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Old 2003-06-09, 03:47 PM   [Ignore Me] #46
Yogi
Master Sergeant
 


My questions:

Platoons already mentioned but I'd like to reiterate it here.

Are any changes to the in game VoIP system planned for the new platoon feature?

There is an alliance chat channel, but no alliance feature, is this planned soon?

When can we see an XML feed off of MyPlanetside?

Is the bomber going to be dropped right into the game or will we see some play testing on the "Staging" server first? (same goes for the other new vehicles I suppose).

Did you know that Colosus of Tribalwar fame and I talked to you at E3 without beating you up? (You didn't seem to recognize him even though you've met a few times. You cleaned up his trash and he asked for a steak dinner).

Any changes planned for the lattice? My only reccomendation is that once a base has been hacked it must be resecured before the lattice links leading from that base can be used (ie only bases under full control of an empire can be used in the lattice chain. Help to deal with the musical bases problem still plaguing the game).
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Old 2003-06-11, 07:25 AM   [Ignore Me] #47
ho
First Sergeant
 
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Originally posted by Squeeky
I can speak for myself. I wanted to beta test SWG. I did, and i will continue too. I will also continue to play PS, I have 2 characters with BR 5 or above. I have played plenty
man if u go every where in santuary then do vr you can get br 3.7...br 5 isnt that hard...but i guess SWG is better then The Sims Online
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Old 2003-06-14, 03:00 PM   [Ignore Me] #48
Big Bro
Contributor
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Exclamation


BTW as far as lag...

The PS devs proved me wrong! I have NO lag anymore. It's a great thing... Even on Emerald when the server is full and there are a lot of people around.

GREAT JOB DEVS!

So there's no need to mention it, unless you want to thank the team on behalf of the community.
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Old 2003-06-15, 09:23 PM   [Ignore Me] #49
Peacemaker
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Will the new vehicals have their own certs or will they be included with old ones? For example will the Reaver cert have the liberator too and will heavy buggy give u the sky gaurd?
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Old 2003-06-18, 12:22 PM   [Ignore Me] #50
BladeRunner
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I think just about every single day, I hear some new thing that confuses me or contradicts how I thought the XP / capture system works.

For instance..

Stay at the base? Or if the action's over, leave?
Take towers? Or let them keep spawning?
Stay in SOI or roam around defend?


Just in general, I think almost everyone has a very incomplete understanding of the xp system.. including myself.

I'd like to hear The Man talk about whatever the current system is (I guess I'll have to dig through patch notes if you guys don't use this question).

Late submission I know.. I just couldn't remember it being mentioned and thought it might be nice to hear an actually authority on the subject say "yes, do this, no don't do that" because I'm getting tired of everyone in-game acting like they know exactly how it works and commanding everyone else.
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Old 2003-06-18, 01:55 PM   [Ignore Me] #51
Kikinchikin
Registered User
 
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PLEEEEEEEASE HAMMA ASK THIS QUESTION!!!!

When are they going to fix the reaver bug, that you have to push third person view to get out of. It shoots the rockets but u cant see them and u get grief for it. You can fix it by pushing T every time u board a reaver, but its irritating so if u could ask that question i'd greatly appreciate it.
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Old 2003-06-18, 02:36 PM   [Ignore Me] #52
Marsman
Major
 
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I think this is part of the general invisability bug that plagues more than just reavers. Hopefully we'll see this fixed soon along with the unhackable security panels.
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Old 2003-06-19, 05:49 PM   [Ignore Me] #53
RexDent
Private
 


I would like to know if they have any plans to Implement -----

1. The Generator terminal for more options and for a defense to shut things down incase they get low on NTU's and are waiting on the ANT to arrive so the Base does not go neutral.

2. A Defensive grid for Bases and Power Node type buildings that allow the defense grid to be large. So Defense can see an Attack coming and Offense can take out Power Nodes or the Generator to shut it down.

3. Command terminal nexus in the Dropship Center, and Interlink Facilities. To disignate certain targets or defensive stands, etc for Commanders.

4. And Have they ever Thought about linking Defense grids, and SOI's of friendly bases to make one large Empire Controlled Territory

Here is my websites with all this info on it if you would like to learn some more about these things.

http://planetsideidea.homestead.com/planetsideidea.html

http://www.angelfire.com/pro/triden
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Old 2003-06-19, 08:35 PM   [Ignore Me] #54
BloodWulfe
Corporal
 


Simple question:

Any plans to double the favorites?

That's all.
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Old 2003-06-21, 09:37 PM   [Ignore Me] #55
Mr1337Duck
Lieutenant Colonel
 


What will the Lodestar look like? Will it be like the Galaxy and Liberator?

-Hacking on Markov
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