyTheOzzie is offline  
Reply With Quote
Old 2012-03-07, 06:15 AM   [Ignore Me] #33
Gandhi
First Lieutenant
 
Re: Dominations and Revenges are in, thoughts?


I think killwhores will be killwhores no matter what the stats say. Tribes Ascend works on a score system too, but there's still plenty of people who play it as if the only goal is to get a good K/D ratio. Unlike games like T:A at least in Planetside we'll have the option of forming groups with people who know how to play in teams and play for objectives, then the killwhores can be left to their own devices. As long as there's enough game mechanics that encourage teamwork I don't think it'll be a problem.

Let me put it this way, I'm more worried about one man tanks than tacky revenge stats that have no impact on gameplay.
Gandhi is offline  
Reply With Quote
Old 2012-03-07, 06:19 AM   [Ignore Me] #34
Coreldan
Colonel
 
Coreldan's Avatar
 
Re: Dominations and Revenges are in, thoughts?


Well, you could see kills, deaths and k/d in PS just the same, whats the difference
__________________

Core - Lieutenant | HIVE | Auraxis
Visit us at http://www.wasp-inc.org and YouTube
Coreldan is offline  
Reply With Quote
Old 2012-03-07, 06:23 AM   [Ignore Me] #35
Aractain
Major
 
Aractain's Avatar
 
Re: Dominations and Revenges are in, thoughts?


For every person with a good K: D there is someone with a bad K: D. In order not to alienate me errr... them. They should have a big fat score type number *they* can point at that shows that they are actually worth something to thier empire because of kills/support/captures other things that are useful.

EMPIRE USEFULNESS: 345

plz.

(just to make it clear, there will be lots of players who log in just to shoot some nubs and thats fine, I just hope support and objectives will be promoted just as much!)

Last edited by Aractain; 2012-03-07 at 06:25 AM.
Aractain is offline  
Reply With Quote
Old 2012-03-07, 06:47 AM   [Ignore Me] #36
Coreldan
Colonel
 
Coreldan's Avatar
 
Re: Dominations and Revenges are in, thoughts?


Yeah, I really want to see support people properly rewarded.

Then again, I had my reasons to be mostly support in the original game, stuff will be a bit different come PS2, but still!
__________________

Core - Lieutenant | HIVE | Auraxis
Visit us at http://www.wasp-inc.org and YouTube
Coreldan is offline  
Reply With Quote
Old 2012-03-07, 07:13 AM   [Ignore Me] #37
EVILoHOMER
Major
 
Re: Dominations and Revenges are in, thoughts?


The up side is it's a fun meta game but the down side is it could promote people protecting their pride and not taking any risks. The whole system killed people going Scout class in TF2 and running to the flag because it is no fun being dominated.
EVILoHOMER is offline  
Reply With Quote
Old 2012-03-07, 08:28 AM   [Ignore Me] #38
ringring
Contributor
General
 
Re: Dominations and Revenges are in, thoughts?


I'd rather not have them as they're a bit arcadey / cheesy.

In game I'll ignore them I expect.
__________________
ringring is offline  
Reply With Quote
Old 2012-03-07, 08:34 AM   [Ignore Me] #39
Sinilaid
Private
 
Sinilaid's Avatar
 
Re: Dominations and Revenges are in, thoughts?


We need someone to shout "Domination" "Revange" and "Monsterkill" in a manly voice, that would be cool
Sinilaid is offline  
Reply With Quote
Old 2012-03-07, 11:00 AM   [Ignore Me] #40
Hamma
PSU Admin
 
Hamma's Avatar
 
Re: Dominations and Revenges are in, thoughts?


Originally Posted by Malorn View Post
Dominations and revenges encourage personal killwhoring and detract from team play.

I see K and other teamplay discouraging stats to be bad for the game.

There are plenty of better alternatives, namely "Score", since "Score" is something that can be generated from doing many types of activities, like having people spawn at your well-placed galaxy, or giving ammo, or reviving/healing, or capturing objectives, or defending objectives, as well as killing.

Score and Score/Min should be the universal "Stat" that people strive to maximize, not Kills or K. This isn't deathmatch.

