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PSU: Breeding ground for future game engineers
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2012-05-07, 11:15 PM | [Ignore Me] #34 | |||
Major
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Is these towers can be expanded ? Or is these tower can be build on the fly anywhere ? thats my question Dont care about the banner yet until beta |
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2012-05-07, 11:26 PM | [Ignore Me] #35 | ||
Lieutenant Colonel
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The games is looking great. Its been awhile since I last looked at the site and to see the progress from day 1 pictures to now is simply stunning. SOE is doing a solid job. I can't wait to get in beta and explore everything.
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2012-05-08, 04:00 AM | [Ignore Me] #38 | ||
Brigadier General
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Looking fantastic. Tower fights in PS2 are going to be a whole new ballgame.
Icons for things like spawn terminals is a good idea for new players, and will hopefully be one of many features that will keep population numbers high. Hopefully there will be a way to turn them off for players who don't need/want them though. |
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2012-05-08, 04:11 AM | [Ignore Me] #39 | ||
First Sergeant
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If these towers are indeed modular (upgradable) or deployable I hope they cost a lot of resources. It would suck if all of the towers in the game are upgraded/deployed everywhere on week 2 of the game's launch.
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2012-05-08, 06:10 AM | [Ignore Me] #40 | ||
Contributor General
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Wow great job!
A few thoughts: I can forsee epic battles around these. BFR's are back (when I saw this it made me giggle and no no alcohol involved) At Christmas can we have it festooned in fairy lights? Main thought is that the towers and bases are a 'real' upgrade to Planetside as opposed to 'other stuff' which I won't mention. |
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2012-05-08, 08:22 AM | [Ignore Me] #43 | ||
Private
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I think the most practical explanation for the modular design would be that they all start out as a basic outpost and are upgraded by the their controlling faction for resources. Perhaps the upgrade process is controlled by high ranking individuals, or maybe there's a voting system that the entire faction can take part in, and a timer by which the votes must be submitted before the upgrade goes through.
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2012-05-08, 09:09 AM | [Ignore Me] #44 | |||
Captain
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Probably some weakness with that but it was a quick idea. I don't think all towers will be fully upgraded within 2 weeks, someone will have thought of that early on, I'm betting everything is destructible - either when the base changes hands, or in real time. It would be kind of cool if you knew you were going to lose a tower so the last thing you did before getting the hell out was C4 the entire thing back to its most basic level, just to piss off the enemy |
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2012-05-08, 09:28 AM | [Ignore Me] #45 | ||
Brigadier General
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That's already going to happen every time the VS control it.
Speaking of which, I can't wait to have 100+ VS shooting off "fireworks" every time we cap a base again. It looked pretty awesome back in the original game, it's going to look amazing on Forgelight. |
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