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Old 2011-12-04, 02:50 PM   [Ignore Me] #46
HELLFISH88
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Re: PS2 PC gamer preview


The Galaxy is really pushing the limitations of VTOL at this point. Those poor engines. It's a whale.
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Old 2011-12-04, 02:54 PM   [Ignore Me] #47
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Re: PS2 PC gamer preview


Originally Posted by HELLFISH88 View Post
The Galaxy is really pushing the limitations of VTOL at this point. Those poor engines. It's a whale.
It probably isn't a VTOL. I don't see engines that can move on the y-axis, it looks like they're fixed.. and as you said, it's a whale. VTOL on that thing would be crazy.
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Old 2011-12-04, 03:19 PM   [Ignore Me] #48
Xyntech
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Re: PS2 PC gamer preview


Originally Posted by dsi View Post
This.

Roaming herds of giant alien creatures would be cool.

Roaming herds of pretend players is not.
I wouldn't mind some AI enemies as long as they weren't ever the focus of gameplay, aside from maybe the rare event or two.

I think hostile creatures could be done more like an environmental hazard, instead of the mobs of giant rats you get in MMORPGS.

I'm thinking more along the lines of antlions or headcrab zombies from Half Life 2. Something that you have to watch out for in certain areas, but there is no XP reward for killing them. Killing them pretty much just keeps you safe from them attacking you and depletes some of your ammo.

Using a cloaker to lure some enemies into a cluster of ai monsters could be fun.

Again, it should be more like an environmental hazard, with no real benefit other than survival to killing them. I think that would be fun and not take anything away from the main, PvP gameplay.
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Old 2011-12-04, 03:30 PM   [Ignore Me] #49
basti
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Re: PS2 PC gamer preview


Originally Posted by Shogun View Post
so nobody even noticed, that there is something very wrong on this screenie?

blue and gold mossies?

wasn´t the mossie supposed to be tr only, and didn´t higby tell us that there is no vehicle hacking in ps2?

so what´s the deal with those nc mossies?
Asked that NC guy with a clue (the only NC with a clue actually ), these are really reflections.

http://twitter.com/#!/mhigby/statuse...08711141036032
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Old 2011-12-04, 04:13 PM   [Ignore Me] #50
Bittermen
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Re: PS2 PC gamer preview


I'm so excited!
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Old 2011-12-04, 04:33 PM   [Ignore Me] #51
dsi
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Re: PS2 PC gamer preview


Originally Posted by Xyntech View Post
I wouldn't mind some AI enemies as long as they weren't ever the focus of gameplay, aside from maybe the rare event or two.

I think hostile creatures could be done more like an environmental hazard, instead of the mobs of giant rats you get in MMORPGS.

I'm thinking more along the lines of antlions or headcrab zombies from Half Life 2. Something that you have to watch out for in certain areas, but there is no XP reward for killing them. Killing them pretty much just keeps you safe from them attacking you and depletes some of your ammo.

Using a cloaker to lure some enemies into a cluster of ai monsters could be fun.

Again, it should be more like an environmental hazard, with no real benefit other than survival to killing them. I think that would be fun and not take anything away from the main, PvP gameplay.
That is exactly what I was thinking. A very apparent environmental hazard.
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Old 2011-12-04, 04:55 PM   [Ignore Me] #52
LZachariah
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Re: PS2 PC gamer preview


If they DO add any AI npcs, I assume they would only do it with the consent of the player-base. If there were a resounding "DO NOT DO THIS" from us, I think they'd scrap it. I don't think I mind the idea of indigenous life forms (especially a few big, scary ones). That might actually really adds facets to this already amazingly-rich world they've crafted. However, i ABSOLUTELY DO NOT WANT AN AI FACTION OF SOLDIERS/HUMANS. That, for me, would totally disrupt the feeling of what it means to Planetside.

~Zachariah
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Old 2011-12-04, 05:01 PM   [Ignore Me] #53
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Re: PS2 PC gamer preview


I think having AI instances with like uptp 10 players in it would be pretty cool, it would certainly attract more people to the game.

Also dynamic would events would be awesome....SURVIVAL MODE!

BUT CERTAINLY NOT AS A FULLTIME THING, KEEP AI OUT OF MY PVP!
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Old 2011-12-04, 05:06 PM   [Ignore Me] #54
Bittermen
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Re: PS2 PC gamer preview


Whoever was commenting on the NC armor.
http://media.pcgamer.com/files/2011/...-preview-1.jpg

BLUEISH GRAY again.

Last edited by Bittermen; 2011-12-04 at 05:13 PM.
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Old 2011-12-04, 05:08 PM   [Ignore Me] #55
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Re: PS2 PC gamer preview


Originally Posted by Bittermen View Post
Whoever was commenting on the NC armor.
http://media.pcgamer.com/files/2011/...-preview-1.jpg

Black again.
That's no black, that's one worn out blue. To the point where it's gray.
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Shields.. these are a decent compromise between the console jockeys that want recharging health, and the glorious pc gaming master race that generally doesn't.
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Old 2011-12-04, 05:08 PM   [Ignore Me] #56
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Re: PS2 PC gamer preview


If the Auraxians invaded once in awhile, it might be cool. Especially if it turned into a 3 way with the VS attempting to be friendly with their gods and shooting at the TR and NC while the Auraxians act more like they hate humans and shoot at everyone... Dumb idea I know.

