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2012-04-05, 04:00 PM | [Ignore Me] #31 | |||
Never, EVER, listen to what the noisy raging mob online says, it's inherently wrong by being a mob in that it doesn't think for itself, it just follows what everyone else is saying. The game is an excellent game, the game isn't disappointing and it really hasn't hurt fan at all, a small section have blown minor issues up into catastrophic things that really aren't bad at all and the game suffered from a buggy release due to needing to get it out the door. It however is certainly a Battlefield game, and a phenomenal game all round. There is a lot of EA hate right now, there are many naysayers that jump on bandwagons in gaming purely for the excitement and drama. They gravitate to drama like flies to shit. Do not listen to them, do not be swayed by a noisy mob. There is almost always only negative opinion in online discussion of games with respect to casualisations and so on, the people that enjoy the game have better things to do than participate, such as playing the games, as a result the negativity tends to run rampant. The next Battlefield game, more than like 2143 will certainly sell more than BF3, and those same idiots will still pay for it and play it. People will moan all the same. Ignore it. dm Akolyte, Ironmole is successfully baiting and trolling you into an emotional reaction, it's what he lives for on these forums, let it go. |
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2012-04-05, 04:01 PM | [Ignore Me] #32 | |||
Master Sergeant
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no in-game voip unless PS3 - I can agree this was a bad decision small meatgrind maps - almost on par with the first floor tower rape watered down vehicle play - I enjoy the vehicle gameplay [rant] I have been a fan of battlefield for a long time, all the way back to 1942. I enjoy BF3, the gunplay feels wonderful, the sound engine is outstanding, the graphics are beautiful. I am happy that PS2 is taking some hints from BF3, it is a good shooter. The actual shooter portion of PS1 was HORRIBLE, but when I think of planetside, the first thing I think of the the VS, MY TEAM. No other FPS has made me feel committed to a team like that. The persistence of team and territory is what makes Planetside awesome, even in the face of modern shooters. [/rant] |
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2012-04-05, 04:09 PM | [Ignore Me] #33 | ||
wow, another thread where some idiot calls everyone an idiot who doesn´t have the same opinion...
when you´re living in a glasshouse, screw the goat in the cellar! bf3 was dumbed down and a lot of bf veterans are pissed about this. it´s a legit opinion and i can understand this even as a non bf veteran. a lot of us ps fans have the fear that this will happen to our game as well, but personally i hope we will get the chance to change some things back during beta, if things turn out to be too casual. yes i use the word casual as an opposite to tactical. round based shorttime games like bf3 are casual. you can play for 30 mins and leave. in ps1 playing for 30 mins was almost useless. typical playsessions lasted for several hours. that´s not casual.
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***********************official bittervet********************* stand tall, fight bold, wear blue and gold! |
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2012-04-05, 04:12 PM | [Ignore Me] #34 | |||
Colonel
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But let's back up here and simply state that BF vets, at least all the ones I know, believe that BF3's features represent several macro issues: 1. An increase in game pace to the point where fighting is non-stop, there is neither need, nor time, to think about your squad's next move. Mostly this is caused by small map size, but 3D spotting and other things also help, because, for example, 3D spots cause people to be shooting at you from across the map that normally wouldn't even see you, which contributes to the non-stop fighting. 2. Loss of sandbox tactics 3. Loss of team tools And here are the two real problems: 1. We are not out on some mission to prevent people that like this kind of gameplay from getting what they want, but we BF2 vets waited 6 years for a sequel, and BF3 isn't it. And most likely, Battlefield will never be like it was again. That means that unless another game is found, we're done. 2. And Planetside could be that game. Map size alone could alleviate many of the issues, but not completely. Considering that we lost the Battlefield, are we really that evil for not wanting the meatgrind philosophy to come to Planetside? I don't care if there are 100 games that copy Battlefield 3 and CoD, so long as there's one that meets our needs. Last edited by Stardouser; 2012-04-05 at 04:15 PM. |
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2012-04-05, 04:25 PM | [Ignore Me] #35 | |||
Sergeant
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People who liked the gameplay elements, and thusly the franchise, have been effectively banished from the franchise that they helped build up with their monetary contributions. Does that make more sense? |
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2012-04-05, 04:26 PM | [Ignore Me] #36 | |||
This is the hope anyway. |
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2012-04-05, 04:36 PM | [Ignore Me] #37 | ||
Registered User
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I always find it funny when gamers complain when a sequel or spiritual successor of a game is not exactly like the one before.
If you want that game go play it. "But I can't barely no one plays any more!" I wonder why... Edit: After reading more of the post here. Lmao, really? "Graphics is all BF3 has going for it, but graphics mean shit when the game sucks..." If you don't care about graphics go play BF2! Last edited by Owalpo; 2012-04-05 at 04:40 PM. |
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2012-04-05, 04:44 PM | [Ignore Me] #38 | |||
Dumbed down. Specify. The only real "dumbing down" that can be brought up with BF3 is the addition of 3D spotting, which really doesn't change gameplay that much at all. |
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2012-04-05, 04:44 PM | [Ignore Me] #39 | |||
Colonel
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2012-04-05, 04:47 PM | [Ignore Me] #40 | |||
Registered User
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Also you can play Planetside for half an hour and get stuff done just did. On cy got into a bomber and took some guys off of a wall of a base which got capped. I guess its casual now...shit. |
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2012-04-05, 04:49 PM | [Ignore Me] #41 | |||
Lieutenant General
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>.> <.< Just checking. PS: Never played BF3 myself, I didn't like most other BF games nor MW games... They were... too simple. I mean the single players were challenging enough for a single player, but I simply came to hate the type of instances. :/ The only online FPS that really drew me was PS because of the scale and options for different gameplay, strategies and tactics that didn't end up with "run around the map like a headless chicken without any sense of capturing territory" (MW) or spawncamping of BF. Mini-map games and small-medium multiplayer games always kind off... disappointed after PS. Similarly with WoT, it feels so cramped and artificial in comparison to PS vehicle combat. Hence why I'm going to miss a lot of niche vehicles and players having specific roles in PS as well. It does feel rather dumbed down to me to make everything always accesible to everyone. It reduces the teamplay element, it reduces the amount of inventiveness you need to have with the tools you have, rather than going for the defaults for every fight. That sort of thing. Even with the customization, I mean, that's nice and all, but it's not going to "replace" other vehicles, even if it does replace the role. If you catch my drift. I'm afraid PS2 is going to feel somewhat forced and less emersive in gameplay. Forced as in... for instance you have to continue fighting on the same map, since you can't actually push people off it. You can't actually win and it's not because you can't be better, but because you're not allowed to by game design. Now, I'd be fine with that if the maps were 100 x 100 square kms, but on 8x8 - 10x10 square km maps, an enemy sanc is going to be a minute or three away from you continuously. I fear it's going to feel as if your fighting a global fight over a couple city blocks. :/ Last edited by Figment; 2012-04-05 at 04:59 PM. |
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2012-04-05, 04:54 PM | [Ignore Me] #42 | |||
Sergeant Major
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Go do that when it was prime, probably not even made a dent... |
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2012-04-05, 05:04 PM | [Ignore Me] #43 | |||
Major
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