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2012-05-25, 04:41 PM | [Ignore Me] #47 | |||
Master Sergeant
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2012-05-25, 04:46 PM | [Ignore Me] #49 | |||
Sergeant
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So really, some guys actually spent 50 euros/dollars to do that? |
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2012-05-25, 04:52 PM | [Ignore Me] #50 | ||
Contributor PlanetSide 2
Creative Director |
I never said anything about people not being able to play on multiple accounts, in fact I've said several times we won't actively do anything to discourage that and that outfits would need to police their members themselves to avoid spies. I consider that meta-game. The difference now is that you don't have to pay a seperate monthly fee to spy on other empires, right? Is that the complaint? I don't get it.
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2012-05-25, 04:53 PM | [Ignore Me] #51 | |||
Lieutenant Colonel
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Your claim that people would be kept to 1 empire per server is false. period, doesnt matter what its used for. |
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2012-05-25, 04:54 PM | [Ignore Me] #53 | ||
Sergeant
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I'm not worried and no one else here has agreed with you on any of your points.
Even if this does happen, it won't change my empires gameplay and to be honest I'd rather people multi-client than use third party cheating software. Hacking is a much bigger issue than this. |
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2012-05-25, 04:58 PM | [Ignore Me] #56 | |||
Contributor PlanetSide 2
Creative Director |
Noone ever said that players wouldn't be able to create multiple characters on multiple empires if they wanted to, how can you stop that with a pay-to-play game? Lock down IP addresses? So if you go to the starbucks you can play your other characters? Come on. This is like if I said "We won't let you chat with players on other empires" and you coming here calling me a liar because we're not preventing you from getting on the phone with your friend on another empire. Gimme a break, man! |
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2012-05-25, 04:58 PM | [Ignore Me] #57 | ||||
Lieutenant Colonel
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Hell, they say 300k people play EVE. I say its 150k tops. Last edited by p0intman; 2012-05-25 at 05:02 PM. |
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2012-05-25, 04:59 PM | [Ignore Me] #58 | ||
Private
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p0intman,
I totally get where you are coming from. I was one of the people that had a cloak scout alt for my corp - a necessity especially when it came to mining ops in 0.0. However, in an FPS (even though it is persistent), I fail to see how this is really going to give so much of an advantage it can be classified as a cheat or exploit. You reference EVE, so I'll go with that. In EVE, you have your alt triangulate several safe spots in a system and hop around in them - maybe even with Autohotkey so you don't have to worry about doing that manually. We all know this, right? It was a simple "set it and forget it" system that allowed for scouting systems and "warp to" points for fleets, so on. The major difference you are neglecting is the method of travel methods between MMORPGs and MMOFPS/MMOTPS. Without getting into the nitty gritty of bot designing and other taboo software, you will have to manually maneuver and position yourself on the alternate account to be of any use. During that time, you would be "useless" on your main, I would imagine. Once you're into position, sure, you might be able to lightly exploit your alt, but to the extent of changing the course of an entire battle? I highly doubt that. Also, your argument seems to hinge on cloaking. EVE you could set yourself up to cloak indefinitely, and in PS1 (iirc) you could cloak nearly the same. Is that still going to be true in PS2? The brief encounter TB showed us with cloaking, it seemed to deplete at a significantly higher rate than what it was in PS1 - I could be wrong on this point though. All in all, it honestly seems like you are blowing this way out of proportion, and taking some sort of personal vendetta to the devs. Seems like people need to calm down in this thread. As awesome as Planetside and Planetside 2 is/will be, they're games - no need to get personal with this stuff. Last edited by ichebu; 2012-05-25 at 05:09 PM. |
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