I'd be thrilled to see varying degrees of wildlife. Both aggressive and non-aggressive animals out in the wilderness of varying sizes. Things that challenge tanks, infantry, and aircraft a like. Maybe even territorially picky, like something the size of a BFR that attacked large vehicles on sight but generally ignored infantry and smaller vehicles. "Birds of prey" that attacked vehicles and hunted humans for food. Along with smaller animals that could be hunted for sport. I love the idea of flocks of birds.

Last edited by Blackwolf; 2011-12-04 at 05:10 PM.
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Old 2011-12-04, 05:11 PM   [Ignore Me] #57
Bittermen
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Re: PS2 PC gamer preview


Originally Posted by NewSith View Post
That's no black, that's one worn out blue. To the point where it's gray.
OH WELL JESZUSSDADISNOKDSNLKDFNS.

I agree.

Last edited by Bittermen; 2011-12-04 at 05:12 PM.
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Old 2011-12-04, 05:15 PM   [Ignore Me] #58
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Re: PS2 PC gamer preview


What I'm looking at is a pistol that barely looks like a scatter pistol. More like... Just a pistol?

EDIT: It even has space for forgrip attachment. Interesting...
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Originally Posted by CutterJohn View Post
Shields.. these are a decent compromise between the console jockeys that want recharging health, and the glorious pc gaming master race that generally doesn't.

Last edited by NewSith; 2011-12-04 at 05:19 PM.
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Old 2011-12-04, 05:18 PM   [Ignore Me] #59
basti
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Re: PS2 PC gamer preview


Originally Posted by Blackwolf View Post
If the Auraxians invaded once in awhile, it might be cool. Especially if it turned into a 3 way with the VS attempting to be friendly with their gods and shooting at the TR and NC while the Auraxians act more like they hate humans and shoot at everyone... Dumb idea I know.
Think you missed the backstory.

The VS now not exactly believe in an alien lifeform, no, we made contact with one of them, Vanu. Vanu was apperently a being of a different species that had different views than the majority of his people. He, and everyone with him, got exiled. They went to auraxis and are in contact with us since Briggs touched the artifact.
That said, the VS would shoot at those aliens just like everyone else. Story wise, it would make sense if this alien species goes after us and Vanu. But as said many times before: only for special events. Nothing reguar, as that would become rather annoying.
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Old 2011-12-04, 06:09 PM   [Ignore Me] #60
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Re: PS2 PC gamer preview


I was the one who initially brought the NC uniforms up.

I like the metallic look of the armor in that image. It's an improvement over the bright blue. But the yellow safety paint is still a killer.

You'd have to be crazy to paint your combat armor with large dobs of yellow. In real life, troops would scrape that stuff off as soon as they could find a knife. I think this and this are examples of a much better theme than the current one.

Now, to be fair, other factions have their odd colors, too. Red doesn't make much sense either when it comes to effective camo, and purple and teal is just insane. But in the TR's case, the red is fairly subdued and only serves as an accent. And we already established that the Vanu have a monopoly on crazy :P.

More seriously, the purple and teal of the VS actually looks pretty good and effective, from what I can gather in the screenshots. The teal is a minor accent, and the purple is so dark it looks almost black. It gives the VS a very clean, security-force type of look--far better than the Ikea pattern the NC are toting.

I get the need and desire to be able to quickly distinguish the various empires and give them distinctive colors. I myself have a fondness for PS1's blue and gold REXO, which was easily the best looking armor in the game--TR's original look always reminded me of gas masks and the VS have their quirky colors. In PS1, the 'new democracy' look of the NC was amazing and bold.

But for Planetside 2, the tone is a bit more realistic and serious. I love that! The TR look amazing--their armor looks sophisticated, practical, and fierce. They've even made the gas masks and swimming goggles look amazing. Meanwhile, the VS have a very cool futuristic/minimalist aesthetic. In both cases, the color palletes provide color accents, but don't take away from realism. The TR have an all-purpose metal look, and they've even got camo. The VS wear very dark colors that will probably work well at night and in low light.

Conceptually, I love the idea of the NC using ragtag equipment. I think the idea of worn and well-used armor is great. I think it creates amazing potential for having some really rough and fierce looking armor--as captured in the early screens. I think the showstopping blue and yellow of the NC still has its place, especially on vehicles, but when applied to infantry it takes away from the realism and serious tone of the game--and it does so in a way which isn't true for the other factions. I think the low-key color accents on the NC's early armor is a much better way to portray them.

While it might very well be that Ikea was one of the founders of the New Conglomerate, most of the things Ikea sells come in practical colors. The same should be true of their body armor line :P.

-Rev

P.S. Clearly I'm a wall-of-text kind of guy.
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