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PSU: WWHD? -What Would Hamma Do?
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2003-04-14, 05:09 PM | [Ignore Me] #31 | ||
Lieutenant Colonel
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The phoenix is not largely imbalanced in terms of overall faction ballance.
The phoenix recently went through a nerf, that the previous poster missed. The phoenix is the best AV weapon. However the Minichaingun is hands down the best anti infantry weapon. The jackhammer is garbage and only useful at point blank range. The minichaingun is useful at medium range, it is a great anti-vehicle weapon, and is better than the jackhammer at close range. There is a bigger difference between the jackhammer and the minichaingun than there is between the phoenix and the striker. The terrans own at close combat. (lets all remeber that capping bases takes place indoors not outdoors) If you take away the NC advantage over the terrans at long range, then the Terrans will simply own them. As it stands right now, there is a great overall balance between hte TR and the NC. If there is a significant nerf to the Phoenix, there must be a significant nerf to the minichaingun.
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If you hear a voice within you saying, 'You are not a painter,' then by all means paint boy, and that voice will be silenced. ~ Vincent van Gogh Sit Back, Relax, and Enjoy the Action. |
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2003-04-14, 05:27 PM | [Ignore Me] #32 | ||
Private
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Actualy, while I doo agree the chaingun is overpowered, I do not think it should be nerfed but the other 2 should be increased in power. As is, 4 cert points are a heafty cost for heavy assault. It should be worth while. The chaingun is, other ones are not.
Chaingun will be useless against vehicle after the next patch (as per dev chat) So will any bullet based weapon (AP or no) The problem with the situation is that while the chaingun is overpowered, it is not the only way to kill infantry. Gauss does very well also. Not nearly as good, but prety damn good. However, there is only one true choice for AV (don't mention the decimator, since any shmuck in a reaver or max can avoid it. ) So empire specific weapons for AV need to be balanced against eachother. Also, saying that TR owns NC if you take away long range, I could say NC owns TR if you take away close range. In order to get to close range, you need to go through long range, and if only 33% of your guys make it, then the odds are against them even at close range, simply due to the numbers. Everyone on NC has sniping capability, be it boltdriver, phoenix or gauss. Only bolt driver is good for sniping as a TR. Even Vanu can use the lancer. I'm not whining though. Battles are prety damn close now days, but there is still some balancing to be done, namely on the phoenix (nerf) gauss (tiny nerf) chaingun (nerf) striker(fix lock) etc etc As is, TR are also the only empire who can not use their AV weapons against infantry at anything but the shortest range. I've however been sniped by both lancers and phoenixes. |
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2003-04-14, 06:48 PM | [Ignore Me] #33 | ||
Lieutenant Colonel
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Once again capping bases occurs indoors. Indoors there is only close combat. Dominating close combat is a huge advantage.
I do not want to see cookie cutter factions. I think certain factions should be stronger than others in different catagories. You seem to want a perfect balance within each catagory. If this is what you want, please include mention of a boost to the Jackhammer when you talk about nerfing the phoenix. The way your first post read you only were seeking a nerf of the phoenix. Nerfing the phoenix without a change to the heavy assault weapons is not balance. Please remeber that overall balance is more important that microbalance.
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If you hear a voice within you saying, 'You are not a painter,' then by all means paint boy, and that voice will be silenced. ~ Vincent van Gogh Sit Back, Relax, and Enjoy the Action. |
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2003-04-14, 07:28 PM | [Ignore Me] #34 | ||
Lieutenant Colonel
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Well,I am just suprised that the jackhammer is so bad, I had thought that with the chain gun, the TR would own med range fights, but wit hthe jackhammer, NC would own short, and with the great accuracy/mobility of the Vanu, they would own long range
Man i need to play this game
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Former Commander General Of The Freedom Corp Grab the next Galaxy to our HQ Join us!! For Freedom! For Victory! Charge!!! ------------------------------ "All that and a bag of psychedelic mushrooms!" ------------------------------ "Attack rapidly, ruthlessly, viciously, without rest, however tired and hungry you may be, the enemy will be more tire, more hungry. Keep punching." |
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2003-04-14, 07:37 PM | [Ignore Me] #35 | |||
Private
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--IV grunt-- |
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2003-04-14, 10:48 PM | [Ignore Me] #39 | |||
PSU Realdoll
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yep.
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[Desktop System:AMD Athlon FX-53,2048 DDR SDRAM,Nvidia GeForce FX 6800 Ultra 256MB,Win XP Pro,Alienware ALX] |
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2003-04-14, 11:23 PM | [Ignore Me] #40 | ||
Private
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Is the gauss overpowered? Perhaps, but if it is, then I believe so is the chaingun... its a bit worse indoors then the chaingun, but better outdoors.
The Phoenix is a bit cheap, yeah... but I dont think its nearly as overpowered as it was before the turning speed and life span nerf.
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Duilin - 51 Ranger (Traded), 42 Champ Duilin - NC Infantry (Beta) |
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2003-04-15, 08:32 AM | [Ignore Me] #41 | ||
Private
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Duilin, please stop compairing the chaingun to the cycler ..... the chaingun is a heavy assault weapon, 4 certs more expensive then the gauss.
The chaingun is much more powerfull than the jackhammer, so yes, the jackhammer needs a boost. A large one. But the ability to take out enemy AMS from within the safety of a base while TR and Vanu HAVE to be within line of sight of the AMS to kill it is getting ridiculous. It's actualy quite stupid, you can not tell me that is balanced. The phoenix is a great idea, sure, but the line of sight thing needs to be changed. My sugestion is make the phoenix common pool, replace the devastator, make it a one time fire, and give NC a new, uber rocket AV weapon which follows the rulles of line of sight. And while base capping does happen in doors, like I said, you must get there first, and with no AMS due to phoenixes and gauss chewing people up at long range, it gets quite hard. ANyways, I sugest we wait untill the devs create a solution for the jackhammer. They will simply because it is grosely underpowered. After that we can talk balance again. |
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2003-04-15, 01:56 PM | [Ignore Me] #42 | |||
First Sergeant
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Knives, phoenix, and weapons with the ability to lock (mostly these are missiles, but also include things like the Vanu AA MAX) are not affected by the cone. |
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