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PSU: OMG, I got killed by Player!
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2012-08-13, 02:20 PM | [Ignore Me] #46 | |||
Sergeant Major
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FFS a server can have ANY NUMBER of registered players, but only 6000 ACTIVE LOGGED IN PLAYERS (split over 3 continents... this will grow over time as well) at a time. If a server is over capacity, you can either wait or load a character on another server. |
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2012-08-13, 02:43 PM | [Ignore Me] #48 | ||||
I actually said That facts as we know them right now are, we know that they are aiming for 2000 people per server, they are going to have 3 continents per server. That equals 6000 people, they have never mentioned that they are going to artificially limit server numbers, sure.. This is possible, but its never been mentioned. I would much rather be limited to playing on one continent or sitting in a queue to get on a second continent with my outfit members than just being told I cant log into my server when there is continent spaces available. You're right, its an assumption. But its not an unreasonable one. Quite pedantic aren't you?
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Last edited by Snipefrag; 2012-08-13 at 02:44 PM. |
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2012-08-13, 03:02 PM | [Ignore Me] #49 | |||
Sergeant
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Let's recap: All i was pointing out was that one little line in your posting, explicitly labeled "facts" was not a fact but an assumption. I didn't even accuse you of being wrong on this. It may have been possible that somewhere was an offical statement regarding total server capacity i have missed. Next time please don't be so ignorant and snarl up on someone, who actually shared your opinion on the thread as a whole, when you havn't read the thread entirely. |
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2012-08-13, 03:26 PM | [Ignore Me] #50 | ||
Private
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Also people are not going to a certain base or continent because that is their favorite one. They are always going to go where the battles are. Planetside had more continents and smaller continent POP caps, those battles were more often then not plenty big.
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2012-08-13, 03:31 PM | [Ignore Me] #51 | |||
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2012-08-13, 05:06 PM | [Ignore Me] #52 | ||
First Sergeant
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Brilliantly Played.
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Twitch Planetside 2 Stream Group 14 Year Veteran. Progamer. FPS extraordinaire. Watch as I play various FPS titles every night from 9-12 EST |
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2012-08-13, 05:49 PM | [Ignore Me] #55 | |||
Sergeant
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Good thing you chose to only quote the first half of that sentence, otherwise someone might get the context |
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2012-08-13, 05:58 PM | [Ignore Me] #56 | ||
Sergeant
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If a continent can hold (up to/at least/around) 2000 players, how can the game prevent all 2K from descending on the same base mega-battle ? Spawn timers ?
It may be self-regulating though, because players will probably flee from battles where they're getting 5fps... |
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2012-08-13, 06:00 PM | [Ignore Me] #57 | ||
Major
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There is the mission system that will supposedly draw people away from big conflicts. But i want to see a 3 way ceasefire so all 2000 people descend into the middle of the continent, then 1 person gets trigger happy
Bye bye server for a while. Might actually cause it to explode |
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2012-08-13, 06:06 PM | [Ignore Me] #58 | ||
Corporal
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two THOUSAND, man, that is a lot, even if 1% of the player base were in bombers, that would mean that base is getting hit with 20 bombers at the same time, that's a lot of kills.
the real question is, will you be alive long enough to savor it? |
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2012-08-13, 06:27 PM | [Ignore Me] #59 | ||
First Sergeant
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Not really. The way planetside has always been designed is CQB style. Sure there are open areas to fight in, but the majority of what makes planetside, well, planetside, is the intense fighting in close quarters.
222 players in a single base at a single time is very overwhelming.
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Twitch Planetside 2 Stream Group 14 Year Veteran. Progamer. FPS extraordinaire. Watch as I play various FPS titles every night from 9-12 EST |
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