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Old 2003-11-14, 12:37 PM   [Ignore Me] #46
EVILPIG
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Originally Posted by flypengy
#1: TTK is better on MCG than JH so if you're whining about the JH... stop... because the MCG is now more powerful than the "noobhammer".

#2: The cool down time for the triple shot is very long... after you do the triple shot you are a sitting duck for a long time, you might as well be reloading.

#2: It is very hard to kill someone with the triple shot, especially in laggy battles like I'm sure most of you play. After you have missed with that shot you have more than ample opportunity to kill the person since they can't shoot for a while.

#3: The lasher can kill someone in 4-5 shots. (Not the 20 that your no aiming selves do). The same conditions to make all the pellets hit someone with a JH should make the lasher orbs just as easy to hit someone. (close quarters). Out doors the JH will have an advantage because it doesn't have to deal with near the travel time that orbs do.

#4: The JH is not a point and click weapon. You do have to lead your enemy. That rumour needs to be dispelled. You don't have to lead as much as the lasher or the mcg... but you do have to lead.

#5: The JH was nerfed. It's near impossible to kill an agile in 2 shots like it use to take. And just as hard to kill a rexo in 3. The MCG was boosted and the JH was nerfed... sorry... this sounds like a bunch of whiners that don't know how to lose...

#6: Aimbots... just please... stop... I refuse to even comment on something so ignorant. This isn't CS kiddies... get over losing.

EXACTLY.

Thanks for saving me the typing Pengy.
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Old 2003-11-14, 01:26 PM   [Ignore Me] #47
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Here's a fix. Each time you shoot while surging, the Implant would drain stamina. HA could be something like 40 stamina per shot. MA, SA, Sniper and Standard could all be various lesser amounts. If you also implement the requirement of Rexo to use HA, then the stamina drain for shooting could be way less or entirely done away with.
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Old 2003-11-14, 01:56 PM   [Ignore Me] #48
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Sorry. You can say you don't have to lead with the JH all you want, but for it to be used as effectively as you all complain about; you must lead with it or all the pelets do not hit.
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Old 2003-11-14, 02:21 PM   [Ignore Me] #49
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Pengy hit it. Nice work.

MCG and Lasher own. JH? Dropped HA and set up all my favorites with the sweeper. I can hit targets at a greater distance and the pellet spread is much, much tighter.
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Old 2003-11-14, 02:39 PM   [Ignore Me] #50
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Originally Posted by flypengy
Sorry. You can say you don't have to lead with the JH all you want, but for it to be used as effectively as you all complain about; you must lead with it or all the pelets do not hit.
Perhaps there is more lead time needed than my limited testing revealed. Also there are other factors that come into play here� ping/packet loss and computer power (processor, memory, video card). So that may be some of the reasons we are seeing different results.

However, I can tell you from my vantage point that if an agile surging JH gets about 6 �feet� from you the lead time on the MCG is about a �foot� in front of the fast moving target. At this range with a looted JH the results I get are pretty much point and click. So with both players dodging and weaving it�s a pretty heavy JH advantage. It�s much easier to nail a surging agile with the JH. If the target is not surging the JH and MCG are about even.

Personally, I like the JH the way it is. I would like to see the MCG have a little less lead time factored into the shots. It just makes sense to me as typically a rifle round travels much faster than the pellets from a shot blast.

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Old 2003-11-14, 03:07 PM   [Ignore Me] #51
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I really didnt read the whole thing because it sounds like something I could go read on the OFs, the same post about the same gun being better than all the rest. Plenty of times ppl walk through a door and are pointing right at you. Its just a matter of odds. The JH isnt overpowered they nerfed the damn thing. The Lancer is an AV weapon idiots, its not for killing infanty, the Lasher is the equivilant for the JH.
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Old 2003-11-14, 04:23 PM   [Ignore Me] #52
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Originally Posted by flypengy
Sorry. You can say you don't have to lead with the JH all you want, but for it to be used as effectively as you all complain about; you must lead with it or all the pelets do not hit.

Not that all the pellets hit with the spread anyways, but to the point.
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