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PSU: We can't wait to play you
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2012-07-27, 12:21 PM | [Ignore Me] #588 | |||
Sergeant
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Not sure about you but I rather PLAY the game than just watch it. I can't believe people want to watch ingame footage when they could just wait and play themself... |
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2012-07-27, 01:27 PM | [Ignore Me] #591 | ||
Brigadier General
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Watched it again last night. That long tracking shot is the best I've seen in any trailer (movie or video game). It's like the tracking shot in Goodfellas, only with explosions. The camera movements, the details going on in the periphery, the "holy shit" moments like the galaxy he just shot up crashing into the galaxy he is wrestling the TR on, all of it building up to the crescendo of the shock of getting stabbed out of nowhere and the decloaking VS reflecting in his visor.
I know it's cliche, but it really is action packed and it is bound to get more people to notice. 650,000 or so views after a day and a half...not bad. |
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2012-07-27, 01:53 PM | [Ignore Me] #592 | |||
First Sergeant
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I bet commercials, advertisements, and other game cinematics give you heart attacks. When Starcraft 2 trailer was first announced, did you yell "this is amazing!" or did you yell "this trailer makes it seem like SC2 is a FPS following one convict as he gets suited up in armor; it's not representative of the game at all!" And of course you can poke holes in my 5 second analogy but whatever. |
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2012-07-27, 02:31 PM | [Ignore Me] #593 | |||
Master Sergeant
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It generates hype for the game, but I think the point being made, it creates false hype and then come launch, reality hits and negativity blows up all over the net. Kick ass trailer all the same. Enjoyed it for what it is. A marketing commercial, and like everything else in the world these days, the commercial is nothing like the actual product. |
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2012-07-27, 02:32 PM | [Ignore Me] #594 | |||
Private
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2012-07-27, 02:40 PM | [Ignore Me] #596 | ||
Private
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This trailer had 632,000 views. That's a ridiculously good result, and while the majority are likely to not pay much attention to it, there will still be a large amount of people who will google for Planetside 2 and find out more about how the game actually works. This was meant as a hook, a trailer type commonly used as advertising.
If this were the first trailer we ever saw, your complaining would be justified. But it really isn't. We've had a massive amount of trailers which display actual game-play and SOE has been quite judicious in their showing of game-play. We may have a full day's worth of gameplay easily accessible from Youtube. Therefore, many are being entirely too hard on SOE. They have been immensely successful in the main point of the trailer: Actually attracting some attention to the game. While some may balk at the idea of any new people being introduced into their precious game, we should be happy that they are attempting to expand the userbase a bit. After all, if for nothing else, they'll be great targets . |
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2012-07-27, 02:48 PM | [Ignore Me] #598 | |||
Brigadier General
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Besides, trailers have been an essential part of marketing going back to the days of black & white movies. If it wasn't "worth it" they wouldn't still be so pervasive for so many decades. |
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2012-07-27, 04:16 PM | [Ignore Me] #600 | |||
Contributor Major
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Not only that, it made the game look like Haloside -- a conventional FPS where You Are Epic Fucking Hero Dude. That annuls any amount of marketing text on the size and scale and ambition of the game, or that there are even three sides to choose from with competitive weapons and vehicles. They didn't even show Super Smurf respawning, which would have been a golden opportunity to embed that facet of game lore into the visual narrative. It's good eye candy. I hope that's enough. I *want* it to be enough. A lot of you seem to think so, and I trust the wisdom of crowds. But I dunno. You can write it off to Elmo butthurt if you please, but I think Sony really stepped on their million-dollar dick on this one. Last edited by Rivenshield; 2012-07-27 at 04:18 PM. |
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