Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: Where everybody knows your name.
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
|
Thread Tools | Search this Thread | Display Modes |
2003-06-19, 02:18 PM | [Ignore Me] #61 | |||
Contributor First Lieutenant
|
|
|||
|
2003-06-19, 02:24 PM | [Ignore Me] #63 | ||
Lieutenant Colonel
|
All right, I spent my 4 cert points to try an extended period of mini chain gun. I know it's useless, but I decided to try out a few of these 'theories' that people are throwing around. The 30 meter rule for the jackhammer is crap, plain and simple. Using surge to make sure that I was never within 30 meters of a jackhammer wielder out in the open I circle strafed him using burst fire on the chain gun. From that distance I'm lucky if 50% of my shots were hitting the target even using burst fire, but I was getting some shots in. He shot me 4 times, I died. I was full health, I was wearing reinforced, and nobody else joined in the battle.
Pushing the MCG out to 40+ proved about as useful as my trying to throw my TV 40+ meters. I think the first shot hits each time, then all bets are off. I can't hit them, they can't hit me, eventually they'll get around 30 meters away and waste me. Looting a jackhammer from a body and the kills come easy, I surge in and pop of 3 shots without thinking. End of story (that reload rate is scary). Using a cycler instead of the MCG I can keep the distance at 40ish meters and win the battle. At this point I'm tired of running backwards in fights and am quickly realizing how useless these tactics will be inside (thank goodness last night was one huge forest battle after another). The MCG is pretty bad even against other weapons at medium range, but it's not awful. It's not as good as the cycler at all. At close range it's better than the cycler if you use burst fire, but not that much better. I found it most useful loading it up with AP rounds and circle strafing enemy MAXs to death (which it's great at). So those claiming an entire magazine (16 shots) at 30 meters won't even scratch infantry need to stop with the tall tales. I'm pretty certain either the JH will get nerfed or they'll have to buff the others. I'm not sure how much longer I'll be happy to waste 4 cert points when I end up reverting back to the cycler when battles get tough. |
||
|
2003-06-19, 02:43 PM | [Ignore Me] #65 | ||
Contributor First Lieutenant
|
whats a good distance for you 40 meters 50 meters? The jackhammers range and rof is waht make it overpowered i dont care if it can kill me in 3 shots but from 30 meters i do. The MCG has about the same range as the jackhammer and unless you use burst (which with a chaingun kinda takes away teh point of the super rapid fire) you still wont hit them becasue the COF expands to fast.
Onizuka have you ever played with the MCG for a good bit of time? I have played with both and yesterday i gave up the MCG because the only gun for HA i used was a JH anyways. |
||
|
2003-06-19, 02:53 PM | [Ignore Me] #66 | |||
Lieutenant Colonel
|
Have I played with a JH at all? Again, read my post before responding. Take off the blinders. Cyclers will take you down from a distance, anybody using an MCG from a distance is a masochist. |
|||
|
2003-06-19, 03:12 PM | [Ignore Me] #67 | ||
wow, never expected this to get this large so I'll jsut say I like cheese, and that instead of nerfing the JH and making the NC have 4 certs wasted (which would be quickly unlearned by me) how about beefing up the MCG, lord knows I'd love to loot a few of those beauties if they actually worked..
personally I still think the lasher owns you in a head on fight. |
|||
|
2003-06-19, 04:18 PM | [Ignore Me] #69 | ||
Private
|
Did someone above actually say the jackhammer does the same damage as the chain gun? ROFL!!!! Chain gun is useful for one thing...really neato screenshots, thats about it.
Most infantry battle is either sniper range (if one is a sniper) or close combat so yes the jackhammer is a logical choice for them to use. I think the only really overpowered thing in the game is the magrider with its double range smash radius. The chaingun and lasher could really use a bump though
__________________
"My opinion supersedes all other opinions, I have wasted WAY more of my life playing a fucking video game than any of you losers so bow to me! I have to go now my mom wants me to take out the trash" -Board Troll Manifesto |
||
|
2003-06-19, 05:30 PM | [Ignore Me] #70 | ||
Second Lieutenant
|
__ <Jackhammer
__ <Lasher __ <Chaingun ^^^^That is how the HA weapons are now highest being most powerful __ __ __ <That is how they SHOULD be, equally powerful in their own respect, I'd do something more elaborate like a little chart for how effective each one would be in with certain situations, indoors, outdoors, long range, short range, etc, but that would waste a lot of time So, nerf the jackhammer down to the "usefulness" of the chaingun and lasher (lasher really isn't that bad though, its the MCG) or raise the lasher and chaingun to the usefulness of the jackhammer, simple concept.
__________________
|
||
|
2003-06-19, 05:30 PM | [Ignore Me] #71 | |||
I always felt the Jh didn't need a nerf because it was only for close range. I think now I'm leaning towards that the MCG just needs a boost too.
__________________
::::[ Blade's War Photo Gallery ]:::: "I need a girl whose name doesn't end in .JPG" |
||||
|
|
Bookmarks |
Thread Tools | Search this Thread |
Display Modes | |
|
|