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PSU: If you pick at it, it WILL get worse.
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2012-08-03, 01:08 PM | [Ignore Me] #47 | |||
Lieutenant Colonel
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Retired NC CR5, Cerberus Company. Not currently playing PS2. Anyone with a similar name is not me. My only characters are listed in my stats profile here on PSU. |
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2012-08-03, 01:18 PM | [Ignore Me] #48 | |||
Major
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Yeah that's true. SWG is dead most of the Star Wars community is playing TORtanic despite its shortcomings. Rolling it back to Pre CU wouldn't bring people back. But a new MMO that used the sandbox design of SWG would do well I think. Just make sure there is also some good ingame content. That was SWG weakness. Sandbox elements way ahead of its time but lacking hardly any decent developer produced content. Then by the time added some they had already gutted what made the game good in those updates. |
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2012-08-03, 01:29 PM | [Ignore Me] #51 | ||
Lieutenant Colonel
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It means that and a few other things, if you read between lines.
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Retired NC CR5, Cerberus Company. Not currently playing PS2. Anyone with a similar name is not me. My only characters are listed in my stats profile here on PSU. |
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2012-08-03, 01:33 PM | [Ignore Me] #53 | |||
Lieutenant Colonel
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it says, "I don't like working with lucas arts, they can fuck off"
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Retired NC CR5, Cerberus Company. Not currently playing PS2. Anyone with a similar name is not me. My only characters are listed in my stats profile here on PSU. |
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2012-08-03, 01:37 PM | [Ignore Me] #56 | ||
Lieutenant Colonel
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theres an agreement in place under the table with SOE/LA with SWGEmu devs that says basically, 'if you don't make money from it, we don't care and we won't do anything. Also dont trash talk us'. If you understand the SWGEmu history with LA/SOE, the WTF comment makes more sense.
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Retired NC CR5, Cerberus Company. Not currently playing PS2. Anyone with a similar name is not me. My only characters are listed in my stats profile here on PSU. |
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2012-08-03, 01:38 PM | [Ignore Me] #58 | |||
Contributor Major
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Mac OS is based on BSD, which is Berkley University Science Department's Unix-like open source operating system. Linux is its own open source Unix-like operating system based on code that is not based on BSD. MacOS is not open source, but FreeBSD is. As a result, they are very different in capabilities, especially OpenGL (the 3D rendering abilities). While FreeBSD and Linux have binary compatibility packages that allow FreeBSD programs to work in Linux (and vice versa), that does not mean MacOS programs will work in either FreeBSD or Linux. Why is that? The simple answer is that Apple does not share the libraries of source code that many of their programs use, so it's not really possible to make binary compatibility packages for them for FreeBSD or Linux. I am sure Apple does this because those programs (like it's user interface) would work fine in FreeBSD and Linux, which would kinda sorta drop the retail value of their products, ya know. That said, OpenGL for Linux and FreeBSD is solid. The worst part is poor drivers from both AMD and Nvidia. Current Nvidia drivers refuse verticle sync in Linux 64bit, even just browsing the internet, but they work great in Windows 7and MacOS, for instance. As far as having PS2 in MacOS and not in FreeBSD or Linux, it boils down to proprietary drivers and MacOS's better use of OpenGL. |
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2012-08-03, 01:39 PM | [Ignore Me] #59 | ||
I love the fact that Smed talks a lot about adding more sandbox gameplay to PS2. This makes me very happy.
However there are also at least a few e-sports fans on the development team. And at the core, Planetside is a competitive game (although not in an "arena" sense). I wonder how the two styles will be able to intermingle, if at all. I hope it doesn't turn out that we get diluted versions of both types of gameplay. These are important decisions that will shape the future success of the game (like Core Combat did to Planetside 1). |
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2012-08-03, 01:41 PM | [Ignore Me] #60 | |||
Major
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