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Old 2012-07-27, 06:13 AM   [Ignore Me] #31
Boomhowser
Corporal
 
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Re: Player bases coming.


Player owned facilities is good idea. player created facilties ugg not so good.. ive been in a world where every person placed thier buildings and it was not nice <shivers>
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Old 2012-07-27, 06:40 AM   [Ignore Me] #32
Klockan
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Re: Player bases coming.


Originally Posted by Boomhowser View Post
Player owned facilities is good idea. player created facilties ugg not so good.. ive been in a world where every person placed thier buildings and it was not nice <shivers>
In a world where everything can be destroyed it is not a problem really.
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Old 2012-07-27, 06:56 AM   [Ignore Me] #33
Tseralith
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Re: Player bases coming.


If you'd be allowed to actually create the whole base, then I'd love to try and decorate one to make it look great. Heck, just being able to submit a design for future bases would be awesome.
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Old 2012-07-27, 07:15 AM   [Ignore Me] #34
Biscuit
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Re: Player bases coming.


player bases?

from a tweet???

thats a TALL order, very very TALL order
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Old 2012-07-27, 07:17 AM   [Ignore Me] #35
Zulthus
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Re: Player bases coming.


I don't know about player bases, honestly. If they mean player OWNED, sure. But if it's a building sim then I don't see it being such a good idea.

I'd think the game would be about fighting to capture territory rather than deciding what corner you want to put your ficus in or what color you want your drapes to be.
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Old 2012-07-27, 07:58 AM   [Ignore Me] #36
Tseralith
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Re: Player bases coming.


Perhaps just a "Design a base Contest" or something similar would be enough. Then anyone who's eager can try it out and everyone else only needs to wait for new bases to get implemented in the game, which they would have to do either way no matter whether it's a player or a dev designing them.
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Old 2012-07-27, 08:01 AM   [Ignore Me] #37
Xyntech
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Re: Player bases coming.


I uh, I um, that's just...

...

Hey I heard beta is starting soon.
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Old 2012-07-27, 08:11 AM   [Ignore Me] #38
soulsurfsublime
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Re: Player bases coming.


I think it is an amazing idea/plan and hope to see it in game in the future. The bases could even be pre-built cookie cutter fortresses that outfits could purchase through resources. Then it would take x amount of resources a month to operate and maintain and say it could be attacked and once destroyed it could put a -15% penalty on the outfits gain in resources for 72 hours or something while it rebuilds.
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Old 2012-07-27, 08:48 AM   [Ignore Me] #39
Stanis
Master Sergeant
 
Re: Player bases coming.


So. Developers code a continent and worlds creating algorithm.
They generate a hundred worlds.
Forgelight is an MMO engine after all ...

There are some warpgate and spawning points.
Off we go to conquer and explore.


Starwars Galaxies is no longer online.
But I'm imaging a melding and merger of the Planetside FPS style gameplay and Star Wars MMO and base development.

Prhaps it's the ground game to compliment it when StarSide launches in a few years time.
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Old 2012-07-27, 08:51 AM   [Ignore Me] #40
Simokon
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Re: Player bases coming.


I am excited by this news, but it could also go very badly if implemented wrong so I hope they take their time to do it right!
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Old 2012-07-27, 08:52 AM   [Ignore Me] #41
soulsurfsublime
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Re: Player bases coming.


Originally Posted by Stanis View Post
So. Developers code a continent and worlds creating algorithm.
They generate a hundred worlds.
Forgelight is an MMO engine after all ...

There are some warpgate and spawning points.
Off we go to conquer and explore.


Starwars Galaxies is no longer online.
But I'm imaging a melding and merger of the Planetside FPS style gameplay and Star Wars MMO and base development.

Prhaps it's the ground game to compliment it when StarSide launches in a few years time.
An SWG type system would be totally bad ass. There were houses, shops and cities everywhere in swg and it was amazing and I never felt it looked bad. I had a city on Ahazi years ago and think that would be incredible.
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Old 2012-07-27, 09:03 AM   [Ignore Me] #42
Crator
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Re: Player bases coming.


Only problem I saw with SWG player created cities is that they were mostly void of players. At least the little time I did play that game, that's what I saw. I'm interested to know what they have planned for this. Would be nice if they could come up with a basic idea to it and let the community know about it. Then have the community scrutinize and give suggestions on what might work.
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Old 2012-07-27, 09:06 AM   [Ignore Me] #43
ringring
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Re: Player bases coming.


It would be way down my list of things to do.
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Old 2012-07-27, 09:12 AM   [Ignore Me] #44
Xyntech
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Re: Player bases coming.


If it's done as a free form environment where player built bases are actually in contestable territory, it could have the potential to be a genre redefining feature.

I'm not going to hold my breath on any of this though, I'm just going to take this to be another indication that player owned facilities are something they want to explore in the future.
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Old 2012-07-27, 09:15 AM   [Ignore Me] #45
Pyreal
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Re: Player bases coming.


Think null space in EVE, but on land. -space ships, of course.
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