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Old 2012-08-20, 06:53 AM   [Ignore Me] #31
Toppopia
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Re: Oculus Rift and future VR support in Planetside2


(This sounds good for RPG games or FPS games. Maybe RTS games)

We wear gloves, boots, and a helmet, and the game picks up what we do, so in the case of RPG game, we swing our arm and it does sword attacks, pretend to pull a bow back and it shoots a bow, magic could be you do special hand patterns and wave your arms around like a lunatic. FPS games, the gloves dictate where the gun is positioned, the position of the head, arms and feet tell how your body is positioned, and work from there. RTS you can make a box with your hands to select units. Then drag that across the screen and point at a location or enemies to attack etc.

I could see that being the future of gaming. So hurry up Virtual Technology developers. Make my dreams come true already.
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Old 2012-08-20, 07:25 AM   [Ignore Me] #32
Timujingeo
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Re: Oculus Rift and future VR support in Planetside2


At this point I'd just be happy with native Track IR support; all the glitzy toys can come later.
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Old 2012-08-20, 11:42 AM   [Ignore Me] #33
getembees
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Re: Oculus Rift and future VR support in Planetside2


Oculus Rift technology comes to earth - one more reason to choose Vanu!

"Rebirth mandates trans-humanism." - GetEmBees, Vanu Sovereignty
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Old 2012-08-20, 02:07 PM   [Ignore Me] #34
RoninOni
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Re: Oculus Rift and future VR support in Planetside2


Originally Posted by snaffe View Post
If I was in the porn industry, I'd get into this.

I can see them taking this forward.

I can't wait for it to be in aehm..games.
3d porn?

Uganda be kiddin me....

I'd NEVER watch the cum shot
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Old 2012-08-20, 02:07 PM   [Ignore Me] #35
Phisionary
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Re: Oculus Rift and future VR support in Planetside2


Originally Posted by Forsaken One View Post
Why bother with M&KB anymore when tech becomes that great? Why bother with buttons at all? virtual or not. By the time tech got that way you could think and the tech will do.
I sorta don't think I'll be installing a neural shunt anytime real soon. Don't think my medical covers that.

I'd bet a transparent LCD like that could be on the market in a 5 years, however...


Regarding those with corrective eyewear, some reassuring word here about possible adjustment:
http://www.joystiq.com/2012/08/16/oc...-wear-glasses/
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Old 2012-12-06, 07:54 AM   [Ignore Me] #36
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Re: Oculus Rift and future VR support in Planetside2


Originally Posted by Toppopia View Post
Now to make a portable version of VR so you can get 20 people in a random farm, and turn it into a shooter game. All through the power of virtual reality. So to onlookers, its just 20 people wearing weird equipment running around pretending to hold guns, to the gamers, they see the field has lots of buildings, cover, bullets flying around, holding guns, reloading by actually pulling the mag out and grabbing a new one, throwing grenades etc.

So i wonder how far away my dream is.
thats AR not VR.
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