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Old 2012-05-24, 03:43 PM   [Ignore Me] #46
Rbstr
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Re: TotalBiscuit PlanetSide 2 Primer Footage


Originally Posted by WildVS View Post
Nah it won't kill it but will likely shorten it's lifespan. Commoditization of various aspects just increases the disposability. Also, persistence may well be more of a liability than an asset. Attracting, hell I don't know the number, what, 20 Million Cod/BF players by not deviating much from some of their fundamental aspects, then expecting them to understand they are playing a game which no one can win, may prove difficult to retain. Not even mentioning the pimp mobiles.
Having 9-year old shooter mechanics like many here lobby for certainly won't help longevity. They weren't even particularly good at release.

Nobody sane would by a 0 miles, never driven, 2003 Chevy Malibu for full price. People expect more now.
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Old 2012-05-24, 03:46 PM   [Ignore Me] #47
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Re: TotalBiscuit PlanetSide 2 Primer Footage


Originally Posted by Miir View Post
I really liked the drop pod animation. It looked like you could control it a little bit on the way down. I wonder what will happen if you line a drop pod up on a deployed (or in flight) galaxy.

Hey TB/Hamma what happens at the flight ceiling? Do you get an out of bounds, stall or hit invisible wall?
At the moment you just kind of stop I'm not sure if that is the final intention or not.

The drop pod animation in this game is in fact pretty badass
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Old 2012-05-24, 03:47 PM   [Ignore Me] #48
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Re: TotalBiscuit PlanetSide 2 Primer Footage


Originally Posted by Stardouser View Post
Are drop pods guidable/flyable/whatever?
In PS1, no.

In PS2 don't know ofc. I hope they're not and I hope there are restrictions on which piece of ground you can drop pod into. For instance, so that you cannot do cheap tactics of a cloaker standing by a capture point and the squad, squad spawns on top of him.
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Old 2012-05-24, 03:47 PM   [Ignore Me] #49
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Re: TotalBiscuit PlanetSide 2 Primer Footage


New PS2 Video released = 25% HOLY SHIT AWESOME + 75% HOLY SHIT BF RABBLERABBLERABBLE
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Old 2012-05-24, 03:51 PM   [Ignore Me] #50
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Re: TotalBiscuit PlanetSide 2 Primer Footage


That Scythe is obviously super maneuverable compared to the other ES fighters. Whereas the Reaver and Mosquito seem to have more realistic flight mechanics this time around, the Scythe seems to easily stop on a dime, hover and shoot (like the PS1 "flying camera" flight mechanics).

I know that SOE has mentioned they are planning on toning it down - I'm curious to see what they do.
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Old 2012-05-24, 03:53 PM   [Ignore Me] #51
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Re: TotalBiscuit PlanetSide 2 Primer Footage


Originally Posted by captainkapautz View Post
New PS2 Video released = 25% HOLY SHIT AWESOME + 75% HOLY SHIT BF RABBLERABBLERABBLE

Seriously. And people call me out for having problems with the PS community.
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Old 2012-05-24, 03:57 PM   [Ignore Me] #52
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Re: TotalBiscuit PlanetSide 2 Primer Footage


Originally Posted by ringring View Post
In PS1, no.

In PS2 don't know ofc. I hope they're not and I hope there are restrictions on which piece of ground you can drop pod into. For instance, so that you cannot do cheap tactics of a cloaker standing by a capture point and the squad, squad spawns on top of him.
I was thinking several things:
1. IF pods can be guided, it will let you drop onto just about anywhere you want, and that wouldn't be good.
2. It's going to create a constant meteor shower(hundreds of players per battle, you know?), especially obvious at night, and will get old after a while.
3. It gives your SL's position away and will eventually drive people into just using Galaxies for respawn. Maybe this is not a bad thing, or maybe it is, I'm just stating an observation here.
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Old 2012-05-24, 03:57 PM   [Ignore Me] #53
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Re: TotalBiscuit PlanetSide 2 Primer Footage


I'm hoping the boundaries are just because they haven't finished some of the outer areas yet. I would like to have a beach and an area to fly low and attempt to sneak up the side of the map.
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Old 2012-05-24, 03:59 PM   [Ignore Me] #54
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Re: TotalBiscuit PlanetSide 2 Primer Footage


Originally Posted by Rbstr View Post
Having 9-year old shooter mechanics like many here lobby for certainly won't help longevity. They weren't even particularly good at release.

Nobody sane would by a 0 miles, never driven, 2003 Chevy Malibu for full price. People expect more now.
Which part of his comment implies that he wants PS2 to have 9 year-old gunplay mechanics?

Keep rockin' the analogies, by the way. Love em.

Last edited by JHendy; 2012-05-24 at 04:01 PM.
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Old 2012-05-24, 03:59 PM   [Ignore Me] #55
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Re: TotalBiscuit PlanetSide 2 Primer Footage


The game looks so awesome right now. Great job devs!

And don't worry guys. If there's anything horrible that must go, you'll have a voice in the shaping of the game in beta.
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This is the last VIP post in this thread.   Old 2012-05-24, 03:59 PM   [Ignore Me] #56
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Re: TotalBiscuit PlanetSide 2 Primer Footage


Originally Posted by Roidster View Post
i would think the same,unfinished area's,so far all the alpha footage i have seen from Higby and you has been from that one area,be nice to see inside the warp gate bases
You can watch him crash right into a warp gate shield ... 3:32 ... which is always hilarious. Far fewer crashes per minute in this video
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Old 2012-05-24, 04:04 PM   [Ignore Me] #57
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Re: TotalBiscuit PlanetSide 2 Primer Footage


Ya know, if people could at least wait till beta with the RABBLERABBLE, I wouldn't even care.
But come on people, ALPHA!

I get the sentiment of "We have to voice concerns early to be heard!", but alpha is usually the point of a game were the devs just try to get the shit running in a decent fashion, and balance is pretty much nonexistant, because it doesn't matter at all at this early state.

Beta people, that's the time to RABBLERABBLE to your hearts content.

Alpha is the time when you thank the heavens that the devs are as awesome as they are by even giving us this humongous amount of info early.
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Old 2012-05-24, 04:11 PM   [Ignore Me] #58
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Re: TotalBiscuit PlanetSide 2 Primer Footage


Originally Posted by captainkapautz View Post
Alpha is the time when you thank the heavens that the devs are as awesome as they are by even giving us this humongous amount of info early.
Whiteknight.
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Old 2012-05-24, 04:13 PM   [Ignore Me] #59
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Re: TotalBiscuit PlanetSide 2 Primer Footage


Yea,

The [Warning Leaving Combat Area] thing appears WAAAAY to soon. It's nice to have a little wiggle-room so you can skirt a major front-line battle and get behind the lines for some covert fun.
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Old 2012-05-24, 04:13 PM   [Ignore Me] #60
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Re: TotalBiscuit PlanetSide 2 Primer Footage


Originally Posted by WildVS View Post
Yeah man, I think if they don't release a reskinned carbon copy of Planetside then PS2 will fail miserably. Seriously? Is that what I said? Or is that what you want me to say to support what you said? What can I say? You made my point. You have achieved high points for originality with that car qoute. Can we get a few more of those please?
I was quoting you because of the topic. Did I explicitly refer to you at all? No. Calm the fuck down.

For of the hyperbole thrown around here, what about this sets you off so much?
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Last edited by Rbstr; 2012-05-24 at 04:14 PM.
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