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View Poll Results: What should the Devs Focus on first?
Sandbox persistent World only...no PVE or Arenas 97 79.51%
Arena/PVE Only....E sports FTW! 1 0.82%
Sandbox Persistent world...PVE and Arena maybe later 19 15.57%
Arena/PVE....Then focus on Sandbox 0 0%
Sandbox persistent world...Pve along side PVP later 5 4.10%
Voters: 122. You may not vote on this poll

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Old 2012-06-28, 04:07 PM   [Ignore Me] #46
Karrade
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Re: Sandbox Persistent World vs PvE and Arenas


Originally Posted by Sirisian View Post
I kind of alluded to this in my post, but many people think of PvE as humanoid NPCs doing the rolls of players. Others view it as MMORPG creatures that players kill for experience and loot. Others view it as events where NPCs or creatures attack bases. A very small subset of the community views it as wildlife (passive or hostile) between bases, where dying to them is akin to running into a rock.

Because of all these different "pre-existing" definitions of PvE that people hold onto it's very difficult to have a conversation about this. Many hold onto misconceived ideas about performance because they are thinking of one idea where NPCs or creatures are in the middle of every base battle taking up bandwidth and rendering. Others fear that they'll detract from the PvP gameplay and any mention of the topic is heresy.

I linked three threads on the subject to show people's varying thoughts and definitions of what PvE meant to the community. If you read them you'll understand why this conversation is impossible to have without clearly defining what type of implementation one is talking about. Since Dreamcast didn't, it's impossible ascertain whether it's a good idea or not. Even then, most people don't read the original post or following discussion so trolls can easily sidetrack such a discussion.

For me personally, I'm 100% against humanoid AI in the game. I prefer living environmental dangers between bases in the form of hostile creatures with no reward. Dying to them would be akin to running into a cactus. (You'd need to read the threads to get an idea of what I mean. It's very difficult to summarize here). I viewed them as mobile base turrets outside of bases with abilities. You'll see from the other threads that everyone has their own view on hostile and passive creatures and the proper (or improper) implementation. (For instance, how close to the base they can get, or how powerful they'd be, or how fast they'd respawn, what type of alien creatures, etc.)
Yeah I view the AI as turrets as well, because few developers (apart from AI War and a few others) have ever built a decent a AI. Still turrets have their place well and good, automated systems here and there for flavor.

Now you mention it wildlife doesn't sound all that bad in this kind of game, something moves - you shoot it but then realise its just a harmless animal, but you've given away your position! However if it cost serve lag then it'd be pointless, unless it didn't impact much.

AI War however, if you've not played it and want to see what a -good- AI can really do, check it out. - No fancy graphics but you die hard strat fans may well like it . http://www.arcengames.com/w/index.php/aiwar-features

Last edited by Karrade; 2012-06-28 at 04:08 PM.
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Old 2012-06-28, 04:15 PM   [Ignore Me] #47
Infektion
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Re: Sandbox Persistent World vs PvE and Arenas


why is this a thread?
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Old 2012-06-28, 04:18 PM   [Ignore Me] #48
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Re: Sandbox Persistent World vs PvE and Arenas


Originally Posted by Baneblade View Post
Sandbox is a subtype of the 'open world' and 'free roaming' types. It is generally meant to imply the ability to shape the world itself, such as EVE Online and its ever increasing sandboxiness or DarkFall Online which let you build and destroy cities and empires.

Sandbox games 'provide the sand' and let the player build the gameworld. That is how they are supposed to work anyway. PlanetSide is a preconstructed world with literally the only interactions being between players and some control points. Not a sandbox.

If we could build bases and destroy bases, PlanetSide would almost qualify.
Well, I would say that our definition of a "sandbox game" is different. However, I provided at least one reference, and a logical explanation as to why Planetside is a sandbox game. Where's yours? Again, provide me with at least one reference that would disprove Planteside being a sandbox game, other than your own opinion.
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Old 2012-06-28, 04:19 PM   [Ignore Me] #49
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Re: Sandbox Persistent World vs PvE and Arenas


I voted 'Sandbox persistent world...Pve along side PVP later' with the below in mind...

