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2012-07-19, 05:39 AM | [Ignore Me] #32 | ||
Contributor First Sergeant
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I don't like that most of the camo we've seen so far take too much empire color away, actually.
Ok it makes people difficult to spot, which is the purpose of camo, but I feel it's going to make FoF recognition pretty difficult in action. They really need to either show more empire colors in the camo skins, or find a good FoF identification solution. |
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2012-07-19, 05:42 AM | [Ignore Me] #33 | ||
Sergeant
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FoF indentiffcation are ones eyes and common sense
+ if you get yourself into a situation where a friendly is shooting at you because he thinks your the enemy for various reasons, you aswell did something wrong |
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2012-07-19, 06:26 AM | [Ignore Me] #35 | |||
Contributor First Sergeant
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Just watch some of the latest videos with "lots" of players in (like TB vid), and tell me that from a distance or with smoke/dust around you can easily identify who's who. |
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2012-07-19, 06:47 AM | [Ignore Me] #36 | |||
Sergeant Major
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http://www.planetside2.com/news/wise...ns-planetside2
Well that's the problem right there. Gaming companies cater to the wrong crowd. The same people who hop from one beta to another, they all have one play style: tweak tweak tweak. |
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2012-07-19, 06:47 AM | [Ignore Me] #37 | ||
Sergeant
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Personally I like the idea of accidental FF. Adds a lot more risk to an uncoordinated combat scenario. Ya, sure, it's very hard to identify who's friend or foe, but that's the beauty of realism gameplay, it just feels that much rewarding when you complete an operation without a hitch.
But if the game/comminity really wants green names or some symbol to identify allies, then I won't complain, just please no red names or symbols above enemies unless engies put down some short range scanner, otherwise infiltrators will be just that much more worthless and ambushes will be non-existent. |
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2012-07-19, 06:48 AM | [Ignore Me] #38 | ||
Colonel
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Also sorta have to remember that in just about all videos this far, the fight hasnt been similar to what it most likely will be at live. The fighting area has either been artificially limited or just encouraged to "fight here" and the ownership keeps changing all the time so in most scenarios this far having anyone actually "defend" or "attack" the base has been quite a fine line, cos it's just been about everyone attacking it
With the live service we will actually have fronts and more clear idea on who actually attacks and defends, which also makes deciding whether someone is friendly or foe easier. Sure the people who flank or sneak around will probably still be problematic to tell, but I'd say it's gonna be easier in a real battle rather than one of the these controlled environments.
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2012-07-19, 06:53 AM | [Ignore Me] #39 | |||
Sergeant Major
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2012-07-19, 06:59 AM | [Ignore Me] #40 | |||
Sergeant Major
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This would probably be the first FPS game where the uniform of friendlies is going to be radically different. Gonna have to stare long and hard before pulling that trigger. Might give people a headache. Last edited by Buggsy; 2012-07-19 at 07:01 AM. |
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2012-07-19, 07:30 AM | [Ignore Me] #41 | |||
Sergeant Major
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I'm not too thrilled how Starcraft2 BN2 was designed completely around E-sports. Hey it's a game, try having fun for a second instead of grinding on a ladder nobody cares about. Last edited by Buggsy; 2012-07-19 at 07:31 AM. |
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2012-07-19, 07:39 AM | [Ignore Me] #44 | ||
Corporal
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I think the camo is fine. I love camo. Nothing wrong with it at all, I want to see more camo options, digital, tigerstripe, hex, for all the different environment types. Its a war game. I will be buying the camos. If you dont want camo, dont buy it. Friendlies appear on the minimap so if you FF it really is because you're an inconsiderate idiot =D
MORE CUSTOMISATION CHOICES!!! MORE CAMO!!!! -RageMasterUK |
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2012-07-19, 07:41 AM | [Ignore Me] #45 | ||
Private
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this guy is no cod player. he comes from a cs background. Cs is one of the best tactical fps games ever realeased, no twitch cod shooter ( what you seem to imply with the mount dew thing) i really dont get your problem here.
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