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Old 2003-03-19, 03:03 PM   [Ignore Me] #31
OmnipotentKiwi
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Originally posted by Warborn
The wait time is probably different for every vehicle. Like, say, a Wraith would have a 5 minute rebuild timer, while a bigger vehicle would take even longer. You know, all relative to the durability and potency of the vehicle.
^^ This is known Dev confirmed information. Every vehicle has a respawn timer, and it varies from vehicle to vehicle
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Old 2003-03-19, 04:10 PM   [Ignore Me] #32
Chanfan
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Ah, any pointers to the thread where they confirmed it?

In any case, if, say a 3 man tank has a 15 minute wait time, I hope the wait time gets applied to all the occupants. Otherwise, a 3 man tank team - all of whom are certified in that tank - basically only have a wait time of 5 minutes each.

On the other hand, perhaps that's just their advantage for working together and each having the cert. Just as long as the devs take it into consideration for play balance.
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Old 2003-03-19, 04:46 PM   [Ignore Me] #33
NCG JMan
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Originally posted by OmnipotentKiwi
^^ This is known Dev confirmed information. Every vehicle has a respawn timer, and it varies from vehicle to vehicle
Ah...thanks. I was wanting confirmation. Do they have a link you could point us too like Chanfan asked? Do they have a breakdown on which vehicles have which timers? For instance does the Galaxies have a 30 min timer and the Reavers a 20 min timer kind of thing? Just curious.

p.s. Sorry this is off the subject of paradropping This timer issue came up and I would like to know more if possible. Thanks

Last edited by NCG JMan; 2003-03-19 at 04:48 PM.
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Old 2003-03-19, 05:25 PM   [Ignore Me] #34
Moleculor
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It's in a dev chat or interview, not a thread. Not sure which one, but it's relatively recent (past few months).
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Old 2003-03-19, 06:16 PM   [Ignore Me] #35
tmax
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if you have win mx or kazaa you can try d/l it....but itll take a while
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Old 2003-03-19, 06:25 PM   [Ignore Me] #36
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Thanks guys. I will look into it.
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Old 2003-03-19, 07:43 PM   [Ignore Me] #37
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ya know the 30 mintue thing is gona kill off all the pilots, and/or soldiers.

See this , its an old pic but where the hell did that all come from? 30 minutes a piece? If so, then thoughs beta peeps got absoulutly no real lives....deng...

I mean weapons lock (Im fine with), but weapons lock (uhh...k...), I dont wana be locked for 3 days!!!! I mean I just entered the game and I cant even move??? BULL SHIT!

ehem...sorry for me rudeness...but the locks are just dumb...and if there where any build time...amajine all the people whos wating behind....it should be like T2. Honestly, all the locking vehicles, there should be a certain amount of a vehicle in a field allong with the small vehicle build time. Or else its gona kill any and most pilots/drivers......and dont start yellin at me that then they could just run in the fields cause I know some who are devoted pilots that cant even shoot a gun.
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Old 2003-03-19, 07:49 PM   [Ignore Me] #38
Warborn
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ya know the 30 mintue thing is gona kill off all the pilots, and/or soldiers.
Not really. With a lot of the vehicles with a long reconstruction time, you shouldn't be getting killed within the 30 minutes. The reconstruction time is mainly to stop the enemy from cranking out tank after tank after Reaver from a base under siege.

I mean weapons lock (Im fine with), but weapons lock (uhh...k...), I dont wana be locked for 3 days!!!! I mean I just entered the game and I cant even move??? BULL SHIT!
You get weapon locked from getting too many grief points. You get grief points from shooting non-squaded allies. So exactly why are you upset over someone who shoots his allies a lot getting weapon locked? Do you plan to be a professional team killer or something?

and dont start yellin at me that then they could just run in the fields cause I know some who are devoted pilots that cant even shoot a gun.
The reconstruction timer begins as soon as you build the vehicle in the first place. So the minute that vehicle is built and sitting on the pad, the timer starts. If a pilot gets killed in his vehicle before that timer runs down then, tough luck, but he's either having a bad day, or being very careless, and he's going to pay for it by having to wait a few minutes for the timer to run down. Simple as that.
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Old 2003-03-19, 07:54 PM   [Ignore Me] #39
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That SS is a rather old one. I think it might even be pre-internal beta. It was mostly a promotional shot for the magazines. I don't think you'll be seeing many (if any) outfits fielding a force like that. Not even the Sturmgrenadiers.

Not to mention, all it would take was several stealth minelayers to do some real damage to those tanks. A couple of decimator equiped players hidden in some trees would also probably wax those tanks pretty fast.
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Old 2003-03-19, 08:00 PM   [Ignore Me] #40
shiro
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heyy im ok with it aslong as i can have my quad
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Old 2003-03-19, 08:06 PM   [Ignore Me] #41
Revulsion
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The timer is fine as long as it starts right away, not when the vehicle gets destroyed.
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Old 2003-03-19, 08:08 PM   [Ignore Me] #42
shiro
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this may sound realy noobyish of a question but can you switch to 3rd person wile in combat?
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Old 2003-03-19, 08:15 PM   [Ignore Me] #43
NeoTassadar
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Remember that that reconstruction time starts when you first get the vehicle out. Some of it is taken up by your travel time, then however long you can survive. Bail when the thing has <10% armor left, and continue your fight on foot as best you can. And if you STILL have some time left, sit in the Sanctuary and make yourself a sandwich.
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Old 2003-03-19, 08:23 PM   [Ignore Me] #44
shiro
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SANDWEEEECH
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Old 2003-03-19, 08:53 PM   [Ignore Me] #45
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Originally posted by Warborn
Not really. With a lot of the vehicles with a long reconstruction time, you shouldn't be getting killed within the 30 minutes. The reconstruction time is mainly to stop the enemy from cranking out tank after tank after Reaver from a base under siege.
First I know that, but I really dont wana run a woopin 1000 miles..

wait i will add soon..
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