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View Poll Results: Hacking points infiltrator only?
Infiltrator 16 8.65%
Keep it all classes(besides max) 169 91.35%
Voters: 185. You may not vote on this poll

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Old 2012-06-09, 10:32 PM   [Ignore Me] #31
Knightwyvern
First Sergeant
 
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Re: Should infiltrators be the only class able to capture points?(hacking)


Originally Posted by Shade Millith View Post
Even if they increase the time it takes to capture a node, it's still an indefensible setup. The only advantage the base design gives to the base holders seems to be the ability to spawn at the base.

For the defenders to get to the nodes, they have to transverse open courtyard anyway, so that advantage is kinda moot.

It's like that facility in the original, the one with the CC on the top of the building (It might have been the old Amp Station, now that I think about it). The new one just doesn't have any of the cover.
My point is, how do we know this will be the final setup for capture points etc? I don't think it will be.
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Old 2012-06-09, 11:30 PM   [Ignore Me] #32
Dairian
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Re: Should infiltrators be the only class able to capture points?(hacking)


Originally Posted by BigBossMonkey View Post
Should take 20-30ish seconds to hack a point as anyone not an infiltrator.

Infiltrators with hacking certed up hack it in 10-15 seconds.
As always everything needs a little bit of thought and twinking. But the idea is sound.
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Old 2012-06-09, 11:34 PM   [Ignore Me] #33
Hamma
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Re: Should infiltrators be the only class able to capture points?(hacking)


It would just be to restricting if it was only infiltrators.
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Old 2012-06-09, 11:40 PM   [Ignore Me] #34
Saintlycow
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Re: Should infiltrators be the only class able to capture points?(hacking)


Just give infiltrators a cert that lets them hack faster. ( increase the base time )

I remember once on the stream, a Liberator did a gun run over the point, killing everything inside ( max and all ). Having infills be the only class seems out of place with capture nodes placed in this extremely accessible fashion. It could work with a different base and system, but not at Zurvan
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Old 2012-06-09, 11:42 PM   [Ignore Me] #35
Stew
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Re: Should infiltrators be the only class able to capture points?(hacking)


Ill say no i think they sould implement few thing later on like generator and stuff like this thats can only be destroy or repair by a certain class etc.. but infiltrator will aready have the ability the be the only ones to hack ennemi turrets inside the ennemy base etc..
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Old 2012-06-09, 11:42 PM   [Ignore Me] #36
Pyreal
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Re: Should infiltrators be the only class able to capture points?(hacking)


No.

Fix: Every trooper is equipped with a PWNHD (Plug-In Winterized Node Hacking Device) that hacks the point once plugged in by the trooper.

Fixed.
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Old 2012-06-09, 11:46 PM   [Ignore Me] #37
Knightwyvern
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Re: Should infiltrators be the only class able to capture points?(hacking)


Originally Posted by Hamma View Post
It would just be to restricting if it was only infiltrators.
I tend to agree. Faster for infils, maybe. Exclusive to them? No thanks.
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Old 2012-06-09, 11:52 PM   [Ignore Me] #38
TheInferno
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Re: Should infiltrators be the only class able to capture points?(hacking)


I'd actually like to see a re-done poll with "Yes", "No", and "No, but infiltrators have enhanced hacking abilities."

Though I think the last one is already how it is in game, Infiltrators do have hacking certifications. If they lengthen the time on the terminals, I could see a definite benefit to bringing an infiltrator to hack, while still allowing an organized group to deal without.
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Old 2012-06-09, 11:55 PM   [Ignore Me] #39
Xyntech
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Re: Should infiltrators be the only class able to capture points?(hacking)


I don't care about everyone being able to hack CC's very much. I'm more concerned with players being able to have their gun out while hacking.

I'm fine with them being able to turn their heads while hacking. Make it be like free look in vehicles. Your body gets locked in position, you can look around yourself, but your weapon is put away. Being able to spot attackers seems fine to me, but being able to immediately shoot at them is kind of messed up. Solo hacking would still be possible, but you would need people to defend you if you wanted to be safe while hacking.

I'd support hackers being able to hack quicker though. Not sure it's that big a deal, considering hacking doesn't take too long. I suppose they could make it take longer for the other classes as well. Balance testing would be needed to find the sweet spot.

Last edited by Xyntech; 2012-06-09 at 11:56 PM.
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Old 2012-06-09, 11:57 PM   [Ignore Me] #40
TheInferno
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Re: Should infiltrators be the only class able to capture points?(hacking)


Xyn, just throwing this out there: What about if the hack time was increased? Every time you stopped to fight an enemy it would reset as we saw at E3, and if it was long enough it would make solo hacking quite risky with a much lower rate of success.

It would need balancing, though. As all things do.
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Old 2012-06-09, 11:58 PM   [Ignore Me] #41
QuantumMechanic
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Re: Should infiltrators be the only class able to capture points?(hacking)


I would like to see a few different base capture mechanics. Some hold & control like is in-game now, some require hacking only, some capture the flag type of mechanic (LLU) etc. The more the better.
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Old 2012-06-10, 12:05 AM   [Ignore Me] #42
Badjuju
First Sergeant
 
Re: Should infiltrators be the only class able to capture points?(hacking)


Originally Posted by Resolve View Post
It used to be a specialist thing though. It just saddened me to see it dumbed down for the cod audience.
It was never a specialist thing, people could just cert to do it faster, at least as far has hacking objectives go. A very good portion of the players in PS1 certed for that faster speed as well so everyone being able to hack at relatively the same speed isn't really changing things up too much.
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Old 2012-06-10, 01:27 AM   [Ignore Me] #43
Arcticus
Corporal
 
Re: Should infiltrators be the only class able to capture points?(hacking)


I agree that Infiltrators should have the fastest capture rate (with LA second fastest).

I also would like Infs to be able to hack so that cetain doorways/hallways inside buildings are passable only by the Inf's empire or that other empires pass through said doorway/hallway more slowly; In effect, the infs are hacking base security measures.

Another possible cert would be for the inf to initiate evacuation measures in which, after a 10-15 scond countdown, gas comes out the vents and everyone must evacuate the building for 20 seconds or so... I have no idea how this would affect the balance between offence and defence, but i imagine it would not be used too often since, if the infiltrator has time to hack the terminal, then it's probably HIS empire that's prevalent in the buiilding -- but it might slow down a pending overwhelming attack on the capture point.
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Old 2012-06-10, 04:29 AM   [Ignore Me] #44
Xyntech
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Re: Should infiltrators be the only class able to capture points?(hacking)


The squishier your class, the longer it takes maybe? Infiltrator hacks quickly, HA hacks super slow, MAX can't hack at all?
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Old 2012-06-10, 08:21 AM   [Ignore Me] #45
Terrence M
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Re: Should infiltrators be the only class able to capture points?(hacking)


On one hand I thought 'cool that would encourage teamplay' - kinda like the protect the VIP mode of Counter-strike, but I agree that it would be problematic.

I approve of a cert or something that makes hacking faster; and I agree you should have to holster your weapon to hack.
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