I know many common FPS games have K stats - but much like the running of the bulls, just because its always been done doesn't mean its not incredibly stupid.

There's an awesome demotivator poster illustrating this point.

http://www.despair.com/tradition.html

K is bad for teamplay. Axe it. You won't lose any players over it, and the game as a whole will be better.
This post exactly.
__________________

PlanetSide Universe - Administrator / Site Owner - Contact @ PSU
Hamma Time - Evil Ranting Admin - DragonWolves - Commanding Officer
Hamma is offline  
Reply With Quote
Old 2012-03-07, 11:09 AM   [Ignore Me] #41
MrBloodworth
Lieutenant Colonel
 
Re: Dominations and Revenges are in, thoughts?


Originally Posted by IceyCold View Post
Planetside 1 tracked your K/D and displayed it. Never seemed to pull away from those who played it like a team game.
That was added late in life. And yes, it did degrade the game. This is why people started screaming about killing Gens.

You interrupted the death-match and kill farming.


It shifted the game from a war game, to a session based shooter game where only the individual mattered.
MrBloodworth is offline  
Reply With Quote
Old 2012-03-07, 11:17 AM   [Ignore Me] #42
Canaris
Contributor
General
 
Canaris's Avatar
 
Re: Dominations and Revenges are in, thoughts?


as long as it's not screaming at me "YOUR BEING DOMINATED BY GimpNC69!" all the time during game play I don't care.
__________________

"Don't matter who did what to who at this point. Fact is, we went to war, and now there ain't no going back. I mean shit, it's what war is, you know? Once you in it, you in it! If it's a lie, then we fight on that lie. But we gotta fight. "
Slim Charles aka Tallman - The Wire
BRTD Mumble Server powered by Gamercomms
Canaris is offline  
Reply With Quote
Old 2012-03-07, 11:22 AM   [Ignore Me] #43
JHendy
First Sergeant
 
JHendy's Avatar
 
Re: Dominations and Revenges are in, thoughts?


Originally Posted by Eighm View Post
I don't particularly like them in because PS for me should be more about team effort than individual K : D ratios.
Indeed.
JHendy is offline  
Reply With Quote
Old 2012-03-07, 11:44 AM   [Ignore Me] #44
EVILPIG
Contributor
Colonel
 
EVILPIG's Avatar
 
Re: Dominations and Revenges are in, thoughts?


This argument goes back to the ages and you will find the trend to most always be, those who are good at killing wants stats, those who are not, do not. You can look up my old threads on the official forums where as one of the top killers in the game, I have always advocated for the noob. I do believe that tracking the stats are important, but I do not believe you should put the players on public display for ridicule. It's alienating. While enjoyed being on the leader board and having days as #1 on planetsidestats, I would have preferred such things not exist. What is important is to recognize the other roles that players fill with stat-tracking of their own.

However, saying that it's "not all about kills" is accurate, but at the end of the day, it is what is most important. You will NEED to kill the enemy to take their territory and support roles are there to support that need. Medics revive so that players can keep killing. Engineers repair and resupply so that players can keep killing. When you transport troops, unless you're dropping onto an empty facility, you're going to need to kill. If the enemy responds, you will need to kill. I have always told players that you don't need to be a magnificent slayer, but if you do kill 1 soldier for every death, you are pretty much doing your job. Everything beyond that is just gravy. Kill stats are a measure of a player's worth, and for those who focus on killing the enemy, it is a gauge.

Are dominations and revenges necessary? Not likely, but it will be interesting to see.
__________________
"That which does not kill us,
makes us stronger
" -Nietzsche

www.planetside-devildogs.com
EVILPIG is offline  
Reply With Quote
Old 2012-03-07, 11:54 AM   [Ignore Me] #45
MrBloodworth
Lieutenant Colonel
 
Re: Dominations and Revenges are in, thoughts?


Killing the opposition is a function of a war game.

That does not mean it needs to be the focus of said game. The larger engagement, or squad based accomplishments should be.

Praising and rewarding the individual is a function of session based design.

Team based design focuses on the meta game.


Planetside 2 Seems to have lost its heritage.

Last edited by MrBloodworth; 2012-03-07 at 11:56 AM.
MrBloodworth is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 10:50 AM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.