Originally Posted by Sirisian View Post
Most people that want this don't refer to it as PvE. That has the connotation of getting experience or rewards for killing the wildlife. Refer to the creatures and wildlife threads for a rundown of people's basic ideas for this.
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Old 2012-06-28, 05:32 PM   [Ignore Me] #50
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Re: Sandbox Persistent World vs PvE and Arenas


Originally Posted by Eyeklops View Post
Well, I would say that our definition of a "sandbox game" is different.
I would say so. Looking around the internet, it seems your definition is not the commonly accepted definition, so you're probably going to be fighting a losing battle against the hordes.

http://en.wikipedia.org/wiki/Nonline...y#Sandbox_mode
http://www.giantbomb.com/sandbox/92-453/games/
http://gamingbolt.com/top-7-sandbox-games-of-all-time

Last edited by Sephirex; 2012-06-28 at 05:33 PM.
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Old 2012-06-28, 05:35 PM   [Ignore Me] #51
Baneblade
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Re: Sandbox Persistent World vs PvE and Arenas


Originally Posted by Eyeklops View Post
Well, I would say that our definition of a "sandbox game" is different. However, I provided at least one reference, and a logical explanation as to why Planetside is a sandbox game. Where's yours? Again, provide me with at least one reference that would disprove Planteside being a sandbox game, other than your own opinion.
That wiki should have the word 'sandbox' scrubbed from it.
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Old 2012-06-28, 05:39 PM   [Ignore Me] #52
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Re: Sandbox Persistent World vs PvE and Arenas


I am a big Global Agenda fan... But their PvE was totally terrible and really took too much focus away from the PvP. No PvE in Planetside 2 ever, please, for the love of God.

The only PvE I would tolerate and/or encourage would be player versus cactus.

Arenas might be kind of fun, but I think there should be zero rewards for playing in an arena to make sure that the persistent world is where all the real action happens.
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Old 2012-06-28, 05:42 PM   [Ignore Me] #53
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Re: Sandbox Persistent World vs PvE and Arenas


One of the reasons 2000 players is even possible is because all the processing of keeping AI creatures up and running is not on the table. If we do see PVE areas, expect to see player populations curtailed accordingly.
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Old 2012-06-28, 05:46 PM   [Ignore Me] #54
Arovien
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Re: Sandbox Persistent World vs PvE and Arenas


Sandbox persistent world, arenas laters. I like to keep an open mind
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Old 2012-06-28, 06:12 PM   [Ignore Me] #55
Eyeklops
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Re: Sandbox Persistent World vs PvE and Arenas


Originally Posted by Baneblade View Post
That wiki should have the word 'sandbox' scrubbed from it.
It's a public wiki...go do it then.
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Old 2012-06-28, 06:43 PM   [Ignore Me] #56
OutlawDr
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Re: Sandbox Persistent World vs PvE and Arenas


There already is PvE.
Just go to some hill snipers love to camp out at, and farm away.
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Old 2012-06-28, 06:58 PM   [Ignore Me] #57
bullet
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Re: Sandbox Persistent World vs PvE and Arenas


No PvE.
No arenas that split the community.

How about the devs/etc work on adding new continents, new content, new vehicles, new weapons, balance everything, squash bugs, manage the game and work on the sandbox deal if at all possible with this engine which then leads to more work that can be done with developing stuff for the sandbox.

The poll is biased to hell anyways.
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Old 2012-06-28, 07:02 PM   [Ignore Me] #58
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Re: Sandbox Persistent World vs PvE and Arenas


If your expecting PvE and classic MMO mechanics than you fundamentally misunderstand what Planetside is.
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Old 2012-06-28, 07:04 PM   [Ignore Me] #59
Sephirex
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Re: Sandbox Persistent World vs PvE and Arenas


I think Arenas would really revitalize this dying game!

Oh wait.

Not the Diablo 3 forums.
/facepalm
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