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2012-05-26, 04:36 PM | [Ignore Me] #31 | ||
Lieutenant Colonel
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... You clearly haven't seen a hundred people running around with suppressors. Its fucking scary, man.
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Retired NC CR5, Cerberus Company. Not currently playing PS2. Anyone with a similar name is not me. My only characters are listed in my stats profile here on PSU. |
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2012-05-26, 04:41 PM | [Ignore Me] #34 | ||
Sergeant
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Loved the suppressor may of been me but I used it quite a lot when sniping may of been as I could quickly steal a cycler / gauss but these "super solders" they still take sniper shots x2 just as much as another person who is playing they just have better kit to deal with the situation or the sence to not stand in the same spot looking where the shot came from
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The skies will weep with the ash of your kind's passing, and none but the dust shall remember |
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2012-05-26, 06:20 PM | [Ignore Me] #39 | ||
Lieutenant Colonel
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Someone could do fine indoors without HA. Medium assault with punisher & frag grenades was more than decent.
Why would you want to rush in first if you are not a MAX or HA/REXO ? Some rooms were also large enough to give MA an even playing field. Long corridors were also fine for medium assault weapons. The problem was mostly when you needed to cross a door or take a corner... |
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2012-05-26, 07:47 PM | [Ignore Me] #44 | ||
People would always take cover to heal/repair in Planetside during fights. You're totally wrong if you think it's only an after-the-fact benefit supersoldiers get. Hell, if you took away the ability of everyone to heal/repair themselves snipers alone would experience a massive boost in power. Recovering from taking a few hits during medium/long-range fights is a pretty hugely important part of being successful as infantry in Planetside.
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2012-05-26, 09:24 PM | [Ignore Me] #45 | ||||
Being a One Man Army means you can fill every role, but nice try on the spin.
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