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Old 2003-06-02, 12:36 PM   [Ignore Me] #46
Jarlo
Second Lieutenant
 


I don't know how anyone could say magrider sucks. It is much better than any other tank vs most fast moving vehicles, aircraft, infantry.

In tank vs tank fights I have lost one out of 20ish fights against a vanguard. They just cant land a shell unless you LET THEM and magriders absorb the splash damage well enough. I sometimes barely win, but I win.



Magrider is easily the most verstile tank, Vanguards have issues with Anti-air and takes a pretty skilled gunner to lob those shells.
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Old 2003-06-02, 12:45 PM   [Ignore Me] #47
Ducimus
Sergeant
 


As per the TR mini chaingun, i tried it out this morning and im not really happy with it.

To get maximum use out of the thing, i really feel you need to be crouched to keep the COF down. Problem therein is that most fights are fast. This isn't a game like Day of Defeat where you have to hunker down and use the terrain. You can't go prone here for example. Point being is that you have to circle strafe to some degree to throw the other guys aim off, you don't really have the time to crouch.

Using the chaingun in the spawn tube room in a tower while some hacker did his job, i shot off nearly 200 rounds in 60 seconds. Standing, and moving around to keep my aim on the badguys, my COF was HUGE, at nearly point black range, it encompassed their entire body mass. Most of my shots were hitting the floor or the ceiling.

If there is a use for the chaingun it is certainly NOT a running gun battle, CQB or otherwise.
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Old 2003-06-02, 01:20 PM   [Ignore Me] #48
MrVulcan
Lieutenant Colonel
 
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I agree that the chain gun should have a slightly smaller COF. I used it a couple times and ditched it.

It does the dmg if it hits.

I feel that it should be the best med range weapon out there, so perhaps have a tighter cof for med range, but have it expand very fast after fireing a few rounds so it isnt over powered.
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Old 2003-06-02, 01:40 PM   [Ignore Me] #49
AcidCat
Staff Sergeant
 
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Originally posted by beavis88
Chaingun is pretty damn weak for 4 credits. I had it for awhile, and while it absolutely mopped up in [very] close quarters, you just can't hit anything more than about 20 yards away. Cycler or sweeper both do a commendable job indoors for 2 credits, and the cycler is accurate to VERY long range if fired in single shots. Given the alternatives, chaingun is just not worth it in my book. Take reinforced, or AV, or special assault instead.

Agreed 100%. Heavy Assault is a huge waste of certs for TR.
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Old 2003-06-02, 03:38 PM   [Ignore Me] #50
Plato
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I had no support when the thread was started. Glad the cavalry arrived. Thanks guys
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Old 2003-06-03, 07:15 AM   [Ignore Me] #51
Cairo
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*shrug* I know people tend to say they loot other empires weapons and such but I'm coming a point where I might just wipe my BR 11 TR so i can reroll an NC and use the jackhammer instead. Either that or just re-cert my Heavy Assault (4 points is alot for something not too pleasing as the chaingun).

Its boring and a waste of time to attempt to loot dozens of Jackhammers just so i can run to my locker and grab one every time i spawn. I'd rather just go BUY one....

Chaingun does need a lil fixing up. Not much though.
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Old 2003-06-03, 07:56 AM   [Ignore Me] #52
Chito
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I'm trained in heavy assault as a TR. But the main reason is because I am constantly looting Jackhammers from the NC

I definitely prefer the JH to the minichaingun, but I've still found good uses for the chaingun. Outdoors I tend to use the MCG, while when I'm indoors I use the Jackhammer. I'm not too big on the "spraying the minichaingun indoors" thing instead of the Jackhammer, because doing a lot of dmg to multiple enemies, imo, isn't as useful as doing a lot of dmg to one enemy, killing him, thereby removing threats at a quicker rate then hurting many guys at once at a slower pace.

I've tried the lasher.. but I really suck at using it. I ran into a guy today (akanegum or something like that) on vanu/markov who was awesome using the lasher tho. Even outdoors. Just goes to show u, if u know how to use any of the 3 weapons, they can be good.

But if I had to pick one, I'll take the Jackhammer any day of the week over the other two.
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Old 2003-06-03, 12:58 PM   [Ignore Me] #53
AcidCat
Staff Sergeant
 
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I don't understand the Jackhammer love. It sure is popular for having such a limited range.
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Old 2003-06-03, 02:51 PM   [Ignore Me] #54
Cairo
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Closing range is reallllly easy. You run faster forward than you do backwards so if you're strafing and charging at them while theyre attempting to backpedal strafing to shoot at you and keep range, you WILL catch up and they WILL die.

Surge only makes it easier.
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Old 2003-06-03, 04:06 PM   [Ignore Me] #55
tmartinez72
Sergeant
 


Originally posted by AcidCat
I don't understand the Jackhammer love. It sure is popular for having such a limited range.
Well, battles are won and lost at the CC. You can't get much closer range than that.
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Old 2003-06-03, 04:38 PM   [Ignore Me] #56
AcidCat
Staff Sergeant
 
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Originally posted by tmartinez72
Well, battles are won and lost at the CC. You can't get much closer range than that.
Very true.

Though in such situations, I'll take my Pounder over the Jackhammer anyday.
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