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2012-06-17, 12:32 AM | [Ignore Me] #46 | ||
Colonel
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Beta.
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[Thoughts and Ideas on the Direction of Planetside 2] |
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2012-06-17, 12:33 AM | [Ignore Me] #47 | |||
First Sergeant
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~Xen of Onslaught Member Since: September 2003 ~XoO Planetside 2 Air Division Commander ~Recruiting Now! Check our our PSU Recruitment Thread Here |
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2012-06-17, 12:35 AM | [Ignore Me] #48 | ||
First Sergeant
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SoE has said countless times that is why they put the system in to begin with. You'll be unable to just spam vehicles for everyone to use...I'm sure it will be laxxed enough for people to get a few vehicles in a row if shit happens...But strict enough to not abuse it..
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~Xen of Onslaught Member Since: September 2003 ~XoO Planetside 2 Air Division Commander ~Recruiting Now! Check our our PSU Recruitment Thread Here |
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2012-06-17, 12:44 AM | [Ignore Me] #49 | ||
Major General
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resources are also used to purchase upgrades and stuff somebody that pays a sub or does not use resources to buy weapons upgrades because they're paying SC for them will probably have a multitude of resources. This is how F2P rolls.
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2012-06-17, 12:45 AM | [Ignore Me] #50 | ||
First Lieutenant
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I'm sure there are already 20 pages of arguments for and against this but, whatever.
I have to agree, it's not a good idea to have HA in aircraft. Trouble is, limit the classes that can fly and you limit potential play styles. The fact that you have to cert the ability to bail from your vehicle should keep bailures to a minimum. And the increase in scale from PS1 means bailures will have more enemies to contend with whenever they drop on any target. Also resources will help prevent wasted vehicles. Since bailbo's are my only real concern about HA in pilot seats, I'd say I have little room to argue against it. Besides, I think most people will find that it's just easier and better to keep their butts in their seats no matter how dicey it gets in the air and dropping on the base for last minute heroics just won't be worth it. |
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2012-06-17, 12:49 AM | [Ignore Me] #51 | ||
Staff Sergeant
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Ok I could be miss reading so fully admit this but you said "pays for a sub?" Like a account that get extra benefits for paying? Or Buying booster, or did I just misread.
Last edited by Vetto; 2012-06-17 at 12:53 AM. |
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2012-06-17, 12:56 AM | [Ignore Me] #53 | ||
Master Sergeant
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Someone wants to spend a hundred resources to get ontop of a tower, for the chance to maybe get a few kills?
Sounds fine to me. They won't be a one man army like now; they won't be able to repair themselves, they won't be able to heal themselves, they won't be advanced hackers. They'll just be a single guy, in a tower, with a gun. And considering how much more open the designs are this time around, it will likely just get them killed. If you intend to go kill whoring, I think LA will be the way to do it. |
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2012-06-17, 12:57 AM | [Ignore Me] #55 | ||
First Lieutenant
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Also offline. I believe I heard something somewhere sometime that payers would collect resources while offline. Might just be station cash though, as I believe resource boosts are something available in the cash shop.
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2012-06-17, 01:08 AM | [Ignore Me] #56 | ||
Colonel
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Wrong kind of resources. There's multiple resources and the personal resources is separate from the ones used to purchase new weapons it looks like.
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[Thoughts and Ideas on the Direction of Planetside 2] |
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2012-06-17, 01:28 AM | [Ignore Me] #58 | ||
Contributor PlanetSide 2
Game Designer |
I don't think you have to worry about HA flying. All the pilots will be Light Assault so they can use the jetpack as a safe bailing mechanism. That way they don't need to take that upgrade on their aircraft and can get flares or some other utility upgrade.
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2012-06-17, 01:46 AM | [Ignore Me] #59 | ||||
Major General
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Thats true, but either way, they have to make it so F2P users can still acquire vehicles a reasonable amount of time, users paying would then have a higher resource gain so they should be able to pull them more often. |
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2012-06-17, 01:46 AM | [Ignore Me] #60 | ||
Second Lieutenant
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Oh yeah? Well as a HA you don't need to worry about that useless "weapon" mechanism since you can just jump out and shoot your rockets. That leaves even MORE room for new stuff since you are replacing TWO slots.
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