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Old 2013-02-13, 04:49 PM   [Ignore Me] #31
SixShooter
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Re: Feb 13 Hotfix - Patch Notes


Getting the Alpha Squad bonus back is pretty awesome , I had totally written off ever getting that one back, let alone having it be 50%.
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Old 2013-02-13, 05:00 PM   [Ignore Me] #32
Emperor Newt
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Re: Feb 13 Hotfix - Patch Notes


Anyone else having the problem that recharging depleted shields or jump jets take waaaay longer then intended? I counted 20 seconds on some occasions...

The AV Turret is pretty awesome. I smell a nerf creeping in
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Old 2013-02-13, 05:13 PM   [Ignore Me] #33
Sifer2
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Re: Feb 13 Hotfix - Patch Notes


Originally Posted by RedKelrick View Post
Wait so for $39.99 USD you didn't want to buy it because of the boost?

So the 4,000 SC (40 USD Value)
12 Guns Unlocked (4 guns per faction. I am not sure on what SC value that would add up too.)
Decals, Camo's I'm sure I'm missing something else, wasn't worth it?

Maybe he was already in Beta. Most bought it for Beta access or Name reservation. Since the boost did suck, and we didn't even know for sure what 12 weapons it would be. And the camo's/decals also suck. At least now the Boost is nice enough it feels like it was money well spent.


As for this patch thank god for revive invulnerability being removed. I still want Sundy invuln removed too though. Just so annoying to come across an enemy Sundy an be helpless if you have no C4. Cant even engage the spawners as they can just eat your bullets while setting up their shot on you.

Last edited by Sifer2; 2013-02-13 at 05:15 PM.
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Old 2013-02-13, 06:35 PM   [Ignore Me] #34
ShadetheDruid
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Re: Feb 13 Hotfix - Patch Notes


Originally Posted by Sifer2 View Post
As for this patch thank god for revive invulnerability being removed. I still want Sundy invuln removed too though. Just so annoying to come across an enemy Sundy an be helpless if you have no C4. Cant even engage the spawners as they can just eat your bullets while setting up their shot on you.
Maybe do what you're supposed to do (and what everyone does that can't deal with a Sunderer due to their loadout): tell people it's there so someone can deal with it and/or go get some stuff to deal with it yourself.

Farming the people spawning there only to get shot after a few dozen kills =/= helping.
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Old 2013-02-13, 10:08 PM   [Ignore Me] #35
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Re: Feb 13 Hotfix - Patch Notes


Yea the Alpha Squad thing is epic win.
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Old 2013-02-14, 02:34 AM   [Ignore Me] #36
Riekopo
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Re: Feb 13 Hotfix - Patch Notes


Everyone just remember to not unequip the Alpha Squad boost because if you do you will probably lose it forever like I previously did.
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Old 2013-02-14, 03:00 AM   [Ignore Me] #37
Vashyo
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Re: Feb 13 Hotfix - Patch Notes


amazing changes for a hotfix, me likey

good to see SOE throwing us alpha squad buyers a bone...twice. My customer satisfaction with SOE keeps reaching new levels.

Last edited by Vashyo; 2013-02-14 at 03:09 AM.
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Old 2013-02-14, 03:35 AM   [Ignore Me] #38
Elgareth
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Re: Feb 13 Hotfix - Patch Notes


Woot woot?
Seems like I'll have to Log-In again and go full engi... AV Mana Turrets is the one feature I waited for...

Can anyone give some details? Can you buy it through Certs or only SC? How much does it cost? What does it do? Fire a rocket like the HA Standard AV Launcher? What is the fire-rate? Endless Ammo like the normal Turret?

I'm kind of hyped... sadly I probably won't get to play until tomorrow :-(
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Old 2013-02-14, 04:16 AM   [Ignore Me] #39
ShadetheDruid
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Re: Feb 13 Hotfix - Patch Notes


Originally Posted by Elgareth View Post
Can you buy it through Certs or only SC?
I believe both, I think you get it just like any other weapon.

How much does it cost?
I think the cost is the top tier (1000 certs/700 SC).

What does it do? Fire a rocket like the HA Standard AV Launcher?
It's more like some of the rocket secondaries on tanks than the AV launcher, except you can guide the rocket where you want it to go (it follows where you aim).

What is the fire-rate?
I think i've seen it said that it's one shot every 6 seconds or something, down to 4.5 seconds with certs.

Endless Ammo like the normal Turret?
Yah, it works on an overheat system like the normal turret, just that one shot overheats the entire thing in one go.
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Old 2013-02-14, 04:24 AM   [Ignore Me] #40
Elgareth
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Re: Feb 13 Hotfix - Patch Notes


Originally Posted by ShadetheDruid View Post
I believe both, I think you get it just like any other weapon.

I think the cost is the top tier (1000 certs/700 SC).

It's more like some of the rocket secondaries on tanks than the AV launcher, except you can guide the rocket where you want it to go (it follows where you aim).

I think i've seen it said that it's one shot every 6 seconds or something, down to 4.5 seconds with certs.

Yah, it works on an overheat system like the normal turret, just that one shot overheats the entire thing in one go.
Thanks for the info mate :-)
*Sigh* Guess it's time to get some SC, gladly saw it works with PayPal as well since I have no credit card
Guess SOE finally got me :-|
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Old 2013-02-15, 11:51 AM   [Ignore Me] #41
Joe
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Re: Feb 13 Hotfix - Patch Notes


If i have been using the Alpha squad boost all this time will i get the 6 months back does anyone know?
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Old 2013-02-15, 08:32 PM   [Ignore Me] #42
DirtyBird
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Re: Feb 13 Hotfix - Patch Notes


Originally Posted by Joe View Post
If i have been using the Alpha squad boost all this time will i get the 6 months back does anyone know?
Yes ftw!
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