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Old 2012-03-09, 01:37 PM   [Ignore Me] #31
Raymac
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Re: "Point popups"


I was thinking about this last night before going to bed (I think about this game far too much) so I'm glad a thread was finally started on it. We haven't quite picked the carcass of that demo clean just yet. lol

Personally, I like having the pop ups on there for a couple reasons, but the primary one is to instantly confirm the kill. I don't know about you guys, but during the reaver portion, due to the amount of smoke kicked up, it was near impossible for me to tell if the tank was destroyed or not. Sure, there can be a kill spam like in PS1, but I like the option of keeping my eyes forward and not looking around a screen when I'm flying over 100 mph 20 feet off the ground.

Now, they can either remove all the smoke so you can see the damage easier, but I thought all that smoke and fire was pretty damn cool, so I don't like that solution. Or they can keep the pop ups in.

I think it would be insanely easy for them to make those on screen pop ups optional though, and the devs should do that for all the people that want a cleaner display. Hopefully this will be one of the many options for a customizable interface. These devs do love their customization.
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Old 2012-03-09, 01:40 PM   [Ignore Me] #32
Gelnika
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Re: "Point popups"


The solution here is pretty simple. Keep them in as default and give an option to disable them, that way everyone is happy.
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Old 2012-03-09, 01:44 PM   [Ignore Me] #33
Trolltaxi
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Re: "Point popups"


Originally Posted by Draz View Post
What is so bad about the popups though? They don't obstruct vision and they are easily ignored after you see them enough. Seems to me like people hate them simply because they were in CoD.
I hate it for it is childish... feeling happy and uber for a popping "+100 XP" in your face is just stupid. "Oh boy, another 100 XP! Oh-boy-oh-boy-oh-BOOOOY!"

PS with it's permanent world offers way more reward than flashy popups... These things alienate you from the game, break the athmosphere.

But getting a sum of your total XP since your last death (i.e. adding it to the "killcam" stats) is a good idea. Everyone satisfied, still it's not disturbing.

And @Raymac about the smoke. In real battles it happens that people shoot at dead targets, be it "just in case" or blocked vision or partial visibility. It's ok if you waste some rounds, that's how war goes. Well, thinking about it I missed the yellow circles marking your hits connecting. Armour is flashing when it is hit, but you never know if it was your hit or someone else is shooting at the same target. It really helped learning to lead the target in PS1 (though it was silly when you fired in an arc and you didn't see your shells hit the target but the yellow circle around the reticule told you that you are on spot...)

Last edited by Trolltaxi; 2012-03-09 at 01:52 PM.
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Old 2012-03-09, 01:48 PM   [Ignore Me] #34
DviddLeff
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Re: "Point popups"


Just make it toggle-able.
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Old 2012-03-09, 01:49 PM   [Ignore Me] #35
WaryWizard
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Re: "Point popups"


the only good thing it is useful for is kill conformation. I would like to move it though. Removing it entirely could make you either waste ammo or not kill an enemy when you don't have a clear view of what your shooting.
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Old 2012-03-09, 01:53 PM   [Ignore Me] #36
Gandhi
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Re: "Point popups"


Originally Posted by WaryWizard View Post
Removing it entirely could make you either waste ammo or not kill an enemy when you don't have a clear view of what your shooting.
Like, say, when a gigantic iron mess is obscuring your view to increase your accuracy

God bless shooters but I really don't understand them sometimes.
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Old 2012-03-09, 01:59 PM   [Ignore Me] #37
Eyeklops
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Re: "Point popups"


Power of choice! Make the player figure out where they want it. Give the option for cross-hair pop-up, chatbox, dedicated "my points" chat style box, or "off."
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Old 2012-03-09, 02:12 PM   [Ignore Me] #38
FriendlyFire
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Re: "Point popups"


The XP Pop-up is a bit dated and isn't really needed. Maybe they could include an icon system instead of text. I don't mind scrolling combat info, as long as I can position it where I want.
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Old 2012-03-09, 05:39 PM   [Ignore Me] #39
Hermes
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Re: "Point popups"


In PS1 I needed to see people's health going down as I shot them, was one slot in my implants that rarely changed.

It wasn't just making tactical target choices - it was that I craved that gratification of see bullets land prominently. Stick me in a box with all the modern-fps-fanboys, magpies and small children with smaller attention spans if you will, but this xp pop up scratches the same itch for me. I'm for it.

Stick it on a toggle and let me get my fix
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Old 2012-03-09, 07:05 PM   [Ignore Me] #40
Rivenshield
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Re: "Point popups"


I'm with OP. I think it sucks.

I also see absolutely no reason why they can't allow us to turn it off client-side.
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Old 2012-03-09, 08:44 PM   [Ignore Me] #41
Skitrel
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Re: "Point popups"


Get over it, popups are going to stay whether gamers SAY they dislike them or not. They're in games now because they give the player a cathartic feeling of accomplishment, constantly. They'll stick around because it's part of what creates and maintains player addiction, whether the player realises it and bitches about it mistakenly or not.

Psychology is fun.
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Old 2012-03-09, 09:13 PM   [Ignore Me] #42
ThGlump
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Re: "Point popups"


Ok let them stay, just dont force them to the middle of the screen! Lower left corner is exactly where is should be, and not getting in the way all the time.
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Old 2012-03-09, 09:15 PM   [Ignore Me] #43
Death2All
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Re: "Point popups"


Originally Posted by Skitrel View Post
Get over it, popups are going to stay whether gamers SAY they dislike them or not. They're in games now because they give the player a cathartic feeling of accomplishment, constantly. They'll stick around because it's part of what creates and maintains player addiction, whether the player realises it and bitches about it mistakenly or not.

Psychology is fun.
Whoa whoa whoa...What's wrong with adding an option that allows you toggle them on or off? Why does it have to be one or the other with you people?

Some people like pop up exp, some don't. What's wrong with allowing the player to choose?

Keep it on by default so it appeals to all the CoD/BF people who are used to that thing and let the veteran players, or people who don't prefer it to be able to switch it off. I really don't see the problem.
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Old 2012-03-09, 09:19 PM   [Ignore Me] #44
Shogun
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Re: "Point popups"


i´m not a coder, but a toggle on/off would certainly eat up about zero developer time, so i hope it will be in.

maybe give an aditional option to move the spam from "in your face" to chatwindow and everybody should be happy. don´t think this would be hard to implement either.
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Old 2012-03-09, 09:36 PM   [Ignore Me] #45
GTGD
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Re: "Point popups"


While I think it should be optional, do we know for sure that those are exp values and not points? Or are points and exp the same thing?
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